Dragonflight
Game versionDragonflight 10.2.7
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World of Warcraft: Dragonflight · 10.2.7

Warlock talent calculator

Specialization

Plan your Warlock talents in World of Warcraft: Dragonflight 10.2.7. Compare ranks and requirements, explore talent trees, save your build and share a link.

Talent names keep their canonical English names. Descriptions use available translations, with English text when a translation is unavailable. · 10.2.7.55664

Some values are unavailable in this dataset. Descriptions mark them explicitly instead of displaying unverified numbers.

Talent calculator

Grim Reach

Rank 1: When Darkglare deals damage, it deals 50% of that damage to all enemies affected by your damage over time effects.

Dread Touch

Rank 1: Malefic Rapture causes targets suffering from your Unstable Affliction to take 30% additional damage from your damage over time effects for 8 sec.

Resolute Barrier

Rank 1: Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 sec. Cannot occur more than once every 25 sec.

Rank 2: Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 sec. Cannot occur more than once every 20 sec.

Nightmare

Rank 1: Increases the amount of damage required to break your fear effects by 60%.

Dimensional Rift

Rank 1: Rips a hole in time and space, opening a random portal that damages your target: Shadowy Tear Deals ((0.75348 × spell power) × (14 ÷ 2)) Shadow damage over 14 sec. Unstable Tear Deals ((0.18837 × spell power) × (6 ÷ 0.25)) Chaos damage over 6 sec. Chaos Tear Fires a Chaos Bolt, dealing (2.3322 × spell power) Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. Generates 3 Soul Shard Fragments.

Demonic Resilience

Rank 1: Reduces the chance you will be critically struck by 2%. All damage your primary demon takes is reduced by 8%.

Rank 2: Reduces the chance you will be critically struck by 4%. All damage your primary demon takes is reduced by 15%.

Fel Synergy

Rank 1: Soul Leech also heals you for 15% and your pet for 50% of the absorption it grants.

Profane Bargain

Rank 1: When your health drops below [value unavailable in this client export]%, the percentage of damage shared via your Soul Link is increased by an additional 5%. (with Demonology Warlock: ; otherwise: While Grimoire of Sacrifice is active, your Stamina is increased by 3%.)

Rank 2: When your health drops below [value unavailable in this client export]%, the percentage of damage shared via your Soul Link is increased by an additional 10%. (with Demonology Warlock: ; otherwise: While Grimoire of Sacrifice is active, your Stamina is increased by 5%.)

Inquisitor's Gaze

Rank 1: Your spells and abilities have a chance to summon an Inquisitor's Eye that deals (0.593157 × spell power) Shadowflame damage every 1 sec for 15 sec.

Soul-Eater's Gluttony

Rank 1: Soul Rot cooldown is reduced by 15 sec.

Rank 2: Soul Rot cooldown is reduced by 30 sec.

Xavius' Gambit

Rank 1: Unstable Affliction deals 15% increased damage.

Rank 2: Unstable Affliction deals 30% increased damage.

Demonic Fortitude

Rank 1: Increases you and your pets' maximum health by 5%.

Soul Conduit

Rank 1: Every Soul Shard you spend has a 5% chance to be refunded.

Rank 2: Every Soul Shard you spend has a 10% chance to be refunded.

Grimoire of Synergy

Rank 1: Damage done by you or your demon has a chance to grant the other one 5% increased damage for 15 sec.

Rank 2: Damage done by you or your demon has a chance to grant the other one 10% increased damage for 15 sec.

Soul Link

Rank 1: 10% of all damage you take is taken by your demon pet instead. (with Demonology Warlock: ; otherwise: While Grimoire of Sacrifice is active, your Stamina is increased by 5%.)

Grim Feast

Rank 1: Drain Life now channels 30% faster and restores health 30% faster.

Sweet Souls

Rank 1: Your Healthstone heals you for an additional 10% of your maximum health. Any party or raid member using a Healthstone also heals you for that amount.

Demonic Inspiration

Rank 1: Increases the attack speed of your primary pet by 5%. (with Demonology Warlock: ; otherwise: Increases Grimoire of Sacrifice damage by 10%.)

Demonic Embrace

Rank 1: Stamina increased by 10%.

Fel Domination

Rank 1: Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by 90%.

Fel Pact

Rank 1: Reduces the cooldown of Fel Domination by 30 sec.

Rank 2: Reduces the cooldown of Fel Domination by 60 sec.

Demonic Circle

Rank 1: Summons a Demonic Circle for 900 sec. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects.(with Kilrogg's Cunning: If you cast Demonic Circle: Summon while controlling an Eye of Kilrogg, the circle will appear where the eye is located.; otherwise: ) You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects.

