Assassination
0Combat
0Subtlety
0Plan your Rogue talents in Wrath of the Lich King Classic 3.4.3. Compare ranks and requirements, explore talent trees, save your build and share a link.
Click an icon to add a point; right-click or − removes one. Hover or focus to inspect. Keyboard: Enter adds, − removes, I pins the description, Esc closes. On touch, the first tap inspects and the next tap adds a point. You can also use + / − in the pinned description. Allocating points does not reload the page.
Description language
Talent names keep their canonical English names. Descriptions use available translations, with English text when a translation is unavailable.
All talents and rank descriptions
Assassination
Improved Eviscerate
Show rank descriptions · 3
- Increases the damage done by your Eviscerate ability by 7%.
- Increases the damage done by your Eviscerate ability by 14%.
- Increases the damage done by your Eviscerate ability by 20%.
Remorseless Attacks
Show rank descriptions · 2
- After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
- After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
Malice
Show rank descriptions · 5
- Increases your critical strike chance by 1%.
- Increases your critical strike chance by 2%.
- Increases your critical strike chance by 3%.
- Increases your critical strike chance by 4%.
- Increases your critical strike chance by 5%.
Ruthlessness
Show rank descriptions · 3
- Gives your melee finishing moves a 20% chance to add a combo point to your target.
- Gives your melee finishing moves a 40% chance to add a combo point to your target.
- Gives your melee finishing moves a 60% chance to add a combo point to your target.
Blood Spatter
Show rank descriptions · 2
- Increases the damage caused by your Garrote and Rupture abilities by 15%.
- Increases the damage caused by your Garrote and Rupture abilities by 30%.
Puncturing Wounds
Show rank descriptions · 3
- Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
- Increases the critical strike chance of your Backstab ability by 20%, and the critical strike chance of your Mutilate ability by 10%.
- Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
Vigor
Show rank descriptions · 1
- Increases your maximum Energy by 10.
Improved Expose Armor
Show rank descriptions · 2
- Reduces the energy cost of your Expose Armor ability by 5.
- Reduces the energy cost of your Expose Armor ability by 10.
Lethality
Show rank descriptions · 5
- Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 6%.
- Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 12%.
- Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 18%.
- Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 24%.
- Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 30%.
Vile Poisons
Show rank descriptions · 3
- Increases the damage dealt by your poisons and Envenom ability by 7% and gives your damage over time poisons an additional 10% chance to resist dispel effects.
- Increases the damage dealt by your poisons and Envenom ability by 14% and gives your damage over time poisons an additional 20% chance to resist dispel effects.
- Increases the damage dealt by your poisons and Envenom ability by 20% and gives your damage over time poisons an additional 30% chance to resist dispel effects.
Improved Poisons
Show rank descriptions · 5
- Increases the chance to apply Deadly Poison to your target by 4% and the frequency of applying Instant Poison to your target by 10%.
- Increases the chance to apply Deadly Poison to your target by 8% and the frequency of applying Instant Poison to your target by 20%.
- Increases the chance to apply Deadly Poison to your target by 12% and the frequency of applying Instant Poison to your target by 30%.
- Increases the chance to apply Deadly Poison to your target by 16% and the frequency of applying Instant Poison to your target by 40%.
- Increases the chance to apply Deadly Poison to your target by 20% and the frequency of applying Instant Poison to your target by 50%.
Fleet Footed
Show rank descriptions · 2
- Reduces the duration of all movement impairing effects by 15% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
- Reduces the duration of all movement impairing effects by 30% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects.
Cold Blood
Show rank descriptions · 1
- When activated, increases the critical strike chance of your next offensive ability by 100%.
Improved Kidney Shot
Show rank descriptions · 3
- While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
- While affected by your Kidney Shot ability, the target receives an additional 6% damage from all sources.
- While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Quick Recovery
Show rank descriptions · 2
- All healing effects on you are increased by 10%. In addition, your finishing moves refund 40% of their Energy cost when they fail to hit.
