Beast Mastery
0Marksmanship
0Survival
0Plan your Hunter talents in Wrath of the Lich King Classic 3.4.3. Compare ranks and requirements, explore talent trees, save your build and share a link.
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Description language
Talent names keep their canonical English names. Descriptions use available translations, with English text when a translation is unavailable.
All talents and rank descriptions
Beast Mastery
Improved Aspect of the Hawk
Show rank descriptions · 5
- While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
- While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 6% for 12 sec.
- While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 9% for 12 sec.
- While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 12% for 12 sec.
- While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
Endurance Training
Show rank descriptions · 5
- Increases the health of your pet by 2% and your total health by 1%.
- Increases the health of your pet by 4% and your total health by 2%.
- Increases the health of your pet by 6% and your total health by 3%.
- Increases the health of your pet by 8% and your total health by 4%.
- Increases the health of your pet by 10% and your total health by 5%.
Focused Fire
Show rank descriptions · 2
- All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your pet's special abilities is increased by 10% while Kill Command is active.
- All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your pet's special abilities is increased by 20% while Kill Command is active.
Improved Aspect of the Monkey
Show rank descriptions · 3
- Increases the Dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 2%.
- Increases the Dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 4%.
- Increases the Dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 6%.
Thick Hide
Show rank descriptions · 3
- Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
- Increases the armor rating of your pets by 14% and your armor contribution from items by 7%.
- Increases the armor rating of your pets by 20% and your armor contribution from items by 10%.
Improved Revive Pet
Show rank descriptions · 2
- Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
- Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Pathfinding
Show rank descriptions · 2
- Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%, and increases your speed while mounted by 5%. The mounted movement speed increase does not stack with other effects.
- Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%, and increases your speed while mounted by 10%. The mounted movement speed increase does not stack with other effects.
Aspect Mastery
Show rank descriptions · 1
- Aspect of the Viper - Reduces the damage penalty by 10%. Aspect of the Monkey - Reduces the damage done to you while active by 5%. Aspect of the Hawk - Increases the attack power bonus by 30%. Aspect of the Dragonhawk - Combines the bonuses from Aspect of the Monkey and Hawk.
Unleashed Fury
Show rank descriptions · 5
- Increases the damage done by your pets by 3%.
- Increases the damage done by your pets by 6%.
- Increases the damage done by your pets by 9%.
- Increases the damage done by your pets by 12%.
- Increases the damage done by your pets by 15%.
Improved Mend Pet
Show rank descriptions · 2
- Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
- Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Ferocity
Show rank descriptions · 5
- Increases the critical strike chance of your pet by 2%.
- Increases the critical strike chance of your pet by 4%.
- Increases the critical strike chance of your pet by 6%.
- Increases the critical strike chance of your pet by 8%.
- Increases the critical strike chance of your pet by 10%.
Spirit Bond
Show rank descriptions · 2
- While your pet is active, you and your pet will regenerate 1% of total health every 10 sec., and increases healing done to you and your pet by 5%.
- While your pet is active, you and your pet will regenerate 2% of total health every 10 sec., and increases healing done to you and your pet by 10%.
Intimidation
Show rank descriptions · 1
- Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.
Bestial Discipline
Show rank descriptions · 2
- Increases the Focus regeneration of your pets by 50%.
- Increases the Focus regeneration of your pets by 100%.
Animal Handler
Show rank descriptions · 2
- Increases your pet's attack power by 5%, and increases the duration of your Master's Call effect by 3 sec.
- Increases your pet's attack power by 10%, and increases the duration of your Master's Call effect by 6 sec.
Frenzy
Show rank descriptions · 5
- Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Ferocious Inspiration
Show rank descriptions · 3
- All party and raid members have all damage increased by 1% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 3%.
- All party and raid members have all damage increased by 2% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 6%.
- All party and raid members have all damage increased by 3% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 9%.