Amplify Curse

Rank 1: Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness cast within 15 sec is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional 20%. Curse of Tongues Increases casting time by an additional 40%. Curse of Weakness Enemy is unable to critically strike.

Teachings of the Satyr

Rank 1: Reduces the cooldown of Amplify Curse by 15 sec.

Dark Pact

Rank 1: Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional (spell power × 2.5) for 20 sec. Usable while suffering from control impairing effects.

Frequent Donor

Rank 1: Reduces the cooldown of Dark Pact by 15 sec.

Ichor of Devils

Rank 1: Dark Pact sacrifices only 5% of your current health for the same shield value.

Teachings of the Black Harvest

Rank 1: Your primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target 4% damage reduction for 5 sec. Voidwalker: Reduces the cooldown of Shadow Bulwark by 30 sec. Felhunter: Reduces the cooldown of Devour Magic by 5 sec. Sayaad: Reduces the cooldown of Seduction by 10 sec and causes the target to walk faster towards the demon.(with Demonology Warlock: Felguard: Reduces the cooldown of Pursuit by 5 sec and increases its maximum range by 5 yards.; otherwise: )

Summon Soulkeeper

Rank 1: Summons a Soulkeeper that consumes all Tormented Souls you've collected, blasting nearby enemies for (0.0572 × spell power) Chaos damage per soul consumed over 8 sec. Deals reduced damage beyond 8 targets and only one Soulkeeper can be active at a time. You collect Tormented Souls from each target you kill and occasionally escaped souls you previously collected.

Lifeblood

Rank 1: When you use a Healthstone, gain 7% Leech for 20 sec.

Rank 2: When you use a Healthstone, gain 15% Leech for 20 sec.

Shadowflame

Rank 1: Slows enemies in a 12 yard cone in front of you by 70% for 6 sec.

Darkfury

Rank 1: Reduces the cooldown of Shadowfury by 15 sec and increases its radius by 2 yards.

Shadowfury

Rank 1: Stuns all enemies within 8 yds for 3 sec.

Banish

Rank 1: Banishes an enemy Demon, Aberration(with Greater Banish: , Undead; otherwise: ), or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect.

Wrathful Minion

Rank 1: Increases the damage done by your primary pet by 5%. (with Demonology Warlock: ; otherwise: Increases Grimoire of Sacrifice damage by 10%.)

Mortal Coil

Rank 1: Horrifies an enemy target into fleeing, incapacitating for 3 sec and healing you for 20% of maximum health.

Howl of Terror

Rank 1: Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect.

Fiendish Stride

Rank 1: Reduces the damage dealt by Burning Rush by 25%. Burning Rush increases your movement speed by an additional 5%.

Rank 2: Reduces the damage dealt by Burning Rush by 50%. Burning Rush increases your movement speed by an additional 10%.

Burning Rush

Rank 1: Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled.

Fel Armor

Rank 1: When Soul Leech absorbs damage, 5% of damage taken is absorbed and spread out over 5 sec. Reduces damage taken by 1.5%.

Rank 2: When Soul Leech absorbs damage, 10% of damage taken is absorbed and spread out over 5 sec. Reduces damage taken by 3.0%.

Curses of Enfeeblement

Rank 1: Grants access to the following abilities: Curse of Tongues: Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 60 sec.(with [condition unavailable in this client export]: Soulburn: Your Curse of Tongues will affect all enemies in a [value unavailable in this client export] yard radius around your target.; otherwise: ) Curses: A warlock can only have one Curse active per target. Curse of Exhaustion: Reduces the target's movement speed by 50% for 12 sec. Curses: A warlock can only have one Curse active per target.

Demon Skin

Rank 1: Your Soul Leech absorption now passively recharges at a rate of 0.2% of maximum health every 1 sec, and may now absorb up to 8% of maximum health. Increases your armor by 45%.

Rank 2: Your Soul Leech absorption now passively recharges at a rate of 0.4% of maximum health every 1 sec, and may now absorb up to 15% of maximum health. Increases your armor by 90%.

Accrued Vitality

Rank 1: Drain Life heals for 15% of the amount drained over 10 sec.

Rank 2: Drain Life heals for 30% of the amount drained over 10 sec.

Abyss Walker

Rank 1: Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 4% for 10 sec.

Demonic Gateway

Rank 1: Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per (with Gateway Mastery : 60; otherwise: 90) sec.

Dark Accord

Rank 1: Reduces the cooldown of Unending Resolve by 45 sec.

Strength of Will

Rank 1: Unending Resolve reduces damage taken by an additional 15%.