- All healing effects on you are increased by 20%. In addition, your finishing moves refund 80% of their Energy cost when they fail to hit.
Seal Fate
Show rank descriptions · 5
- Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Your critical strikes from abilities that add combo points have a 40% chance to add an additional combo point.
- Your critical strikes from abilities that add combo points have a 60% chance to add an additional combo point.
- Your critical strikes from abilities that add combo points have a 80% chance to add an additional combo point.
- Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Murder
Show rank descriptions · 2
- Increases all damage caused by 2%.
- Increases all damage caused by 4%.
Deadly Brew
Show rank descriptions · 2
- When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 50% chance to apply Crippling poison.
- When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 100% chance to apply Crippling poison.
Overkill
Show rank descriptions · 1
- While stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional energy.
Deadened Nerves
Show rank descriptions · 3
- Reduces all damage taken by 2%.
- Reduces all damage taken by 4%.
- Reduces all damage taken by 6%.
Focused Attacks
Show rank descriptions · 3
- Your melee critical strikes have a 33% chance to give you 2 energy.
- Your melee critical strikes have a 66% chance to give you 2 energy.
- Your melee critical strikes have a 100% chance to give you 2 energy.
Find Weakness
Show rank descriptions · 3
- Offensive ability damage increased by 2%.
- Offensive ability damage increased by 4%.
- Offensive ability damage increased by 6%.
Master Poisoner
Show rank descriptions · 3
- Increases the critical hit chance of all attacks made against any target you have poisoned by 1%, reduces the duration of all Poison effects applied to you by 17%, and gives Envenom a 33% chance not to consume Deadly Poison.
- Increases the critical hit chance of all attacks made against any target you have poisoned by 2%, reduces the duration of all Poison effects applied to you by 34%, and gives Envenom a 66% chance not to consume Deadly Poison.
- Increases the critical hit chance of all attacks made against any target you have poisoned by 3%, reduces the duration of all Poison effects applied to you by 50%, and gives Envenom a 100% chance not to consume Deadly Poison.
Mutilate
Show rank descriptions · 1
- Instantly attacks with both weapons for 100% weapon damage plus an additional 44 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
Turn the Tables
Show rank descriptions · 3
- Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 2% for 8 sec.
- Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 4% for 8 sec.
- Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 6% for 8 sec.
Cut to the Chase
Show rank descriptions · 5
- Your Eviscerate and Envenom abilities have a 20% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
- Your Eviscerate and Envenom abilities have a 40% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
- Your Eviscerate and Envenom abilities have a 60% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
- Your Eviscerate and Envenom abilities have a 80% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
- Your Eviscerate and Envenom abilities have a 100% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
Hunger For Blood
Show rank descriptions · 1
- Enrages you, increasing all damage caused by 5%. Requires a bleed effect to be active on the target. Lasts 60 sec.
Combat
Improved Gouge
Show rank descriptions · 3
- Increases the effect duration of your Gouge ability by 0.5 sec.
- Increases the effect duration of your Gouge ability by 1 sec.
- Increases the effect duration of your Gouge ability by 1.5 sec.
Improved Sinister Strike
Show rank descriptions · 2
- Reduces the Energy cost of your Sinister Strike ability by 3.
- Reduces the Energy cost of your Sinister Strike ability by 5.
Dual Wield Specialization
Show rank descriptions · 5
- Increases the damage done by your offhand weapon by 10%.
- Increases the damage done by your offhand weapon by 20%.
- Increases the damage done by your offhand weapon by 30%.
- Increases the damage done by your offhand weapon by 40%.
- Increases the damage done by your offhand weapon by 50%.
Improved Slice and Dice
Show rank descriptions · 2
- Increases the duration of your Slice and Dice ability by 25%.
- Increases the duration of your Slice and Dice ability by 50%.
Deflection
Show rank descriptions · 3
- Increases your Parry chance by 2%.
- Increases your Parry chance by 4%.