Bestial Wrath
Show rank descriptions · 1
- Send your pet into a rage causing 50% additional damage for 10 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Catlike Reflexes
Show rank descriptions · 3
- Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%. In addition, reduces the cooldown of your Kill Command ability by 10 sec.
- Increases your chance to dodge by 2% and your pet's chance to dodge by an additional 6%. In addition, reduces the cooldown of your Kill Command ability by 20 sec.
- Increases your chance to dodge by 3% and your pet's chance to dodge by an additional 9%. In addition, reduces the cooldown of your Kill Command ability by 30 sec.
Invigoration
Show rank descriptions · 2
- When your pet scores a critical hit with a special ability, you have a 50% chance to instantly regenerate 1% mana.
- When your pet scores a critical hit with a special ability, you have a 100% chance to instantly regenerate 1% mana.
Serpent's Swiftness
Show rank descriptions · 5
- Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
- Increases ranged combat attack speed by 8% and your pet's melee attack speed by 8%.
- Increases ranged combat attack speed by 12% and your pet's melee attack speed by 12%.
- Increases ranged combat attack speed by 16% and your pet's melee attack speed by 16%.
- Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
Longevity
Show rank descriptions · 3
- Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 10%.
- Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 20%.
- Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 30%.
The Beast Within
Show rank descriptions · 1
- Increases all damage you deal by 10% and while your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 50% for 10 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
Cobra Strikes
Show rank descriptions · 3
- You have a 20% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
- You have a 40% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
- You have a 60% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
Kindred Spirits
Show rank descriptions · 5
- Increases your pet's damage by 4% and you and your pet's movement speed by 2% while your pet is active. This does not stack with other movement speed increasing effects.
- Increases your pet's damage by 8% and you and your pet's movement speed by 4% while your pet is active. This does not stack with other movement speed increasing effects.
- Increases your pet's damage by 12% and you and your pet's movement speed by 6% while your pet is active. This does not stack with other movement speed increasing effects.
- Increases your pet's damage by 16% and you and your pet's movement speed by 8% while your pet is active. This does not stack with other movement speed increasing effects.
- Increases your pet's damage by 20% and you and your pet's movement speed by 10% while your pet is active. This does not stack with other movement speed increasing effects.
Beast Mastery
Show rank descriptions · 1
- You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4.
Marksmanship
Improved Concussive Shot
Show rank descriptions · 2
- Increases the duration of your Concussive Shot's daze effect by 1 sec.
- Increases the duration of your Concussive Shot's daze effect by 2 sec.
Focused Aim
Show rank descriptions · 3
- Reduces the pushback suffered from damaging attacks while casting Steady Shot by 23%, and increases your chance to hit by 1%.
- Reduces the pushback suffered from damaging attacks while casting Steady Shot by 46%, and increases your chance to hit by 2%.
- Reduces the pushback suffered from damaging attacks while casting Steady Shot by 70%, and increases your chance to hit by 3%.
Lethal Shots
Show rank descriptions · 5
- Increases your critical strike chance with ranged weapons by 1%.
- Increases your critical strike chance with ranged weapons by 2%.
- Increases your critical strike chance with ranged weapons by 3%.
- Increases your critical strike chance with ranged weapons by 4%.
- Increases your critical strike chance with ranged weapons by 5%.
Careful Aim
Show rank descriptions · 3
- Increases your ranged attack power by an amount equal to 33% of your total Intellect.
- Increases your ranged attack power by an amount equal to 66% of your total Intellect.
- Increases your ranged attack power by an amount equal to 100% of your total Intellect.
Improved Hunter's Mark
Show rank descriptions · 3
- Increases the bonus attack power granted by your Hunter's Mark ability by 10%, and reduces the mana cost of your Hunter's Mark ability by 33%.
- Increases the bonus attack power granted by your Hunter's Mark ability by 20%, and reduces the mana cost of your Hunter's Mark ability by 66%.
- Increases the bonus attack power granted by your Hunter's Mark ability by 30%, and reduces the mana cost of your Hunter's Mark ability by 100%.