Soulburn

Rank 1: Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 6 sec. Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health. Health Funnel: Restores 140% more health and reduces the damage taken by your pet by 30% for 10 sec. Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.

Infernal Brand

Rank 1: Your Infernal's melee attacks cause its target to take 3% increased damage from its Immolation, stacking up to 15 times.

Rank 2: Your Infernal's melee attacks cause its target to take 6% increased damage from its Immolation, stacking up to 15 times.

Grand Warlock's Design

Rank 1: (with Affliction Warlock: Summon Darkglare; otherwise: (with Demonology Warlock: Summon Demonic Tyrant; otherwise: Summon Infernal)) cooldown is reduced by (with Affliction Warlock: 30; otherwise: (with Demonology Warlock: 30; otherwise: 60)) sec.

Rain of Chaos

Rank 1: While your initial Infernal is active, every Soul Shard you spend has a 15% chance to summon an additional Infernal that lasts 8 sec.

Crashing Chaos

Rank 1: Summon Infernal increases the damage of your next 8 casts of Chaos Bolt by 25% or your next 8 casts of Rain of Fire by 35%.

Rank 2: Summon Infernal increases the damage of your next 8 casts of Chaos Bolt by 50% or your next 8 casts of Rain of Fire by 70%.

Rolling Havoc

Rank 1: Each time your spells duplicate from Havoc, gain 1% increased damage for 6 sec. Stacks up to 5 times.

Rank 2: Each time your spells duplicate from Havoc, gain 2% increased damage for 6 sec. Stacks up to 5 times.

Master Ritualist

Rank 1: Ritual of Ruin requires 3 less Soul Shards spent.

Rank 2: Ritual of Ruin requires 5 less Soul Shards spent.

Avatar of Destruction

Rank 1: When Chaos Bolt or Rain of Fire consumes a charge of Ritual of Ruin, you summon a Blasphemy for 8 sec. Blasphemy Summons a Blasphemy from the Twisting Nether, impacting for (0.6 × spell power) Fire damage and stunning all enemies in the area for 2 sec. The Blasphemy will serve you for 8 sec, dealing ((0.55 × spell power) × (100+19) ÷ 100) damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec.

Burn to Ashes

Rank 1: Chaos Bolt and Rain of Fire increase the damage of your next 2 Incinerates by 15%. Shadowburn increases the damage of your next Incinerate by 15%. Stacks up to 6 times.

Rank 2: Chaos Bolt and Rain of Fire increase the damage of your next 2 Incinerates by 30%. Shadowburn increases the damage of your next Incinerate by 30%. Stacks up to 6 times.

Power Overwhelming

Rank 1: Consuming Soul Shards increases your Mastery by 0.5% for 10 sec for each shard spent. Gaining a stack does not refresh the duration.

Rank 2: Consuming Soul Shards increases your Mastery by 1.0% for 10 sec for each shard spent. Gaining a stack does not refresh the duration.

Chaos Incarnate

Rank 1: Chaos Bolt, Rain of Fire, and Shadowburn always gains maximum benefit from your Mastery: Chaotic Energies.

Chaosbringer

Rank 1: Chaos Bolt damage increased by 8%. Rain of Fire damage increased by 5%. Shadowburn damage increased by 5%.

Rank 2: Chaos Bolt damage increased by 15%. Rain of Fire damage increased by 10%. Shadowburn damage increased by 10%.

Diabolic Embers

Rank 1: Incinerate now generates 100% additional Soul Shard Fragments.

Ashen Remains

Rank 1: Chaos Bolt, Shadowburn, and Incinerate deal 5% increased damage to targets afflicted by Immolate.

Rank 2: Chaos Bolt, Shadowburn, and Incinerate deal 10% increased damage to targets afflicted by Immolate.

Ritual of Ruin

Rank 1: Every 15 Soul Shards spent grants Ritual of Ruin, making your next Chaos Bolt or Rain of Fire consume no Soul Shards and have its cast time reduced by 50%.

Grimoire of Sacrifice

Rank 1: Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal (0.371875 × spell power) additional Shadow damage. Lasts until cancelled or until you summon a demon pet.

Flashpoint

Rank 1: When your Immolate deals periodic damage to a target above 80% health, gain 2% Haste for 10 sec. Stacks up to 3 times.

Rank 2: When your Immolate deals periodic damage to a target above 80% health, gain 4% Haste for 10 sec. Stacks up to 3 times.

Scalding Flames

Rank 1: Increases the damage of Immolate by 13%.

Rank 2: Increases the damage of Immolate by 25%.

