Midnight
Game versionMidnight 12.1.5
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World of Warcraft: Midnight · 12.1.5

Demon Hunter talent calculator

Specialization

Plan your Demon Hunter talents in World of Warcraft: Midnight 12.1.5. Compare ranks and requirements, explore talent trees, save your build and share a link.

Talent names keep their canonical English names. Descriptions use available translations, with English text when a translation is unavailable. · 12.1.5.70575

Some values are unavailable in this dataset. Descriptions mark them explicitly instead of displaying unverified numbers.

Talent calculator

Scars of Suffering

Rank 1: Increases Versatility by 4% and reduces threat generated by 8%.

Trail of Ruin

Rank 1: The final slash of Blade Dance inflicts an additional (0.72 × attack power) Chaos damage.

Growing Inferno

Rank 1: Immolation Aura's damage increases by 10% each time it deals damage.

Burning Wound

Rank 1: (with Demon Blades: Demon Blades; otherwise: Demon's Bite) and Throw Glaive leave open wounds on your enemies, dealing ((0.1469 × attack power) × 5) Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 35%. May be applied to up to 3 targets.

Ragefire

Rank 1: Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies.

Screaming Brutality

Rank 1: Blade Dance automatically triggers Throw Glaive on your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage.

The Hunt

Rank 1: Charge to your target, striking them for (7.4424 × attack power) Chaos damage, rooting them in place for 1.5 sec and inflicting ((1.602 × attack power) × 3) Chaos damage over 6 sec to up to [value unavailable in this client export] enemies in your path.

Demonic

Rank 1: Eye Beam causes you to enter demon form for 5 sec after it finishes dealing damage.

Burning Hatred

Rank 1: Immolation Aura generates an additional 18 Fury over 6 sec.

First Blood

Rank 1: Blade Dance deals ((3 × [value unavailable in this client export]+[value unavailable in this client export]) × (100+95) ÷ 100 × 1) Chaos damage to the first target struck.

Burn It Out

Rank 1: (with Devourer: Soul Immolation; otherwise: Immolation Aura) removes 1 Disease effects.

Demon Muzzle

Rank 1: Interrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec.

Remorseless

Rank 1: Attacks and abilities that spend Fury deal 3% increased damage.

Vengeful Bonds

Rank 1: Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec.

Bouncing Glaives

Rank 1: Throw Glaive ricochets to 1 additional targets.

Aura of Pain

Rank 1: (with Devourer: Soul Immolation grants 5 additional Fury over its duration.; otherwise: Increases the critical strike chance of Immolation Aura by 6%.)

Internal Struggle

Rank 1: Increases your mastery by (2 × Mastery)%.

Illidari Knowledge

Rank 1: Reduces magic damage taken by 3%.

Rank 2: Reduces magic damage taken by 6%.

Soul Rending

Rank 1: Leech increased by 5%. Gain an additional 5% leech while Metamorphosis is active.

Rank 2: Leech increased by 10%. Gain an additional 10% leech while Metamorphosis is active.

Disrupting Fury

Rank 1: Disrupt generates 30 Fury on a successful interrupt.

Improved Disrupt

Rank 1: Increases the range of Disrupt to 10 yds.

Felfire Haste

Rank 1: (with Vengeance Demon Hunter: Infernal Strike; otherwise: (with Devourer Demon Hunter: Shift; otherwise: Fel Rush)) increases your movement speed by 10% for 8 sec.

Pursuit

Rank 1: Mastery increases your movement speed.

Unrestrained Fury

Rank 1: Increases maximum Fury by 20.

Vengeful Retreat

Rank 1: Remove all snares and vault away. Nearby enemies take (0.16 × attack power) Physical damage(with Vengeful Bonds: and have their movement speed reduced by 70% for 3 sec; otherwise: ).(with Prepared: Generates 80 Fury over 10 sec if you damage an enemy.; otherwise: )

Improved Sigil of Misery

Rank 1: Reduces the cooldown of Sigil of (with Sigil of Silence: Silence; otherwise: Misery) by (with Sigil of Chains: 15; otherwise: 30) sec.

Sigil of Misery

Rank 1: Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec.

Lost in Darkness

Rank 1: Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed.

Charred Warblades

Rank 1: You heal for 3% of all Fire damage you deal.

Soul Splitter

Rank 1: Any time you would generate one or more Soul Fragments, you have a 2% chance to generate an additional Soul Fragment.

Rank 2: Any time you would generate one or more Soul Fragments, you have a 4% chance to generate an additional Soul Fragment.

Shattered Restoration

Rank 1: The healing of Shattered Souls is increased by 10%.

Fiery Brand

Rank 1: Brand yourself and an enemy target with demonic symbols, reducing the damage you take by 40% and instantly dealing (4.16 × attack power) Fire damage(with Fiery Brand: and ((0.322 × attack power) × 12) Fire damage over 12 sec; otherwise: ) to the enemy.

Retaliation

Rank 1: While Demon Spikes is active, melee attacks against you cause the attacker to take (0.312 × attack power) Physical damage. Generates high threat.

Felfire Fist

Rank 1: Activating Infernal Strike out of combat or within 5 sec of entering combat places a Sigil of Flame at the target location.

Roaring Fire

Rank 1: Fel Devastation heals you for up to 50% more, based on your missing health.

Fel Flame Fortification

Rank 1: You take 10% reduced magic damage while Immolation Aura is active.

Soul Sigils

Rank 1: Afflicting an enemy with a Sigil generates 1 Soul Fragments.

Soul Barrier

Rank 1: Spirit Bomb shields you for 10 sec, absorbing (maximum health × 8 ÷ 100) damage plus (maximum health × 2 ÷ 100) for each Soul Fragment consumed.

Revel in Pain

Rank 1: 6.0% of your Fire damage shields you, up to a maximum of (maximum health × 10 ÷ 100). Shield and maximum values are doubled while Fiery Brand is active.

Fiery Demise

Rank 1: Fiery Brand also increases Fire damage you deal to the target by 15%.

Rank 2: Fiery Brand also increases Fire damage you deal to the target by 30%.