Mortal Shots
Show rank descriptions · 5
- Increases the critical strike damage bonus of your ranged abilities by 6%.
- Increases the critical strike damage bonus of your ranged abilities by 12%.
- Increases the critical strike damage bonus of your ranged abilities by 18%.
- Increases the critical strike damage bonus of your ranged abilities by 24%.
- Increases the critical strike damage bonus of your ranged abilities by 30%.
Go for the Throat
Show rank descriptions · 2
- Your ranged critical hits cause your pet to generate 25 Focus.
- Your ranged critical hits cause your pet to generate 50 Focus.
Improved Arcane Shot
Show rank descriptions · 3
- Increases the damage done by your Arcane Shot by 5%.
- Increases the damage done by your Arcane Shot by 10%.
- Increases the damage done by your Arcane Shot by 15%.
Aimed Shot
Show rank descriptions · 1
- An aimed shot that increases ranged damage by 5 and reduces healing done to that target by 50%. Lasts 10 sec.
Rapid Killing
Show rank descriptions · 2
- Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 10% additional damage. Lasts 20 sec.
- Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec.
Improved Stings
Show rank descriptions · 3
- Increases the damage done by your Serpent Sting and Wyvern Sting by 10% and the mana drained by your Viper Sting by 10%. In addition, reduces the chance your Sting damage over time effects will be dispelled by 10%.
- Increases the damage done by your Serpent Sting and Wyvern Sting by 20% and the mana drained by your Viper Sting by 20%. In addition, reduces the chance your Sting damage over time effects will be dispelled by 20%.
- Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Sting damage over time effects will be dispelled by 30%.
Efficiency
Show rank descriptions · 5
- Reduces the Mana cost of your Shots and Stings by 3%.
- Reduces the Mana cost of your Shots and Stings by 6%.
- Reduces the Mana cost of your Shots and Stings by 9%.
- Reduces the Mana cost of your Shots and Stings by 12%.
- Reduces the Mana cost of your Shots and Stings by 15%.
Concussive Barrage
Show rank descriptions · 2
- Your successful Chimera Shot and Multi-Shot attacks have a 50% chance to Daze the target for 4 sec.
- Your successful Chimera Shot and Multi-Shot attacks have a 100% chance to Daze the target for 4 sec.
Readiness
Show rank descriptions · 1
- When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath.
Barrage
Show rank descriptions · 3
- Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 4%.
- Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 8%.
- Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 12%.
Combat Experience
Show rank descriptions · 2
- Increases your total Agility and Intellect by 2%.
- Increases your total Agility and Intellect by 4%.
Ranged Weapon Specialization
Show rank descriptions · 3
- Increases the damage you deal with ranged weapons by 1%.
- Increases the damage you deal with ranged weapons by 3%.
- Increases the damage you deal with ranged weapons by 5%.
Piercing Shots
Show rank descriptions · 3
- Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 10% of the damage dealt over 8 sec.
- Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 20% of the damage dealt over 8 sec.
- Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 30% of the damage dealt over 8 sec.
Trueshot Aura
Show rank descriptions · 1
- Increases the attack power of party and raid members within 100 yards by 10%. Lasts until cancelled.
Improved Barrage
Show rank descriptions · 3
- Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 4% and reduces the pushback suffered from damaging attacks while channeling Volley by 33%.
- Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 8% and reduces the pushback suffered from damaging attacks while channeling Volley by 66%.
- Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 12% and reduces the pushback suffered from damaging attacks while channeling Volley by 100%.
Master Marksman
Show rank descriptions · 5
- Increases your critical strike chance by 1%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 5%.
- Increases your critical strike chance by 2%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 10%.
- Increases your critical strike chance by 3%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 15%.
- Increases your critical strike chance by 4%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 20%.
- Increases your critical strike chance by 5%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 25%.
Rapid Recuperation
Show rank descriptions · 2
- You gain 2% of your mana every 3 sec while under the effect of Rapid Fire, and you gain 1% of your mana every 2 sec for 6 sec when you gain Rapid Killing.