Cataclysm

Rank 1: Calls forth a cataclysm at the target location, dealing (2.7 × spell power) Shadowflame damage to all enemies within 8 yards and afflicting them with (with Agony: Agony and Unstable Affliction; otherwise: )(with [condition unavailable in this client export]: Corruption; otherwise: )(with Immolate: Immolate; otherwise: )(with without Agony and without [condition unavailable in this client export] and without Immolate: Agony, Unstable Affliction, Corruption, or Immolate; otherwise: ).

Inferno

Rank 1: Rain of Fire damage is increased by 20% and has a 20% chance to generate a Soul Shard Fragment.

Pyrogenics

Rank 1: Enemies affected by your Rain of Fire take 5% increased damage from your Fire spells.

Improved Immolate

Rank 1: Increases the duration of Immolate by 3 sec.

Rank 2: Increases the duration of Immolate by 6 sec.

Decimation

Rank 1: Your Incinerate and Conflagrate casts on targets that have 50% or less health reduce the cooldown of Soulfire by 5 sec.

Soul Fire

Rank 1: Burns the enemy's soul, dealing (4.536 × spell power) Fire damage and applying Immolate. Generates 1 Soul Shard.

Havoc

Rank 1: Marks a target with Havoc for 12 sec, causing your single target spells to also strike the Havoc victim for 60% of the damage dealt.

Mayhem

Rank 1: Your single target spells have a 25% chance to apply (with Bane of Havoc: Bane of Havoc below; otherwise: Havoc to) a nearby enemy for 5.0 sec. (with Bane of Havoc: Bane of Havoc Curses the ground with a demonic bane, causing all of your single target spells to also strike targets marked with the bane for 60% of the damage dealt. Lasts 5.0 sec.; otherwise: Havoc Marks a target with Havoc for 5.0 sec, causing your single target spells to also strike the Havoc victim for 60% of the damage dealt.)

Internal Combustion

Rank 1: Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage.

Reverse Entropy

Rank 1: Your spells have a chance to grant you 15% Haste for 8 sec.

Cry Havoc

Rank 1: When Chaos Bolt damages a target afflicted by Havoc, it explodes, dealing (0.5 × spell power) damage to enemies within 8 yards.

Pandemonium

Rank 1: Increases the base duration of Havoc by 3 sec. Mayhem has an additional 10% chance to trigger.

Fire and Brimstone

Rank 1: Incinerate now also hits all enemies near your target for 13% damage.

Rank 2: Incinerate now also hits all enemies near your target for 25% damage.

Backlash

Rank 1: Increases your critical strike chance by 3%. Physical attacks against you have a 25% chance to make your next Incinerate instant cast. This effect can only occur once every 6 sec.

Eradication

Rank 1: Chaos Bolt and Shadowburn increases the damage you deal to the target by 5% for 7 sec.

Rank 2: Chaos Bolt and Shadowburn increases the damage you deal to the target by 10% for 7 sec.

Summon Infernal

Rank 1: Summons an Infernal from the Twisting Nether, impacting for (0.6 × spell power) Fire damage and stunning all enemies in the area for 2 sec. The Infernal will serve you for 30 sec, dealing ((0.55 × spell power) × (100+19) ÷ 100) damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec.

Doom Blossom

Rank 1: When Seed of Corruption deals damage to a target suffering from your Unstable Affliction they explode, dealing (0.748374 × spell power) Shadow damage to all enemies within 10 yards.

Malevolent Visionary

Rank 1: Darkglare increases its damage by an additional 3% for each damage over time effect active. Darkglare lasts an additional 5 sec.

Rank 2: Darkglare increases its damage by an additional 5% for each damage over time effect active. Darkglare lasts an additional 10 sec.

Grand Warlock's Design

Rank 1: (with Affliction Warlock: Summon Darkglare; otherwise: (with Demonology Warlock: Summon Demonic Tyrant; otherwise: Summon Infernal)) cooldown is reduced by (with Affliction Warlock: 30; otherwise: (with Demonology Warlock: 30; otherwise: 60)) sec.

Haunted Soul

Rank 1: Your Haunt spell also increases the damage of your damage over time effects to all targets by 20% while active.

Seized Vitality

Rank 1: Haunt deals 10% additional damage. When the Haunt spell ends or is dispelled, the soul returns to you, healing for 50% of the damage it did to the target.

Rank 2: Haunt deals 20% additional damage. When the Haunt spell ends or is dispelled, the soul returns to you, healing for 100% of the damage it did to the target.

Grand Warlock's Design

Rank 1: (with Affliction Warlock: Summon Darkglare; otherwise: (with Demonology Warlock: Summon Demonic Tyrant; otherwise: Summon Infernal)) cooldown is reduced by (with Affliction Warlock: 30; otherwise: (with Demonology Warlock: 30; otherwise: 60)) sec.