Burning Alive

Rank 1: Every 1 sec, Fiery Brand spreads to one nearby enemy.

Ascending Flame

Rank 1: Sigil of Flame damage increased by 50%.

Down in Flames

Rank 1: Fiery Brand has 12 sec reduced cooldown and 1 additional charges.

Charred Flesh

Rank 1: Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by 0.25 sec.

Rank 2: Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by 0.50 sec.

Cycle of Binding

Rank 1: Your Sigils have 15% reduced cooldowns.

Chains of Anger

Rank 1: Increases the duration of your Sigils by 2 sec and radius by 2 yds.

Ruinous Bulwark

Rank 1: Fel Devastation heals for an additional 10%, and 50% of its healing is converted into an absorb shield for 10 sec.

Sigil of Silence

Rank 1: Place a Sigil of Silence at the target location that activates after 2 sec. Silences all enemies affected by the sigil for 2 sec.

Calcified Spikes

Rank 1: Demon Spikes reduces damage taken by 5% while active.

Tempered Steel

Rank 1: Physical damage increased by 12%.

Feast of Souls

Rank 1: Soul Cleave heals for an additional (2.25 × attack power).

Perfectly Balanced Glaive

Rank 1: Reduces the cooldown of Fracture by 1 sec and Throw Glaive by 6 sec.

Agonizing Flames

Rank 1: Immolation Aura increases your movement speed by 10% and its duration is increased by 50%.

Fallout

Rank 1: Immolation Aura's initial burst has a chance to shatter Soul Fragments from enemies.

Soulmonger

Rank 1: When consuming a Soul Fragment would heal you above full health it shields you instead, up to a maximum of (maximum health × 10 ÷ 100).

Void Reaver

Rank 1: Frailty now also reduces all damage you take from afflicted targets by 6%.

Focused Cleave

Rank 1: Soul Cleave deals 60% increased damage to your primary target.

Painbringer

Rank 1: Consuming a Soul Fragment reduces all damage you take by 3% for 8 sec.

Rank 2: Consuming a Soul Fragment reduces all damage you take by 6% for 8 sec.

Frailty

Rank 1: Enemies struck by Sigil of Flame, Soul Cleave, and Spirit Bomb are afflicted with Frailty for 8 sec. You heal for 10% of all damage you deal to targets with Frailty.

Sigil of Spite

Rank 1: Place a demonic sigil at the target location that activates after 2 sec. Detonates to deal (6.92 × attack power) Chaos damage and shatter up to 3 Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets.

Last Resort

Rank 1: Sustaining fatal damage instead transforms you to Metamorphosis form. This may occur once every 480 sec.

Soulcrush

Rank 1: The effects of Frailty are doubled.

Vulnerability

Rank 1: Frailty now also increases all damage you deal to afflicted targets by 3%.

Rank 2: Frailty now also increases all damage you deal to afflicted targets by 6%.

Soul Carver

Rank 1: Carve into the soul of your target, dealing ((4.635 × attack power)+(4.635 × attack power)) Fire damage and an additional ((1 × attack power) × 3) Fire damage over 3 sec. Immediately shatters 3 Soul Fragments from the target and 1 additional Soul Fragments every 1 sec.

Vengeful Beast

Rank 1: Metamorphosis has 5 sec increased duration and increases the damage of Fracture, Soul Cleave, and Spirit Bomb by 20%.

Stoke the Flames

Rank 1: Fel Devastation damage increased by 30%.

Darkglare Boon

Rank 1: When Fel Devastation finishes fully channeling, it refreshes 15-30% of its cooldown and refunds 15-30 Fury.

Volatile Flameblood

Rank 1: Immolation Aura has 10% increased critical strike chance and generates 3-3 Fury when it deals critical damage. This effect may only occur once per 1 sec.

Burning Blood

Rank 1: Fire damage increased by 8%.

Feed the Demon

Rank 1: Every 20 Fury spent reduces the remaining cooldown of Demon Spikes by 1.00 sec.

Quickened Sigils

Rank 1: Your Sigils activate 1 second faster.

Spirit Bomb

Rank 1: Consume up to 5 Soul Fragments then explode, dealing (2 × attack power) Fire damage to nearby enemies, increased by 20% per fragment consumed. Deals reduced damage beyond 8 targets.

Fel Devastation

Rank 1: Unleash the fel within you, damaging enemies directly in front of you for ((0.411 × attack power) × (2 ÷ 0.2)) Fire damage over 2 sec.(with Fel Devastation: Causing damage also heals you for up to ((5.625 × attack power) × (2 ÷ 0.2)) health.; otherwise: )

Chaos Nova

Rank 1: Unleash an eruption of fel energy, dealing (0.274816 × attack power) Chaos damage and stunning all nearby enemies for 3 sec.(with Chaos Fragments: Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment.; otherwise: )

Master of the Glaive

Rank 1: Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec.

Erratic Felheart

Rank 1: The cooldown of (with Vengeance Demon Hunter: Infernal Strike; otherwise: (with Devourer Demon Hunter: Shift; otherwise: Fel Rush)) is reduced by 1.0 sec.

Rank 2: The cooldown of (with Vengeance Demon Hunter: Infernal Strike; otherwise: (with Devourer Demon Hunter: Shift; otherwise: Fel Rush)) is reduced by 2.0 sec.

Aldrachi Design

Rank 1: Increases your chance to parry by 3%.

Will of the Illidari

Rank 1: Increases maximum health by 3%.

Rank 2: Increases maximum health by 6%.

Pitch Black

Rank 1: Reduces the cooldown of Darkness by 120 sec.

Long Night

Rank 1: Increases the duration of Darkness by 3 sec.

Darkness

Rank 1: Summons darkness around you in a(with Cover of Darkness: 12 yd; otherwise: n 8 yd) radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid.

Felbound

Rank 1: Your movement speed is increased by 3%.

Infernal Armor

Rank 1: (with Devourer: Soul Immolation; otherwise: Immolation Aura) increases your armor by 10% and causes melee attackers to suffer ((0.12 × attack power) ÷ 2) (with Any Means Necessary: Chaos; otherwise: Fire) damage.