- You gain 4% of your mana every 3 sec while under the effect of Rapid Fire, and you gain 2% of your mana every 2 sec for 6 sec when you gain Rapid Killing.
Wild Quiver
Show rank descriptions · 3
- You have a 4% chance to shoot an additional shot when doing damage with your auto shot, dealing 80% weapon nature damage. Wild Quiver consumes no ammo.
- You have a 8% chance to shoot an additional shot when doing damage with your auto shot, dealing 80% weapon nature damage. Wild Quiver consumes no ammo.
- You have a 12% chance to shoot an additional shot when doing damage with your auto shot, dealing 80% weapon nature damage. Wild Quiver consumes no ammo.
Silencing Shot
Show rank descriptions · 1
- A shot that deals 50% weapon damage and Silences the target for 3 sec. Non-player victim spellcasting is also interrupted for 3 sec.
Improved Steady Shot
Show rank descriptions · 3
- Your Steady Shot hits have a 5% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.
- Your Steady Shot hits have a 10% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.
- Your Steady Shot hits have a 15% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.
Marked for Death
Show rank descriptions · 5
- Increases your damage done by your shots and the damage done by your pet's special abilities by 1% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 2%.
- Increases your damage done by your shots and the damage done by your pet's special abilities by 2% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 4%.
- Increases your damage done by your shots and the damage done by your pet's special abilities by 3% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 6%.
- Increases your damage done by your shots and the damage done by your pet's special abilities by 4% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 8%.
- Increases your damage done by your shots and the damage done by your pet's special abilities by 5% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 10%.
Chimera Shot
Show rank descriptions · 1
- You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Survival
Improved Tracking
Show rank descriptions · 5
- While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 1%.
- While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 2%.
- While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 3%.
- While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 4%.
- While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 5%.
Hawk Eye
Show rank descriptions · 3
- Increases the range of your ranged weapons by 2 yards.
- Increases the range of your ranged weapons by 4 yards.
- Increases the range of your ranged weapons by 6 yards.
Savage Strikes
Show rank descriptions · 2
- Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 10%.
- Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 20%.
Surefooted
Show rank descriptions · 3
- Reduces the duration of movement impairing effects by 10%.
- Reduces the duration of movement impairing effects by 20%.
- Reduces the duration of movement impairing effects by 30%.
Entrapment
Show rank descriptions · 3
- When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 2 sec.
- When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 3 sec.
- When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec.
Trap Mastery
Show rank descriptions · 3
- Frost Trap and Freezing Trap - Increases the duration by 10%. Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 10%. Snake Trap - Increases the number of snakes summoned by 2.
- Frost Trap and Freezing Trap - Increases the duration by 20%. Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 20%. Snake Trap - Increases the number of snakes summoned by 4.
- Frost Trap and Freezing Trap - Increases the duration by 30%. Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 30%. Snake Trap - Increases the number of snakes summoned by 6.
Survival Instincts
Show rank descriptions · 2
- Reduces all damage taken by 2% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 2%.
- Reduces all damage taken by 4% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 4%.
Survivalist
Show rank descriptions · 5
- Increases your Stamina by 2%.
- Increases your Stamina by 4%.
- Increases your Stamina by 6%.
- Increases your Stamina by 8%.
- Increases your Stamina by 10%.
Scatter Shot
Show rank descriptions · 1
- A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Deflection
Show rank descriptions · 3
- Increases your chance to parry by 1%, and reduces the duration of all Disarm effects used against you by 16%. This does not stack with other Disarm duration reducing effects.
- Increases your chance to parry by 2%, and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
- Increases your chance to parry by 3%, and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
Survival Tactics
Show rank descriptions · 2
- Reduces the chance your Feign Death ability and all trap spells will be resisted by 2%, and reduces the cooldown of your Disengage ability by 2 sec.