Reign of Tyranny

Rank 1: Summon Demonic Tyrant empowers 5 additional Wild Imps and deals 10% increased damage for each demon he empowers.

Soulbound Tyrant

Rank 1: Summoning your Demonic Tyrant instantly generates 3 Soul Shards.

Rank 2: Summoning your Demonic Tyrant instantly generates 5 Soul Shards.

Sacrificed Souls

Rank 1: Shadow Bolt and Demonbolt deal 2% additional damage per demon you have summoned.

Rank 2: Shadow Bolt and Demonbolt deal 4% additional damage per demon you have summoned.

The Expendables

Rank 1: When your Wild Imps expire or die, your other demons are inspired and gain 1% additional damage, stacking up to 10 times.

Gul'dan's Ambition

Rank 1: When Nether Portal ends, you summon a Pit Lord that blasts your target for [value unavailable in this client export] Fire damage every 1 sec for 10 sec.

Ner'zhul's Volition

Rank 1: Demons summoned from your Nether Portal deal 15% increased damage.

Rank 2: Demons summoned from your Nether Portal deal 30% increased damage.

Nether Portal

Rank 1: Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.

Imp Gang Boss

Rank 1: Summoning a Wild Imp has a 15% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals 50% additional damage. Implosions from Imp Gang Boss deal 50% increased damage.

Rank 2: Summoning a Wild Imp has a 30% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals 50% additional damage. Implosions from Imp Gang Boss deal 50% increased damage.

Dread Calling

Rank 1: Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by 2%.

Rank 2: Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by 4%.

Shadow's Bite

Rank 1: When your summoned Dreadstalkers fade away, they increase the damage of your Demonbolt by 10% for 8 sec.

Spiteful Reconstitution

Rank 1: Implosion deals 10% increased damage. Consuming a Demonic Core has a chance to summon a Wild Imp.

Implosion

Rank 1: Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing [value unavailable in this client export] Shadowflame damage to all enemies within 8 yards.

Power Siphon

Rank 1: Instantly sacrifice up to 2 Wild Imps, generating 2 charges of Demonic Core that cause Demonbolt to deal 30% additional damage.

Pact of the Imp Mother

Rank 1: Hand of Gul'dan has a 8% chance to cast a second time on your target for free.

Rank 2: Hand of Gul'dan has a 15% chance to cast a second time on your target for free.

Immutable Hatred

Rank 1: When you consume a Demonic Core, your primary Felguard carves your target, dealing (0.743415734365969 × (spell power × 0.5) × 1 × (1+Versatility damage bonus fraction)) Physical damage.

Infernal Command

Rank 1: While your Felguard is active, your Wild Imps and Dreadstalkers deal 5% additional damage.

Rank 2: While your Felguard is active, your Wild Imps and Dreadstalkers deal 10% additional damage.

Stolen Power

Rank 1: When your Wild Imps cast Fel Firebolt, you gain an application of Stolen Power. After you reach 75 applications, your next Demonbolt deals 60% increased damage or your next Shadow Bolt deals 60% increased damage.

Antoran Armaments

Rank 1: Your Felguard deals 20% additional damage. Soul Strike now deals 25% of its damage to nearby enemies.

Cavitation

Rank 1: Your primary Felguard's damaging critical strikes deal 10% increased damage.

Rank 2: Your primary Felguard's damaging critical strikes deal 20% increased damage.

Fel Sunder

Rank 1: Each time Felstorm deals damage, it increases the damage the target takes from you and your pets by 1% for 8 sec, up to 5%.

Umbral Blaze

Rank 1: Hand of Gul'dan has a 15% chance to burn its target for ((0.480164 × spell power) × (1+0 ÷ 100)) additional Shadowflame damage every 2 sec for 6 sec.

Rank 2: Hand of Gul'dan has a 30% chance to burn its target for ((0.480164 × spell power) × (1+100 ÷ 100)) additional Shadowflame damage every 2 sec for 6 sec.

Malefic Impact

Rank 1: Increases Hand of Gul'dan damage by 15% and the critical strike chance of Hand of Gul'dan by 15%.

Grimoire: Felguard

Rank 1: Summons a Felguard who attacks the target for 17 sec that deals 45% increased damage. This Felguard will stun and interrupt their target when summoned.

Heavy Handed

Rank 1: Increases your primary Felguard's critical strike chance by 10%.

The Houndmaster's Stratagem

Rank 1: Dreadbite causes the target to take 20% additional Shadowflame damage from your spell and abilities for the next 12 sec.

Fel and Steel

Rank 1: Your primary Felguard's Legion Strike damage is increased by 10%. Your primary Felguard's Felstorm damage is increased by 5%.