Rank 2: (with Devourer: Soul Immolation; otherwise: Immolation Aura) increases your armor by 20% and causes melee attackers to suffer ((0.12 × attack power) ÷ 1) (with Any Means Necessary: Chaos; otherwise: Fire) damage.

Swallowed Anger

Rank 1: Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target.

Consume Magic

Rank 1: Consume 1 beneficial Magic effect removing it from the target(with Swallowed Anger: and granting you 20 Fury; otherwise: ).

Imprison

Rank 1: Imprisons a demon, beast, or humanoid, incapacitating them for 60 sec. Damage may cancel the effect. Limit 1.

Felblade

Rank 1: Charge to your target and deal [value unavailable in this client export] (with Any Means Necessary: Chaos; otherwise: Fire) damage. Generates 15 Fury.

Accelerated Blade

Rank 1: Throw Glaive deals 60% increased damage, reduced by 30% for each previous enemy hit.

Relentless Onslaught

Rank 1: Chaos Strike has a 10% chance to trigger a second Chaos Strike.

Serrated Glaive

Rank 1: Striking an enemy with Chaos Strike or Throw Glaive increases Chaos Strike and Throw Glaive damage by 15% for 12 sec.

Dancing with Fate

Rank 1: The final slash of Blade Dance deals an additional 25% damage.

Rank 2: The final slash of Blade Dance deals an additional 50% damage.

Demon Hide

Rank 1: Magical damage increased by 3%, and Physical damage taken reduced by 5%.

Eye Beam

Rank 1: Blasts all enemies in front of you,(with Looks Can Kill: dealing guaranteed critical strikes; otherwise: ) for up to {?a320415[{(with Blind Fury: ((0.4026 × attack power) × 15 × 2); otherwise: ((0.4026 × attack power) × 10 × 2))}][{(with Blind Fury: ((0.4026 × attack power) × 15); otherwise: ((0.4026 × attack power) × 10))}] Chaos damage over 2 sec. Deals reduced damage beyond 5 targets.(with Furious Gaze: When Eye Beam finishes fully channeling, your Haste is increased by an additional 8% for 8 sec.; otherwise: )

Unbound Chaos

Rank 1: The Hunt and Vengeful Retreat increase the damage of your next Fel Rush or Felblade by 300%. Lasts 12 sec.

Exergy

Rank 1: The Hunt and Vengeful Retreat increase your damage by 5% for 20 sec.

Tactical Retreat

Rank 1: Vengeful Retreat has a 5 sec reduced cooldown and generates 80 Fury over 10 sec.

Chaotic Transformation

Rank 1: When you activate Metamorphosis, the cooldowns of Blade Dance and Eye Beam are immediately reset.

Furious Gaze

Rank 1: When Eye Beam finishes fully channeling, your Haste is increased by an additional 8% for 8 sec.

Blind Fury

Rank 1: Eye Beam generates 10 Fury every second, has 10% increased duration, and deals 10% increased damage.

Rank 2: Eye Beam generates 20 Fury every second, has 20% increased duration, and deals 20% increased damage.

Initiative

Rank 1: Damaging an enemy before they damage you increases your critical strike chance by 10% for 5 sec. Vengeful Retreat refreshes your potential to trigger this effect on any enemies you are in combat with.

Critical Chaos

Rank 1: The chance that Chaos Strike will refund 20 Fury is increased by 30% of your critical strike chance.

Improved Chaos Strike

Rank 1: Chaos Strike damage increased by 10%.

Shattered Destiny

Rank 1: The duration of your active demon form is extended by 0.1 sec per 12 Fury spent.

Cycle of Hatred

Rank 1: Activating Eye Beam reduces the cooldown of your next Eye Beam by 2.5 sec, stacking up to 10 sec.

Essence Break

Rank 1: Slash all enemies in front of you for (4.62 × attack power) Chaos damage, causing Chaos Strike and Blade Dance to deal (2.574 × attack power) Chaos damage to them for 4 sec. Deals reduced damage beyond 8 targets.

Know Your Enemy

Rank 1: Gain critical strike damage equal to 40% of your critical strike chance.

Rank 2: Gain critical strike damage equal to 80% of your critical strike chance.

Chaos Theory

Rank 1: Blade Dance causes your next Chaos Strike within 8 sec to have a 14-30% increased critical strike chance and will always refund Fury.

Isolated Prey

Rank 1: Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target. Chaos Nova: Stun duration increased by 2 sec. Eye Beam: Deals 30% increased damage. Immolation Aura: Always critically strikes.

Furious Throws

Rank 1: Throw Glaive now costs 25 Fury and throws a second glaive at the target.

Never Say Die

Rank 1: Damage is increased by 3% while above 50% Health. Leech is increased by 5% while below 50% Health.

Deflecting Dance

Rank 1: You deflect incoming attacks while Blade Dancing, absorbing damage up to 15% of your maximum health.

Desperate Instincts

Rank 1: Blur now reduces damage taken by an additional 10%. Additionally, damage taken below 35% Health is reduced by 10%.

Incisive Blade

Rank 1: (with Havoc Demon Hunter: Chaos Strike; otherwise: Soul Cleave) deals 10% increased damage.

Army Unto Oneself

Rank 1: Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 sec.

Wounded Quarry

Rank 1: Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 30% of the damage dealt to your marked target as Chaos, and sometimes shatter a Soul Fragment.

Fury of the Aldrachi

Rank 1: When enhanced by Reaver's Glaive, (with Havoc Demon Hunter: Blade Dance; otherwise: Soul Cleave) casts 3 additional glaive slashes to nearby targets. Deals reduced damage beyond 8 targets. If cast after (with Havoc Demon Hunter: Chaos Strike; otherwise: (with Fracture: Fracture; otherwise: Shear)), cast (with Demon Hunter Aldrachi Reaver 11.2 Class Set 4pc: 12; otherwise: 6) slashes instead.

Set Fire to the Pain

Rank 1: 5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%.