- Increases your Parry chance by 6%.
Precision
Show rank descriptions · 5
- Increases your chance to hit with weapon and poison attacks by 1%.
- Increases your chance to hit with weapon and poison attacks by 2%.
- Increases your chance to hit with weapon and poison attacks by 3%.
- Increases your chance to hit with weapon and poison attacks by 4%.
- Increases your chance to hit with weapon and poison attacks by 5%.
Endurance
Show rank descriptions · 2
- Reduces the cooldown of your Sprint and Evasion abilities by 30 sec and increases your total Stamina by 2%.
- Reduces the cooldown of your Sprint and Evasion abilities by 60 sec and increases your total Stamina by 4%.
Riposte
Show rank descriptions · 1
- A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and slows their melee attack speed by 20% for 30 sec. Awards 1 combo point.
Close Quarters Combat
Show rank descriptions · 5
- Increases your chance to get a critical strike with Daggers and Fist Weapons by 1%.
- Increases your chance to get a critical strike with Daggers and Fist Weapons by 2%.
- Increases your chance to get a critical strike with Daggers and Fist Weapons by 3%.
- Increases your chance to get a critical strike with Daggers and Fist Weapons by 4%.
- Increases your chance to get a critical strike with Daggers and Fist Weapons by 5%.
Improved Kick
Show rank descriptions · 2
- Gives your Kick ability a 50% chance to silence the target for 2 sec.
- Gives your Kick ability a 100% chance to silence the target for 2 sec.
Improved Sprint
Show rank descriptions · 2
- Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
- Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
Lightning Reflexes
Show rank descriptions · 3
- Increases your Dodge chance by 2% and gives you 4% melee haste.
- Increases your Dodge chance by 4% and gives you 7% melee haste.
- Increases your Dodge chance by 6% and gives you 10% melee haste.
Aggression
Show rank descriptions · 5
- Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 3%.
- Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
- Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 9%.
- Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 12%.
- Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 15%.
Mace Specialization
Show rank descriptions · 5
- Your attacks with maces ignore up to 3% of your opponent's armor.
- Your attacks with maces ignore up to 6% of your opponent's armor.
- Your attacks with maces ignore up to 9% of your opponent's armor.
- Your attacks with maces ignore up to 12% of your opponent's armor.
- Your attacks with maces ignore up to 15% of your opponent's armor.
Blade Flurry
Show rank descriptions · 1
- Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash
Show rank descriptions · 5
- Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword or Axe.
- Gives you a 2% chance to get an extra attack on the same target after hitting your target with your Sword or Axe.
- Gives you a 3% chance to get an extra attack on the same target after hitting your target with your Sword or Axe.
- Gives you a 4% chance to get an extra attack on the same target after hitting your target with your Sword or Axe.
- Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword or Axe.
Weapon Expertise
Show rank descriptions · 2
- Increases your expertise by 5.
- Increases your expertise by 10.
Blade Twisting
Show rank descriptions · 2
- Increases the damage dealt by Sinister Strike and Backstab by 5%, and your damaging melee attacks have a 10% chance to Daze the target for 4 sec.
- Increases the damage dealt by Sinister Strike and Backstab by 10%, and your damaging melee attacks have a 10% chance to Daze the target for 8 sec.
Vitality
Show rank descriptions · 3
- Increases your Energy regeneration rate by 8%.
- Increases your Energy regeneration rate by 16%.
- Increases your Energy regeneration rate by 25%.
Adrenaline Rush
Show rank descriptions · 1
- Increases your Energy regeneration rate by 100% for 15 sec.
Nerves of Steel
Show rank descriptions · 2
- Reduces damage taken while affected by Stun and Fear effects by 15%.
- Reduces damage taken while affected by Stun and Fear effects by 30%.
Throwing Specialization
Show rank descriptions · 2
- Increases the range of Throw and Deadly Throw by 2 yards and gives your Deadly Throw a 50% chance to interrupt the target for 3 sec.