Demonic Calling

Rank 1: Shadow Bolt(with Demonbolt: and Demonbolt have; otherwise: has) a 10% chance to make your next Call Dreadstalkers cost 2 fewer Soul Shards and have no cast time.

Carnivorous Stalkers

Rank 1: Your Dreadstalkers' attacks have a 10% chance to trigger an additional Dreadbite.

Summon Vilefiend

Rank 1: Summon a Vilefiend to fight for you for the next 15 sec.

Soul Strike

Rank 1: Teaches your primary Felguard the following ability: Soul Strike Strike into the soul of the enemy, dealing (.575 × (spell power × 1) × 1 × (with Demonology Warlock: 1.1845; otherwise: 1) × (1+Versatility damage bonus fraction)) Shadow damage.(with Fel Invocation: Generates 1 Soul Shard.; otherwise: )

Dreadlash

Rank 1: When your Dreadstalkers charge into battle, their Dreadbite attack now hits all targets within 8 yards and deals 10% more damage.

Demonic Strength

Rank 1: Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal 300% increased damage.

Bilescourge Bombers

Rank 1: Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing (0.276 × spell power) Shadow damage to all enemies within 8 yards.

Annihilan Training

Rank 1: Your Felguard deals 20% more damage and takes 10% less damage.

Call Dreadstalkers

Rank 1: Summons 2 ferocious Dreadstalkers to attack the target for 12 sec.

Demoniac

Rank 1: Grants access to the following abilities: Demonbolt Send the fiery soul of a fallen demon at the enemy, causing (1.3168 × spell power) Shadowflame damage.(with Demonology: Generates 2 Soul Shards.; otherwise: ) Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks.

Imp-erator

Rank 1: Increases the critical strike chance of your Wild Imp's Fel Firebolt by 15%.

Demonic Knowledge

Rank 1: Hand of Gul'dan has a 10% chance to generate a charge of Demonic Core.

Inner Demons

Rank 1: You passively summon a Wild Imp to fight for you every 12 sec.

Doom

Rank 1: Inflicts impending doom upon the target, causing ((1.75 × spell power) × 1) Shadow damage after 20 sec. Doom damage generates 1 Soul Shard.

Kazaak's Final Curse

Rank 1: Doom deals 3% increased damage for each demon pet you have active.

Rank 2: Doom deals 5% increased damage for each demon pet you have active.

Summon Demonic Tyrant

Rank 1: Summon a Demonic Tyrant to increase the duration of your Dreadstalkers, Vilefiend, Felguard, and up to 10 of your Wild Imps by 15 sec. Your Demonic Tyrant increases the damage of affected demons by 15%, while damaging your target.(with Soulbound Tyrant: Generates 0 Soul Shards.; otherwise: )

Tormented Crescendo

Rank 1: While Agony, Corruption, and Unstable Affliction are active, your Shadow Bolt has a 30% chance and your Drain Soul has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly.

Haunt

Rank 1: A ghostly soul haunts the target, dealing (0.6875 × spell power) Shadow damage and increasing your damage dealt to the target by 10% for 18 sec. If the target dies, Haunt's cooldown is reset.

Wrath of Consumption

Rank 1: Corruption and Agony each grant an application of Wrath of Consumption when a target dies, increasing all periodic damage dealt by 3% for 30 sec, stacking up to 5 times.

Summon Darkglare

Rank 1: Summons a Darkglare from the Twisting Nether that extends the duration of your damage over time effects on all enemies by 8 sec. The Darkglare will serve you for 20 sec, blasting its target for (0.438213 × spell power) Shadow damage, increased by 25% for every damage over time effect you have active on their current target.

Sacrolash's Dark Strike

Rank 1: Corruption damage is increased by 7%, and each time it deals damage any of your Curses active on the target are extended by 0.2 sec.

Rank 2: Corruption damage is increased by 15%, and each time it deals damage any of your Curses active on the target are extended by 0.4 sec.

Vile Taint

Rank 1: Unleashes a vile explosion at the target location, dealing ((0.234375 × spell power) × 5) Shadow damage over 10 sec to [value unavailable in this client export] enemies within 10 yds and applies Agony and Curse of Exhaustion to them.

Phantom Singularity

Rank 1: Places a phantom singularity above the target, which consumes the life of all enemies within 15 yards, dealing (8 × (0.225 × spell power)) damage over 16 sec, healing you for 25% of the damage done.

Soul Swap

Rank 1: Copies your damage over time effects and Haunt from the target, preserving their duration. Your next use of Soul Swap within 10 sec will exhale a copy damage of the effects onto a new target.

Agonizing Corruption

Rank 1: Seed of Corruption's explosion increases the stack count of Agony by 1 on all targets hit.