Demonic Intensity

Rank 1: (with Havoc Demon Hunter: Activating; otherwise: Void)Metamorphosis greatly empowers (with Havoc Demon Hunter: Eye Beam and Immolation Aura; otherwise: The Hunt and casting Collapsing Star resets its cooldown). (with Havoc Demon Hunter: Demonsurge; otherwise: Voidsurge) damage is increased by (with Havoc Demon Hunter: 5; otherwise: 10)% for each time it previously triggered while your demon form is active.

Student of Suffering

Rank 1: (with Havoc Demon Hunter: Eye Beam; otherwise: Void Ray) applies Student of Suffering to you, increasing Mastery by (8 × Mastery)% and granting 5 Fury every 2 sec, for 6 sec.

Reaver's Mark

Rank 1: When enhanced by Reaver's Glaive, (with Havoc Demon Hunter: Chaos Strike; otherwise: (with Fracture: Fracture; otherwise: Shear)) applies Reaver's Mark, which causes the target to take 8% increased damage for 20 sec. Max 2 stacks. Applies 1 additional stacks of Reaver's Mark If cast after (with Havoc Demon Hunter: Blade Dance; otherwise: Soul Cleave).

Untethered Fury

Rank 1: Maximum Fury increased by (with Havoc Demon Hunter: 50; otherwise: 20).(with Devourer: Void Ray damage increased by 15%.; otherwise: )

Burning Blades

Rank 1: (with Havoc Demon Hunter: Your blades burn with Fel energy, causing the damage from Chaos Strike, Throw Glaive, Blade Dance's First Blood, and auto-attacks to burn for an additional 35% damage as Fire over 6 sec; otherwise: Your blades burn with Cosmic energy, causing your Voidblade, Hungering Slash, and Throw Glaive to deal an additional 35% damage as Cosmic damage. Reap damage increased by 20%).

Bladecraft

Rank 1: Fury of the Aldrachi further empowers (with Vengeance Demon Hunter: Soul Cleave; otherwise: Blade Dance) when cast after (with Vengeance Demon Hunter: Fracture; otherwise: Chaos Strike), increasing slashes to 12. Reaver's Mark now stacks up to 2 times and further empowers (with Vengeance Demon Hunter: Fracture; otherwise: Chaos Strike) when cast after (with Vengeance Demon Hunter: Soul Cleave; otherwise: Blade Dance), applying an additional stack.

Monster Rising

Rank 1: (with Havoc Demon Hunter: Agility; otherwise: Intellect) increased by (with Havoc Demon Hunter: 8; otherwise: 10)% while not in demon form.(with Devourer: Collapsing Star damage increased by 20%.; otherwise: )

Keen Engagement

Rank 1: Reaver's Glaive generates 20 Fury.

Evasive Action

Rank 1: Vengeful Retreat can be cast a second time within 3 sec.

Violent Transformation

Rank 1: (with Havoc Demon Hunter: When you activate Metamorphosis, reset the cooldown of Immolation Aura; otherwise: Entering Void Metamorphosis resets the cooldown of Voidblade and Soul Immolation).

Wave of Debilitation

Rank 1: (with Havoc: Chaos; otherwise: Void) Nova slows enemies by 60% and reduces attack and cast speed by 15% for 5 sec after its stun fades.

Aldrachi Tactics

Rank 1: The second enhanced ability in a pattern shatters an additional Soul Fragment.

Art of the Glaive

Rank 1: Consuming (with Havoc Demon Hunter: 6; otherwise: 20) Soul Fragments or casting (with Havoc Demon Hunter: The Hunt; otherwise: Sigil of Spite) converts your next Throw Glaive into Reaver's Glaive. Reaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing (4.81 × attack power) Physical damage and ricocheting to 2 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next (with Havoc Demon Hunter: Chaos Strike; otherwise: (with Fracture: Fracture; otherwise: Shear)) and (with Havoc Demon Hunter: Blade Dance; otherwise: Soul Cleave). The enhanced ability you cast first deals 15% increased damage, and the second deals 30% increased damage.(with Keen Engagement: Generates 0 Fury.; otherwise: )

Enduring Torment

Rank 1: The effects of your demon form persist outside of it in a weakened state, increasing (with Havoc Demon Hunter: Chaos Strike and Blade Dance damage by 15%, and Haste by 5%; otherwise: Mastery: Monster Within's effectiveness by 20%).

Demonsurge

Rank 1: (with Havoc Demon Hunter: ; otherwise: Void)Metamorphosis now also (with Havoc Demon Hunter: causes Demon Blades to generate 3 additional Fury; otherwise: greatly empowers Voidblade and Hungering Slash). While demon form is active, the first cast of each empowered ability induces a (with Havoc Demon Hunter: Demonsurge; otherwise: Voidsurge), causing you to explode with (with Havoc Demon Hunter: Fel; otherwise: Void) energy, dealing (with Havoc Demon Hunter: (2.8 × attack power) Chaos; otherwise: (6.25 × spell power) Cosmic) damage to nearby enemies. Deals reduced damage beyond 8 targets.

Focused Hatred

Rank 1: (with Havoc Demon Hunter: Demonsurge; otherwise: Voidsurge) deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%.

Thrill of the Fight

Rank 1: After consuming both enhancements, gain Thrill of the Fight, increasing the damage of your next Reaver's Glaive by 30% and increasing Haste by 8% for 30 sec.

A Fire Inside

Rank 1: Immolation Aura has 1 additional charges, has 6 sec reduced cooldown, and deals Chaos damage instead of Fire. You can have multiple Immolation Auras active at a time.

Mortal Dance

Rank 1: Blade Dance now reduces targets' healing received by 50% for 6 sec.

Inertia

Rank 1: The Hunt and Vengeful Retreat cause your next Fel Rush or Felblade to empower you, increasing damage by 12% for 5 sec.

Chaotic Disposition

Rank 1: Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 3 total times.

Rank 2: Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 7 total times.

Demonic Resilience

Rank 1: (with Vengeance: Demon Spikes; otherwise: Blur) gains 1 additional charges.

First In, Last Out

Rank 1: (with Havoc Demon Hunter: Fel Rush; otherwise: (with Vengeance Demon Hunter: Infernal Strike; otherwise: Shift)) grants you a rapidly decaying shield equal to 6% of your maximum health.