- Reduces the chance your Feign Death ability and all trap spells will be resisted by 4%, and reduces the cooldown of your Disengage ability by 4 sec.
T.N.T.
Show rank descriptions · 3
- Increases the damage done by your Explosive Shot, Explosive Trap, Black Arrow and Immolation Trap by 2%.
- Increases the damage done by your Explosive Shot, Explosive Trap, Black Arrow and Immolation Trap by 4%.
- Increases the damage done by your Explosive Shot, Explosive Trap, Black Arrow and Immolation Trap by 6%.
Lock and Load
Show rank descriptions · 3
- You have a 33% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 2% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown.
- You have a 66% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 4% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown.
- You have a 100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 6% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown.
Hunter vs. Wild
Show rank descriptions · 3
- Increases you and your pet's attack power and ranged attack power equal to 10% of your total Stamina.
- Increases you and your pet's attack power and ranged attack power equal to 20% of your total Stamina.
- Increases you and your pet's attack power and ranged attack power equal to 30% of your total Stamina.
Killer Instinct
Show rank descriptions · 3
- Increases your critical strike chance with all attacks by 1%.
- Increases your critical strike chance with all attacks by 2%.
- Increases your critical strike chance with all attacks by 3%.
Counterattack
Show rank descriptions · 1
- A strike that becomes active after parrying an opponent's attack. This attack deals (attack power × 0.2+48) damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Lightning Reflexes
Show rank descriptions · 5
- Increases your Agility by 3%.
- Increases your Agility by 6%.
- Increases your Agility by 9%.
- Increases your Agility by 12%.
- Increases your Agility by 15%.
Resourcefulness
Show rank descriptions · 3
- Reduces the mana cost of all traps, melee abilities and Black Arrow by 20% and reduces the cooldown of all traps and Black Arrow by 2 sec.
- Reduces the mana cost of all traps, melee abilities and Black Arrow by 40% and reduces the cooldown of all traps and Black Arrow by 4 sec.
- Reduces the mana cost of all traps, melee abilities and Black Arrow by 60% and reduces the cooldown of all traps and Black Arrow by 6 sec.
Expose Weakness
Show rank descriptions · 3
- Your ranged criticals have a 33% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.
- Your ranged criticals have a 66% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.
- Your ranged criticals have a 100% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.
Wyvern Sting
Show rank descriptions · 1
- A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Thrill of the Hunt
Show rank descriptions · 3
- Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
- Gives you a 66% chance to regain 40% of the mana cost of any shot when it critically hits.
- Gives you a 100% chance to regain 40% of the mana cost of any shot when it critically hits.
Master Tactician
Show rank descriptions · 5
- Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
- Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 4% for 8 sec.
- Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 6% for 8 sec.
- Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 8% for 8 sec.
- Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
Noxious Stings
Show rank descriptions · 3
- If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 16% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 1%.
- If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 25% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 2%.
- If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 3%.
Point of No Escape
Show rank descriptions · 2
- Increases the critical strike chance of all of your attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 3%.
- Increases the critical strike chance of all of your attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 6%.
Black Arrow
Show rank descriptions · 1
- Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing (ranged attack power × 0.1+157 × 5) Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells.
Sniper Training
Show rank descriptions · 3
- Increases the critical strike chance of your Kill Shot ability by 5%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 2% for 15 sec.
- Increases the critical strike chance of your Kill Shot ability by 10%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 4% for 15 sec.
- Increases the critical strike chance of your Kill Shot ability by 15%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 6% for 15 sec.
Hunting Party
Show rank descriptions · 3
- Increases your total Agility by an additional 1%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 33% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec.
- Increases your total Agility by an additional 2%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 66% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec.
- Increases your total Agility by an additional 3%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec.
Explosive Shot
Show rank descriptions · 1
- You fire an explosive charge into the enemy target, dealing (ranged attack power × 0.14+144)-(ranged attack power × 0.14+172) Fire damage. The charge will blast the target every second for an additional 2 sec.