Rank 2: Seed of Corruption's explosion increases the stack count of Agony by 2 on all targets hit.

Sow the Seeds

Rank 1: Seed of Corruption now [value unavailable in this client export][][consumes a Soul Shard, if available, to ]embeds demon seeds into 2 additional nearby enemies.

Kindled Malice

Rank 1: Malefic Rapture and Seed of Corruption deal an additional 4% damage.

Rank 2: Malefic Rapture and Seed of Corruption deal an additional 8% damage.

Soul Flame

Rank 1: When you kill a target, its soul bursts into flames, dealing ((0.48 × spell power) × (1+0 ÷ 100)) Shadowflame damage to nearby enemies. Deals reduced damage beyond 8 targets.

Rank 2: When you kill a target, its soul bursts into flames, dealing ((0.48 × spell power) × (1+100 ÷ 100)) Shadowflame damage to nearby enemies. Deals reduced damage beyond 8 targets.

Focused Malignancy

Rank 1: Malefic Rapture deals 15% increased damage to targets suffering from Unstable Affliction.

Rank 2: Malefic Rapture deals 30% increased damage to targets suffering from Unstable Affliction.

Dark Virtuosity

Rank 1: Shadow Bolt and Drain Soul deal an additional 5% damage.

Rank 2: Shadow Bolt and Drain Soul deal an additional 10% damage.

Shadow Embrace

Rank 1: Shadow Bolt and Drain Soul apply Shadow Embrace, increasing your damage dealt to the target by 1.5% for 16 sec. Stacks up to 3 times.

Rank 2: Shadow Bolt and Drain Soul apply Shadow Embrace, increasing your damage dealt to the target by 3.0% for 16 sec. Stacks up to 3 times.

Drain Soul

Rank 1: Drains the target's soul, causing ((0.464064 × spell power) × 5) Shadow damage over 5 sec. Damage is increased by 100% against enemies below 20% health. Generates 1 Soul Shard if the target dies during this effect.

Inevitable Demise

Rank 1: Damaging an enemy with Agony increases the damage dealt by your next Drain Life by 7%. This effect stacks up to 50 times.

Rank 2: Damaging an enemy with Agony increases the damage dealt by your next Drain Life by 15%. This effect stacks up to 50 times.

Nightfall

Rank 1: Corruption damage has a chance to cause your next Shadow Bolt or Drain Soul to deal 25% increased damage. Shadow Bolt is instant cast and Drain Soul channels 50% faster when affected.

Unstable Affliction

Rank 1: Afflicts one target with ((0.253 × spell power) × 8) Shadow damage over 16 sec. If dispelled, deals ((0.253 × spell power) × 2323 ÷ 100) damage to the dispeller and silences them for 4 sec.(with Unstable Affliction: Generates 1 Soul Shards if the target dies while afflicted.; otherwise: )

Malefic Rapture

Rank 1: Your damaging periodic effects from your spells erupt on all targets, causing (0.31625 × spell power) Shadow damage per effect.

Seed of Corruption

Rank 1: Embeds a demon seed in the enemy target that will explode after 12 sec, dealing (0.5775 × spell power) Shadow damage to all enemies within 10 yards and applying Corruption to them. The seed will detonate early if the target is hit by other detonations, or takes (Shadow spell power × 50 ÷ 100) damage from your spells.

Writhe in Agony

Rank 1: Agony's damage starts at 4 stacks and may now ramp up to 18 stacks.

Pandemic Invocation

Rank 1: Refreshing Corruption, Agony, Unstable Affliction, or Siphon Life with less than 5 seconds remaining will deal ((0.24 × spell power) × (1+100 ÷ 100)) Shadow damage and has a 6.66% chance to grant you a Soul Shard.

Siphon Life

Rank 1: Siphons the target's life essence, dealing ((0.165 × spell power) × 5) Shadow damage over 15 sec and healing you for 30% of the damage done.

Absolute Corruption

Rank 1: Corruption is now permanent and deals 15% increased damage. Duration reduced to 24 sec against players.

Grimoire of Sacrifice

Rank 1: Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal (0.371875 × spell power) additional Shadow damage. Lasts until cancelled or until you summon a demon pet.

Withering Bolt

Rank 1: Shadow Bolt and Drain Soul deal 7% increased damage, up to 21%, per damage over time effect you have active on the target.

Rank 2: Shadow Bolt and Drain Soul deal 15% increased damage, up to 45%, per damage over time effect you have active on the target.