Blazing Path

Rank 1: (with Vengeance Demon Hunter: Infernal Strike; otherwise: (with [condition unavailable in this client export]: Fel Rush; otherwise: Shift)) gains an additional charge.

Live by the Glaive

Rank 1: When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec.

Furious

Rank 1: Attacks and abilities that generate Fury deal 3% increased damage.

Soulscar

Rank 1: Throw Glaive causes targets to take an additional 80% of damage dealt as Chaos over 6 sec.

Focused Ire

Rank 1: The primary target of (with Devourer: Void Nova; otherwise: Chaos Nova) is stunned for an additional 2 sec.

Champion of the Glaive

Rank 1: Throw Glaive has 2 charges and 10 yard increased range.

Preemptive Strike

Rank 1: Throw Glaive deals (0.2 × attack power) Physical damage to enemies near its initial target.

Incorruptible Spirit

Rank 1: Each Soul Fragment you consume shields you for an additional 15% of the amount healed.

Unhindered Assault

Rank 1: Vengeful Retreat resets the cooldown of Felblade.

Aldrachi Reaver

Rank 1: The Aldrachi warriors were the ultimate glaivemasters and wielded their blades with deadly grace, consuming souls and imbuing their weapons with greater power.

Fel-Scarred

Rank 1: The Fel-Scarred embrace their inner demon and amplify the explosive power of the fel fire they wield.

Aldrachi Reaver

Rank 1: The Aldrachi warriors were the ultimate glaivemasters and wielded their blades with deadly grace, consuming souls and imbuing their weapons with greater power.

Flamebound

Rank 1: (with Havoc Demon Hunter: Immolation Aura; otherwise: Hungering Slash) has 2 yd increased radius and 50% increased critical strike damage bonus.

Improved Soul Rending

Rank 1: Leech granted by Soul Rending increased by 2% and an additional 2% while (with Havoc Demon Hunter: ; otherwise: Void)Metamorphosis is active.

Pursuit of Angriness

Rank 1: Movement speed increased by 1% per 10 Fury.

Void Ray

Rank 1: (with Void Metamorphosis: ; otherwise: Requires 100 Fury) Unleash a beam of concentrated void energy, dealing (0.2025 × spell power) Cosmic damage(with Void Metamorphosis: ; otherwise: and consuming 5 Fury) every 0.2 sec.(with Void Metamorphosis: Channeling Void Ray substantially reduces your Fury drain.; otherwise: Effect ends after 3 sec or upon reaching 0 Fury.)

Sweet Suffering

Rank 1: The duration of Feast of Souls is increased by 1 sec. Feast of Souls Soul Fragments grant 1% increased damage for 6 sec. Multiple applications may overlap.

Rank 2: The duration of Feast of Souls is increased by 2 sec. Feast of Souls Soul Fragments grant 1% increased damage for 6 sec. Multiple applications may overlap.

Collapsing Star

Rank 1: While in Void Metamorphosis, every 30 Soul Fragments harvested grants access to Collapsing Star. Collapsing Star Channel an immense amount of void energy into a single, cataclysmic blast, (with Midnight: critically striking for ((12.755 × spell power) × 2); otherwise: dealing (12.755 × spell power)) Cosmic damage to your target and (with Midnight: (2 × ((12.755 × spell power) × (50 ÷ 100))); otherwise: ((12.755 × spell power) × (50 ÷ 100))) Cosmic damage to all nearby enemies. Damage reduced beyond 8 targets. While casting Collapsing Star, your Fury drain is significantly reduced.(with Star Fragments: Generates 3 Soul Fragments.; otherwise: )

Void Metamorphosis

Rank 1: Collecting 50 Soul Fragments grants access to Void Metamorphosis. Void Metamorphosis Requires 50 Soul Fragments You ascend to a higher state of being, substantially empowering your abilities. While in Void Metamorphosis, your Consume and Reap are enhanced and your Fury will slowly drain. Additionally, Void Ray reduces your Fury drain, deals increased damage, and no longer consumes Fury.

Impending Apocalypse

Rank 1: Each Collapsing Star you cast increases the damage of your next Collapsing Star by 20%.

Soulshaper

Rank 1: Each Soul Fragment gathered by Reap increases its damage by 8%.

Feast of Souls

Rank 1: Soul Fragments grant 1% increased damage for 6 sec. Multiple applications may overlap.

Soul Immolation

Rank 1: Light your soul aflame, healing yourself for 24% of your maximum health, generating 30 Fury and shattering 3 Soul Fragments over 5 sec.

Eradicate

Rank 1: Fully channeling Void Ray upgrades your Reap to Eradicate. Eradicate Slam your Scythe to the ground, dealing (with Void Metamorphosis: (7.736 × spell power); otherwise: (6.0156 × spell power)) Cosmic damage to your primary target and (with Void Metamorphosis: ((7.736 × spell power) × (83 ÷ 100)); otherwise: ((6.0156 × spell power) × (83 ÷ 100))) to all other enemies within a 25 yd cone in front of you. Damage reduced beyond 5 targets. Eradicate gathers up to 4 nearby souls.(with Scythe's Embrace: Generates 10 Fury.; otherwise: )

Guile

Rank 1: The cast range of Voidblade, Consume Magic, and Disrupt are increased by 20 yds.

Void Nova

Rank 1: Unleash an eruption of void energy, dealing (0.274816 × spell power) Cosmic damage and stunning your target and all nearby enemies for 2 sec.

Moment of Craving

Rank 1: After fully channeling Void Ray, the cooldown of Reap is reset and your next Reap will collect up to 6 additional Soul Fragments.

Predator's Thirst

Rank 1: Consume damage increased by 15%. Consume generates a Soul Fragment.

Focused Ray

Rank 1: Void Ray deals 80% more damage when damaging 3 targets.

Gift of the Void

Rank 1: Your critical strike chance is increased by 2%.

Umbral Blade

Rank 1: Reap's cooldown is reduced by your Haste.

Waste Not

Rank 1: Damage from Void Ray has a 200% increased chance to generate a Soul Fragment.