- Increases the range of Throw and Deadly Throw by 4 yards and gives your Deadly Throw a 100% chance to interrupt the target for 3 sec.
Combat Potency
Show rank descriptions · 5
- Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
- Gives your successful off-hand melee attacks a 20% chance to generate 6 Energy.
- Gives your successful off-hand melee attacks a 20% chance to generate 9 Energy.
- Gives your successful off-hand melee attacks a 20% chance to generate 12 Energy.
- Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
Unfair Advantage
Show rank descriptions · 2
- Whenever you dodge an attack you gain an Unfair Advantage, striking back for 50% of your main hand weapon's damage. This cannot occur more than once per second.
- Whenever you dodge an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage. This cannot occur more than once per second.
Surprise Attacks
Show rank descriptions · 1
- Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv, Hemorrhage and Gouge abilities is increased by 10%.
Savage Combat
Show rank descriptions · 2
- Increases your total attack power by 2% and all physical damage caused to enemies you have poisoned is increased by 2%.
- Increases your total attack power by 4% and all physical damage caused to enemies you have poisoned is increased by 4%.
Prey on the Weak
Show rank descriptions · 5
- Your critical strike damage is increased by 4% when the target has less health than you (as a percentage of total health).
- Your critical strike damage is increased by 8% when the target has less health than you (as a percentage of total health).
- Your critical strike damage is increased by 12% when the target has less health than you (as a percentage of total health).
- Your critical strike damage is increased by 16% when the target has less health than you (as a percentage of total health).
- Your critical strike damage is increased by 20% when the target has less health than you (as a percentage of total health).
Killing Spree
Show rank descriptions · 1
- Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made, and increasing all damage done by 20% for the duration. Can hit the same target multiple times. Cannot hit invisible or stealthed targets.
Subtlety
Relentless Strikes
Show rank descriptions · 5
- Your finishing moves have a 4% chance per combo point to restore 25 energy.
- Your finishing moves have a 8% chance per combo point to restore 25 energy.
- Your finishing moves have a 12% chance per combo point to restore 25 energy.
- Your finishing moves have a 16% chance per combo point to restore 25 energy.
- Your finishing moves have a 20% chance per combo point to restore 25 energy.
Master of Deception
Show rank descriptions · 3
- Reduces the chance enemies have to detect you while in Stealth mode.
- Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 1).
- Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 2).
Opportunity
Show rank descriptions · 2
- Increases the damage dealt with your Backstab, Mutilate, Garrote and Ambush abilities by 10%.
- Increases the damage dealt with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
Sleight of Hand
Show rank descriptions · 2
- Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
- Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Dirty Tricks
Show rank descriptions · 2
- Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
- Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
Camouflage
Show rank descriptions · 3
- Increases your speed while stealthed by 5% and reduces the cooldown of your Stealth ability by 2 sec.
- Increases your speed while stealthed by 10% and reduces the cooldown of your Stealth ability by 4 sec.
- Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 6 sec.
Elusiveness
Show rank descriptions · 2
- Reduces the cooldown of your Vanish and Blind abilities by 30 sec and your Cloak of Shadows ability by 15 sec.
- Reduces the cooldown of your Vanish and Blind abilities by 60 sec and your Cloak of Shadows ability by 30 sec.
Ghostly Strike
Show rank descriptions · 1
- A strike that deals 125% weapon damage (180% if a dagger is equipped) and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.
Serrated Blades
Show rank descriptions · 3
- Causes your attacks to ignore up to 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
- Causes your attacks to ignore up to 6% of your target's Armor and increases the damage dealt by your Rupture ability by 20%.
- Causes your attacks to ignore up to 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Setup
Show rank descriptions · 3
- Gives you a 33% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. This cannot happen more than once per second.
- Gives you a 66% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. This cannot happen more than once per second.
- Gives you a 100% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. This cannot happen more than once per second.