Soul Rot

Rank 1: Wither away all life force of your current target and up to 4 additional targets nearby, causing your primary target to suffer (((0.2625 × spell power) × 4) × (1+10 ÷ 10)) Shadow damage and secondary targets to suffer ((0.2625 × spell power) × 4) Shadow damage over 8 sec. For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana.

Dark Harvest

Rank 1: Each target affected by Soul Rot increases your haste and critical strike chance by 4.0% for 8 sec.

Creeping Death

Rank 1: Your Agony, Corruption, Siphon Life, and Unstable Affliction deal damage 15% faster.

Explosive Potential

Rank 1: Reduces the cooldown of Conflagrate by 2 sec.

Shadowburn

Rank 1: Blasts a target for (1.104 × spell power) Shadowflame damage, gaining 50% critical strike chance on targets that have 20% or less health. Restores 1 Soul Shard and refunds a charge if the target dies within 5 sec.

Conflagration of Chaos

Rank 1: Conflagrate and Shadowburn have a 25% chance to guarantee your next cast of the ability to critically strike, and increase its damage by your critical strike chance.

Rank 2: Conflagrate and Shadowburn have a 50% chance to guarantee your next cast of the ability to critically strike, and increase its damage by your critical strike chance.

Ruin

Rank 1: Increases the damage of Conflagrate, Shadowburn, and Soulfire by 10%.

Rank 2: Increases the damage of Conflagrate, Shadowburn, and Soulfire by 20%.

Raging Demonfire

Rank 1: Channel Demonfire fires an additional 2 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.2 sec.

Rank 2: Channel Demonfire fires an additional 5 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.5 sec.

Channel Demonfire

Rank 1: Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals (0.255552 × spell power) Fire damage to the target and (0.10164 × spell power) Fire damage to nearby enemies.

Improved Conflagrate

Rank 1: Conflagrate gains an additional charge.

Roaring Blaze

Rank 1: Conflagrate increases your (with Soul Fire: Soul Fire,; otherwise: )(with Channel Demonfire: Channel Demonfire,; otherwise: )Immolate, Incinerate, and Conflagrate damage to the target by 25% for 8 sec.

Backdraft

Rank 1: Conflagrate reduces the cast time of your next Incinerate, Chaos Bolt, or Soul Fire by 30%. Maximum (with Flashover: 4; otherwise: 2) charges.

Conflagrate

Rank 1: Triggers an explosion on the target, dealing (1.3499 × spell power) Fire damage.(with Backdraft: Reduces the cast time of your next Incinerate or Chaos Bolt by 30% for 10 sec.; otherwise: ) Generates 5 Soul Shard Fragments.

Chaos Bolt

Rank 1: Unleashes a devastating blast of chaos, dealing a critical strike for (2 × (1.90141 × spell power)) Chaos damage. Damage is further increased by your critical strike chance.

Rain of Fire

Rank 1: Calls down a rain of hellfire, dealing ((0.206133 × spell power) × 8) Fire damage over 8 sec to enemies in the area.(with Inferno: Rain of Fire has a 20% chance to generate a Soul Shard Fragment.; otherwise: )

Horrify

Rank 1: Your Fear causes the target to tremble in place instead of fleeing in fear.

Guillotine

Rank 1: Your Felguard hurls his axe towards the target location, erupting when it lands and dealing (0.375 × spell power) Shadowflame damage every 1 sec for 6 sec to nearby enemies. While unarmed, your Felguard's basic attacks deal damage to all nearby enemies and attacks 50% faster.

Socrethar's Guile

Rank 1: (with Affliction: Agony damage increased by 8%.; otherwise: (with Demonology: Wild Imp damage increased by 10%.; otherwise: Immolate damage increased by 10%.))

Rank 2: (with Affliction: Agony damage increased by 15%.; otherwise: (with Demonology: Wild Imp damage increased by 20%.; otherwise: Immolate damage increased by 20%.))

Sargerei Technique

Rank 1: (with Affliction: Shadow Bolt and Drain Soul damage increased by 8%.; otherwise: (with Demonology: Shadow Bolt damage increased by 8%.; otherwise: Incinerate damage increased by 5%.))

Rank 2: (with Affliction: Shadow Bolt and Drain Soul damage increased by 15%.; otherwise: (with Demonology: Shadow Bolt damage increased by 15%.; otherwise: Incinerate damage increased by 10%.))

Shadow Invocation

Rank 1: Bilescourge Bombers deal 20% increased damage, and your spells now have a chance to summon a Bilescourge Bomber.

Fel Invocation

Rank 1: Soul Strike deals 20% increased damage and generates a Soul Shard. Reduces the cast time of Summon Vilefiend by 0.5 sec and your Vilefiend now deals (0.090642 × spell power) Nature damage to nearby enemies every 1 sec while active.