Game context
The original continents connect local conflicts, faction loyalties and long journeys between settlements. Race and class choices have restrictions specific to this period; later additions do not appear retroactively.
Character development
Points develop talent ranks across three class trees. Deeper rows require earlier investment, while particular talents may depend on a preceding choice. Mixing trees is possible, so a character build need not follow a single fixed specialization.
此段目前仅提供英文原文。