Entropy

Rank 1: While in combat, generate 1 Soul Fragments every 12 sec. While out of combat, you will slowly build towards your Void Metamorphosis, up to 25 Soul Fragments.

Emptiness

Rank 1: Every soul consumed in Void Metamorphosis grants 0.25% haste, up to 25%.

Hungering Slash

Rank 1: After dealing damage with The Hunt or Voidblade, Voidblade is replaced with Hungering Slash for 6 sec. Hungering Slash Violently slash your scythe around you, dealing (2.475 × spell power) Cosmic damage to nearby enemies and generating 10 Fury. Shatters up to 2 Soul Fragments from nearby enemies. Damage reduced beyond 8 targets. Hungering Slash grants a temporary charge of Vengeful Retreat and causes your next Vengeful Retreat within 6 sec to deal an additional (1.5 × spell power) Cosmic damage.

Devourer's Edge

Rank 1: Reap and Consume damage increased by 10%.

Rank 2: Reap and Consume damage increased by 20%.

Singed Spirit

Rank 1: Soul Immolation generates an additional ([value unavailable in this client export] × 6) Fury over its duration.

Sweet Release

Rank 1: Your chance to shatter a Soul Fragment from enemies you damage is increased by 2%.

Rank 2: Your chance to shatter a Soul Fragment from enemies you damage is increased by 4%.

Glaive Tempest

Rank 1: The final slash of Blade Dance consumes 25 Fury when it strikes 3 or more enemies, launching two demonic glaives in a whirlwind of energy, causing (14 × (0.132 × attack power)) Chaos damage over 3 sec to all nearby enemies. Deals reduced damage beyond 8 targets.

Collective Anguish

Rank 1: (with Vengeance Demon Hunter: Fel Devastation; otherwise: Eye Beam) summons an allied (with Vengeance Demon Hunter: Havoc; otherwise: Vengeance) Demon Hunter who casts (with Vengeance Demon Hunter: Eye Beam; otherwise: Fel Devastation), dealing (with Vengeance Demon Hunter: ((0.117 × attack power) × 10 × 2) Chaos; otherwise: ((0.262 × attack power) × (2 ÷ 0.2)) Fire) damage over 2 sec. (with Vengeance Demon Hunter: Deals reduced damage beyond 5 targets.; otherwise: Dealing damage heals you for up to ((5.625 × attack power) × (2 ÷ 0)) health.)

Annihilator

Rank 1: An Annihilator draws upon the most fundamental forces of reality to erase from existence any enemies who would threaten the same. While their methods are often questioned, they are always needed when the fight arrives.

Annihilator

Rank 1: An Annihilator draws upon the most fundamental forces of reality to erase from existence any enemies who would threaten the same. While their methods are often questioned, they are always needed when the fight arrives.

Felblade

Rank 1: Charge to your target and deal [value unavailable in this client export] (with Any Means Necessary: Chaos; otherwise: Fire) damage. Generates 15 Fury.

Voidblade

Rank 1: Unleash your glaives and charge to your target, dealing (2.475 × spell power) Cosmic damage.(with Duty Eternal: Generates 0 Fury.; otherwise: )

Duty Eternal

Rank 1: Voidblade damage increased by 100% and Voidblade now generates 20 Fury.

Scythe's Embrace

Rank 1: Reap now generates 10 Fury.

Tempered Soul

Rank 1: The cooldown of Soul Immolation is reduced by 30 sec and it gains 1 additional charges.

Felbound

Rank 1: Your movement speed is increased by 3%.

Chaos Nova

Rank 1: Unleash an eruption of fel energy, dealing (0.274816 × attack power) Chaos damage and stunning all nearby enemies for 3 sec.(with Chaos Fragments: Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment.; otherwise: )

Improved Consume

Rank 1: Consume deals 10% increased damage and its cast time is reduced by 0.25 sec.

Soul Glutton

Rank 1: Void Metamorphosis requires 15 less souls. Your Fury drains 25% faster while in Void Metamorphosis.

State of Matter

Rank 1: (with Vengeance Demon Hunter: Torment; otherwise: Shift) has 1 additional charges.

World Killer

Rank 1: The third Voidfall meteor strike called down in sequence is larger, has 50% increased area, deals 50% increased damage, and (with Vengeance Demon Hunter: reduces the remaining cooldown of Metamorphosis by 10 sec; otherwise: generates 1 Soul Fragments).

Otherworldly Focus

Rank 1: (with Vengeance Demon Hunter: Spirit Bomb; otherwise: Collapsing Star) and Voidfall meteors deal (with Vengeance Demon Hunter: 35; otherwise: 30)% increased damage when striking a single target. Each additional target reduces this bonus by 5%.

Dark Matter

Rank 1: Your first (with Vengeance Demon Hunter: Spirit Bomb; otherwise: Collapsing Star) after (with Vengeance Demon Hunter: entering demon form; otherwise: casting Void Metamorphosis) causes a (with Vengeance Demon Hunter: Shadowflame; otherwise: Cosmic) meteor shower to assault the area, dealing (with Vengeance Demon Hunter: ((0.9 × attack power) × (12)) Shadowflame; otherwise: ((0.5 × spell power) × (12)) Cosmic) damage over 6 sec.

Final Hour

Rank 1: Passive bonuses granted by each stack of Voidfall persist for 8 sec after being consumed.

Meteoric Fall

Rank 1: While at 3 stacks of Voidfall, (with Vengeance: Spirit Bomb and Soul Cleave; otherwise: Reap) consumes all 3 to rapidly call down that many meteor strikes.

Mass Acceleration

Rank 1: Gain 3 stacks of Voidfall (with Vengeance Demon Hunter: and reset the cooldown of Spirit Bomb; otherwise: and reset the cooldown of Reap) upon activating (with Vengeance Demon Hunter: Metamorphosis; otherwise: Void Metamorphosis).

Path to Oblivion

Rank 1: Each stack of Voidfall grants 3% increased movement speed.