Initiative
Show rank descriptions · 3
- Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Gives you a 66% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Ambush
Show rank descriptions · 2
- Increases the critical strike chance of your Ambush ability by 25%.
- Increases the critical strike chance of your Ambush ability by 50%.
Heightened Senses
Show rank descriptions · 2
- Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
- Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
Preparation
Show rank descriptions · 1
- When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood and Shadowstep abilities.
Dirty Deeds
Show rank descriptions · 2
- Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
- Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
Hemorrhage
Show rank descriptions · 1
- An instant strike that deals 110% weapon damage (159.5% if a dagger is equipped) and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
Master of Subtlety
Show rank descriptions · 3
- Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
- Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 7% damage.
- Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.
Deadliness
Show rank descriptions · 5
- Increases your attack power by 2%.
- Increases your attack power by 4%.
- Increases your attack power by 6%.
- Increases your attack power by 8%.
- Increases your attack power by 10%.
Enveloping Shadows
Show rank descriptions · 3
- Reduces the damage taken by area of effect attacks by 10%.
- Reduces the damage taken by area of effect attacks by 20%.
- Reduces the damage taken by area of effect attacks by 30%.
Premeditation
Show rank descriptions · 1
- When used, adds 2 combo points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Cheat Death
Show rank descriptions · 3
- You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
- You have a 66% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
- You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
Sinister Calling
Show rank descriptions · 5
- Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 2%.
- Increases your total Agility by 6% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 4%.
- Increases your total Agility by 9% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 6%.
- Increases your total Agility by 12% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 8%.
- Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 10%.
Waylay
Show rank descriptions · 2
- Your Ambush and Backstab hits have a 50% chance to unbalance a target, increasing the time between their melee and ranged attacks by 20%, and reducing movement speed by 50% for 8 sec.
- Your Ambush and Backstab hits have a 100% chance to unbalance a target, increasing the time between their melee and ranged attacks by 20%, and reducing movement speed by 50% for 8 sec.
Honor Among Thieves
Show rank descriptions · 3
- When anyone in your group critically hits with a damage or healing spell or ability, you have a 33% chance to gain a combo point on your current target. This effect cannot occur more than once every second.
- When anyone in your group critically hits with a damage or healing spell or ability, you have a 66% chance to gain a combo point on your current target. This effect cannot occur more than once every second.
- When anyone in your group critically hits with a damage or healing spell or ability, you have a 100% chance to gain a combo point on your current target. This effect cannot occur more than once every second.
Shadowstep
Show rank descriptions · 1
- Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Filthy Tricks
Show rank descriptions · 2
- Reduces the cooldown by 5 sec and energy cost by 5 of your Tricks of the Trade, Distract and Shadowstep abilities and reduces the cooldown of Preparation by 1.5 min.
- Reduces the cooldown by 10 sec and energy cost by 10 of your Tricks of the Trade, Distract and Shadowstep abilities and reduces the cooldown of Preparation by 3 min.
Slaughter from the Shadows
Show rank descriptions · 5
- Reduces the energy cost of your Backstab and Ambush abilities by 4 and the energy cost of your Hemorrhage by 1, and increases all damage done by 1%.
- Reduces the energy cost of your Backstab and Ambush abilities by 8 and the energy cost of your Hemorrhage by 2, and increases all damage done by 2%.
- Reduces the energy cost of your Backstab and Ambush abilities by 12 and the energy cost of your Hemorrhage by 3, and increases all damage done by 3%.
- Reduces the energy cost of your Backstab and Ambush abilities by 16 and the energy cost of your Hemorrhage by 4, and increases all damage done by 4%.
- Reduces the energy cost of your Backstab and Ambush abilities by 20 and the energy cost of your Hemorrhage by 5, and increases all damage done by 5%.
Shadow Dance
Show rank descriptions · 1
- Enter the Shadow Dance for 6 sec, allowing the use of Sap, Garrote, Ambush, Cheap Shot, Premeditation, Pickpocket and Disarm Trap regardless of being stealthed.