Voidfall

Rank 1: (with Vengeance Demon Hunter: Fracture; otherwise: Consume) has a 35% chance to grant 1 stacks of Voidfall. Upon reaching 3 stacks of Voidfall, (with Vengeance Demon Hunter: Soul Cleave; otherwise: Reap) consumes a stack to reach into the Void and call down a meteor strike at your target's location, dealing (with Vengeance Demon Hunter: (5.4 × attack power) Shadowflame; otherwise: (1.76 × spell power) Cosmic) damage to all enemies within 8 yards. Damage reduced beyond 8 targets.

Doomsayer

Rank 1: Activating (with Vengeance Demon Hunter: Infernal Strike; otherwise: Void Ray) out of combat or within (with Devourer Demon Hunter: 10 sec; otherwise: 5 sec) of entering combat calls down (with Vengeance Demon Hunter: 1; otherwise: 3) Voidfall Meteors(with Vengeance Demon Hunter: ; otherwise: over its duration).

Celestial Echoes

Rank 1: (with Fracture: Fracture; otherwise: (with Vengeance Demon Hunter: Shear; otherwise: Consume)) generates (with Vengeance Demon Hunter: 3; otherwise: 2) additional Fury and deals (with Vengeance Demon Hunter: 25%; otherwise: 15%) increased damage.

Phase Shift

Rank 1: Each stack of Voidfall grants 2% reduced damage taken.

Catastrophe

Rank 1: Enemies struck by a Voidfall Meteor take an additional 25% damage over 8 sec.

Swift Erasure

Rank 1: Each stack of Voidfall grants 2% Haste.

Meteoric Rise

Rank 1: (with Vengeance: Fel Devastation; otherwise: Void Ray) damage increased by 15%. (with Vengeance: Fel Devastation; otherwise: Fully channeling Void Ray) generates (with Vengeance: 3 Soul Fragments over its duration; otherwise: 1 stacks of Voidfall).

Spontaneous Immolation

Rank 1: Soul Immolation heals for an additional 6% of your health over its duration and its cooldown is reset upon killing an enemy that yields experience or honor.

The Hunt

Rank 1: Charge to your target, striking them for (6.6 × spell power) Cosmic damage, rooting them in place for 1.5 sec and inflicting ((1.275 × spell power) × 3) Cosmic damage over 6 sec to up to [value unavailable in this client export] enemies in your path.

Warblade's Hunger

Rank 1: Consuming a Soul Fragment causes your next (with Havoc Demon Hunter: Chaos Strike; otherwise: (with Fracture: Fracture; otherwise: Shear)) to deal (0.62 × attack power) additional Physical damage.(with Havoc Demon Hunter: Felblade consumes up to 5 nearby Soul Fragments.; otherwise: )

Keen Edge

Rank 1: Reaver's Glaive damage is increased by 20% and other Physical-only damage is increased by 10%.

Broken Spirit

Rank 1: (with Vengeance Demon Hunter: Sigil of Spite; otherwise: The Hunt) shatters (with Vengeance Demon Hunter: 1 additional; otherwise: 1) Soul Fragments. (with Vengeance Demon Hunter: Soul Cleave has; otherwise: Blade Dance and Chaos Strike have) a 20% chance to shatter a Soul Fragment.

Volatile Instinct

Rank 1: Entering demon form (with Havoc Demon Hunter: immediately induces a Demonsurge; otherwise: causes your next Voidsurge to repeat after a short delay).

Blind Focus

Rank 1: (with Havoc Demon Hunter: Fire; otherwise: Cosmic) damage increased by (with Havoc Demon Hunter: 5; otherwise: 2)%. Effect is doubled while in demon form.

Undying Embers

Rank 1: (with Havoc Demon Hunter: Immolation Aura; otherwise: Soul Immolation) has a 25% chance to reignite after it expires, reapplying its effect.

Voidrage

Rank 1: Your Mastery is increased by 2%.

Rank 2: Your Mastery is increased by 4%.

Second Helping

Rank 1: Reap gains an additional charge.

Wings of Wrath

Rank 1: Glide speed increased by 10%.

Final Breath

Rank 1: Fully channeling (with Havoc Demon Hunter: Eye Beam; otherwise: (with Vengeance Demon Hunter: Fel Devastation; otherwise: Void Ray)) increases the damage of its final tick by 300%.

Soul Cleanse

Rank 1: (with Devourer: Soul Immolation; otherwise: Immolation Aura) removes 1 Curse effects.

Untethered Fury

Rank 1: Maximum Fury increased by (with Havoc Demon Hunter: 50; otherwise: 20).(with Devourer: Void Ray damage increased by 15%.; otherwise: )

Blind Focus

Rank 1: (with Havoc Demon Hunter: Fire; otherwise: Cosmic) damage increased by (with Havoc Demon Hunter: 5; otherwise: 2)%. Effect is doubled while in demon form.

Monster Rising

Rank 1: (with Havoc Demon Hunter: Agility; otherwise: Intellect) increased by (with Havoc Demon Hunter: 8; otherwise: 10)% while not in demon form.(with Devourer: Collapsing Star damage increased by 20%.; otherwise: )

Undying Embers

Rank 1: (with Havoc Demon Hunter: Immolation Aura; otherwise: Soul Immolation) has a 25% chance to reignite after it expires, reapplying its effect.

Burning Blades

Rank 1: (with Havoc Demon Hunter: Your blades burn with Fel energy, causing the damage from Chaos Strike, Throw Glaive, Blade Dance's First Blood, and auto-attacks to burn for an additional 35% damage as Fire over 6 sec; otherwise: Your blades burn with Cosmic energy, causing your Voidblade, Hungering Slash, and Throw Glaive to deal an additional 35% damage as Cosmic damage. Reap damage increased by 20%).

Volatile Instinct

Rank 1: Entering demon form (with Havoc Demon Hunter: immediately induces a Demonsurge; otherwise: causes your next Voidsurge to repeat after a short delay).

Focused Hatred

Rank 1: (with Havoc Demon Hunter: Demonsurge; otherwise: Voidsurge) deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%.

Voidsurge

Rank 1: (with Havoc Demon Hunter: ; otherwise: Void)Metamorphosis now also (with Havoc Demon Hunter: causes Demon Blades to generate 3 additional Fury; otherwise: greatly empowers Voidblade and Hungering Slash). While demon form is active, the first cast of each empowered ability induces a (with Havoc Demon Hunter: Demonsurge; otherwise: Voidsurge), causing you to explode with (with Havoc Demon Hunter: Fel; otherwise: Void) energy, dealing (with Havoc Demon Hunter: (2.8 × attack power) Chaos; otherwise: (6.25 × spell power) Cosmic) damage to nearby enemies. Deals reduced damage beyond 8 targets.

Flamebound

Rank 1: (with Havoc Demon Hunter: Immolation Aura; otherwise: Hungering Slash) has 2 yd increased radius and 50% increased critical strike damage bonus.

Enduring Torment

Rank 1: The effects of your demon form persist outside of it in a weakened state, increasing (with Havoc Demon Hunter: Chaos Strike and Blade Dance damage by 15%, and Haste by 5%; otherwise: Mastery: Monster Within's effectiveness by 20%).

Student of Suffering

Rank 1: (with Havoc Demon Hunter: Eye Beam; otherwise: Void Ray) applies Student of Suffering to you, increasing Mastery by (8 × Mastery)% and granting 5 Fury every 2 sec, for 6 sec.

Demonic Intensity

Rank 1: (with Havoc Demon Hunter: Activating; otherwise: Void)Metamorphosis greatly empowers (with Havoc Demon Hunter: Eye Beam and Immolation Aura; otherwise: The Hunt and casting Collapsing Star resets its cooldown). (with Havoc Demon Hunter: Demonsurge; otherwise: Voidsurge) damage is increased by (with Havoc Demon Hunter: 5; otherwise: 10)% for each time it previously triggered while your demon form is active.

Improved Soul Rending

Rank 1: Leech granted by Soul Rending increased by 2% and an additional 2% while (with Havoc Demon Hunter: ; otherwise: Void)Metamorphosis is active.

Pursuit of Angriness

Rank 1: Movement speed increased by 1% per 10 Fury.

Set Fire to the Pain

Rank 1: 5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%.

Wave of Debilitation

Rank 1: (with Havoc: Chaos; otherwise: Void) Nova slows enemies by 60% and reduces attack and cast speed by 15% for 5 sec after its stun fades.

Violent Transformation

Rank 1: (with Havoc Demon Hunter: When you activate Metamorphosis, reset the cooldown of Immolation Aura; otherwise: Entering Void Metamorphosis resets the cooldown of Voidblade and Soul Immolation).

Void-Scarred

Rank 1: The Void-Scarred embrace their inner demon and amplify the explosive power of the void energy they wield.

Demonic Instinct

Rank 1: Void Ray and Hungering Slash damage increased by 10%.

Rank 2: Void Ray and Hungering Slash damage increased by 20%.

Calamitous

Rank 1: Your damaging critical strikes deal 240% damage instead of the usual 200%.

Devourer's Bite

Rank 1: Damage from Voidblade and the Hunt increases the damage your target takes from you by 12% for 10 sec. Multiple applications may overlap.

Rolling Torment

Rank 1: When Void Metamorphosis expires, for each unused Soul you harvested, gain 5 Fury and increase your damage by 0.50% for 12 sec.

Voidglare Boon

Rank 1: After fully channeling Void Ray, gain 10 Fury.

Singular Strikes

Rank 1: Voidblade damage increased by 25%. Hungering Slash deals 50% increased damage to its primary target.

Soulforged Blades

Rank 1: Hungering Slash and Voidblade's critical strike chance is increased by 18%.

Star Fragments

Rank 1: Collapsing Star now generates 3 Soul Fragments.

Voidrush

Rank 1: Collapsing Star reduces the cooldown of Voidblade by 10 sec. Voidblade and The Hunt briefly reduce your Fury drain while in Void Metamorphosis.

Voidpurge

Rank 1: Void Ray's cooldown during Void Metamorphosis is reduced by 2.5 sec.

Harness the Cosmos

Rank 1: Voidfall Meteor damage increased by 15%.

Midnight

Rank 1: Entering Void Metamorphosis causes your soul to erupt, generating 5 Soul Fragments and granting immediate access to Collapsing Star.

Midnight

Rank 1: All Cosmic damage dealt increased by 3%. Collapsing Star's critical strike damage is increased by 50% of your critical strike chance.

Rank 2: All Cosmic damage dealt increased by 6%. Collapsing Star's critical strike damage is increased by 50% of your critical strike chance.

Midnight

Rank 1: Collapsing Star always critically strikes.

Untethered Rage

Rank 1: Each cast of Soul Cleave and Spirit Bomb that does not grant Untethered Rage instead applies a stack of Seething Anger. Seething Anger grants 1% Agility and increases your chance to gain Untethered Rage. Lasts 12 sec and cannot be refreshed after gaining Untethered Rage.

Untethered Rage

Rank 1: Soul Cleave and Spirit Bomb can consume an additional soul fragment and deal an additional 5% damage for each consumed.

Rank 2: Soul Cleave and Spirit Bomb can consume an additional soul fragment and deal an additional 10% damage for each consumed.

Untethered Rage

Rank 1: Soul Cleave and Spirit Bomb have a chance per soul fragment consumed to grant Untethered Rage, allowing Metamorphosis to be cast without incurring its cooldown and lasting 10 sec.

Eternal Hunt

Rank 1: Blade Dance damage increased by 20%. Fully channeling Eye Beam causes your next Blade Dance to refresh its own cooldown.

Eternal Hunt

Rank 1: The Hunt has 15 sec reduced cooldown, deals 15% more damage, and its damage over time effect applies to 2 additional enemies.

Rank 2: The Hunt has 30 sec reduced cooldown, deals 30% more damage, and its damage over time effect applies to 4 additional enemies.

Eternal Hunt

Rank 1: The Hunt empowers your next Eye Beam, increasing damage by 100% and affecting enemies in a wider area.

Inner Demon

Rank 1: Entering demon form causes your next Chaos Strike to unleash your inner demon, causing it to crash into your target and deal (2.13 × attack power) Chaos damage to all nearby enemies. Deals reduced damage beyond 5 targets.