Midnight
Game versionMidnight 12.1.5
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World of Warcraft: Midnight · 12.1.5

Druid talent calculator

Specialization

Plan your Druid talents in World of Warcraft: Midnight 12.1.5. Compare ranks and requirements, explore talent trees, save your build and share a link.

Talent names keep their canonical English names. Descriptions use available translations, with English text when a translation is unavailable. · 12.1.5.70575

Some values are unavailable in this dataset. Descriptions mark them explicitly instead of displaying unverified numbers.

Talent calculator

Improved Wild Growth

Rank 1: Wild Growth heals 2 additional targets.

Waking Dream

Rank 1: Ysera's Gift now heals every 4 sec and its healing is increased by 8% for each of your active Rejuvenations.

Swiftmend

Rank 1: (with Verdant Infusion: Utilize; otherwise: Consume) a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for (10.37 × spell power). Healing is increased by 40% of the (with Verdant Infusion: utilized; otherwise: consumed) heal over time effect.

Ysera's Gift

Rank 1: Heals you for 3% of your maximum health every 5 sec. If you are at full health, an injured party or raid member will be healed instead.(with Waking Dream: Healing is increased by 8% for each of your active Rejuvenations.; otherwise: )

Lifebloom

Rank 1: Heals the target for ((0.2684 × spell power) × 15) over 15 sec. When Lifebloom expires, is dispelled, or is refreshed near expiration the target is instantly healed for (2.18868 × spell power). May be active on one target at a time.

Nature's Swiftness

Rank 1: Your next Regrowth, (with Call of Ohn'ahra: Cyclone,; otherwise: )Rebirth, (with Ancient of Lore: Ancient of Lore,; otherwise: )or Entangling Roots is instant, free, castable in all forms, and heals for an additional 60%.

Passing Seasons

Rank 1: Nature's Swiftness's cooldown is reduced by 15 sec.

Overgrowth

Rank 1: Nature's Swiftness causes your next Regrowth to apply Lifebloom, Rejuvenation, and Wild Growth effects to an ally.

Intensity

Rank 1: When Regrowth critically heals, it is 260% effective instead of the usual 200%.

Flourish

Rank 1: Tranquility extends the duration of all of your heal over time effects by 2 sec every 1 sec.

Tranquility

Rank 1: Heals all allies within 40 yards for (with [condition unavailable in this client export]: (6 × (10.1992 × spell power)); otherwise: (5 × (10.1992 × spell power))) over 6 sec.(with Flourish: Extends the duration of all your heal over time effects by 2 sec every 1 sec.; otherwise: ) Healing decreased beyond 5 targets. Roots form around you while channeling, absorbing up to 60% of your health in damage and preventing knockbacks.

Soul of the Forest

Rank 1: Swiftmend increases the healing of your next Regrowth or Rejuvenation by 60%(with Power of the Archdruid: , and they apply to 2 additional targets within 20 yards.; otherwise: .)

Flash of Clarity

Rank 1: Clearcast Regrowths heal for an additional 40%.

Efflorescence

Rank 1: Grows a healing blossom at the target location, restoring (0.5856 × spell power) health to (with p138284: four; otherwise: three) injured allies within 10 yards every 2 sec for 30 sec. Limit 1.

Rampant Growth

Rank 1: Regrowth's healing over time is increased by 100%, and it also applies to the target of your Lifebloom.

Germination

Rank 1: You can apply Rejuvenation twice to the same target.

Renewing Surge

Rank 1: Swiftmend cooldown is reduced by 15%, increasing up to 30% on lower health targets.

Regenesis

Rank 1: Rejuvenation healing is increased by up to 30%, and Tranquility healing is increased by up to 30%, healing for more on low-health targets.

Rank 2: Rejuvenation healing is increased by up to 60%, and Tranquility healing is increased by up to 60%, healing for more on low-health targets.

Cenarius' Guidance

Rank 1: Incarnation: Tree of Life During Incarnation: Tree of Life, you summon a Grove Guardian every 10 sec. The cooldown of Incarnation: Tree of Life is reduced by 5.0 sec when Grove Guardians fade. Convoke the Spirits Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Convoke the Spirits

Rank 1: Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec.(with Ashamane's Guidance: Chance to use an exceptional spell or ability is increased.; otherwise: ) You will cast (with Moonkin Form or Moonkin Form: Starsurge, Starfall,; otherwise: (with [condition unavailable in this client export]: Ferocious Bite, Shred,; otherwise: (with Bear Form: Mangle, Ironfur,; otherwise: Wild Growth, Swiftmend,))) Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Incarnation: Tree of Life

Rank 1: Shapeshift into the Tree of Life, instantly Regrowthing 3 nearby injured allies, increasing healing done by 10%, increasing armor by 120%, and granting protection from Polymorph effects. Functionality of Rejuvenation, Wild Growth, Regrowth, Entangling Roots, and Wrath is enhanced. Lasts 30 sec. You may shapeshift in and out of this form for its duration.

Power of the Archdruid

Rank 1: Soul of the Forest now causes your next Rejuvenation or Regrowth to apply to 2 additional allies within 20 yards of the target.

Dream of Cenarius

Rank 1: Wrath and Shred transfer 100% of their damage and Starfire and Swipe transfer 50% of their damage into healing onto a nearby ally. This effect is increased by 200% while Call of the Elder Druid is active.

Call of the Elder Druid

Rank 1: When you cast Starsurge, Rake, Shred, or Frenzied Regeneration you gain Call of the Elder Druid for [value unavailable in this client export] sec, once every 60 sec. Call of the Elder Druid Abilities not associated with your specialization are substantially empowered for 45 sec.(with without Balance Druid: Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%.; otherwise: )(with without Feral Druid: Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.; otherwise: )(with without Guardian Druid: Guardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges.; otherwise: )(with without Restoration Druid: Restoration: Healing increased by 30%, and mana costs reduced by 50%.; otherwise: )

Thriving Vegetation

Rank 1: Rejuvenation instantly heals your target for 15% of its total periodic effect and Regrowth's duration is increased by 3 sec.

Rank 2: Rejuvenation instantly heals your target for 30% of its total periodic effect and Regrowth's duration is increased by 6 sec.

Reforestation

Rank 1: Every 4 casts of Swiftmend grants you Incarnation: Tree of Life for 10 sec.

Embrace of the Dream

Rank 1: Wild Growth momentarily shifts your mind into the Emerald Dream, instantly healing all allies affected by your Rejuvenation or Regrowth for (2.16 × spell power).

Verdancy

Rank 1: When Lifebloom blooms, up to 3 targets within your Efflorescence are healed for (1.33 × spell power).

Nature's Bounty

Rank 1: Regrowth heals up to 3 allies with Rejuvenation active for 15% of its healing, prioritizing allies with the lowest health.

Photosynthesis

Rank 1: Your periodic heals on targets with Lifebloom have a 8% chance to cause it to bloom.

Liveliness

Rank 1: Your damage over time effects deal their damage 25% faster, and your healing over time effects heal 5% faster.

Regenerative Heartwood

Rank 1: Allies protected by your Ironbark also receive 75% of the healing from each of your active Rejuvenations and Ironbark's duration is increased by 4 sec.

Nurturing Dormancy

Rank 1: When your Rejuvenation heals a full health target, its duration is increased by 2 sec, up to a maximum total increase of 6 sec per cast.

Harmonious Blooming

Rank 1: Lifebloom counts for 3 stacks of Mastery: Harmony.

Unstoppable Growth

Rank 1: Wild Growth's healing falls off 30% less over time.

Rank 2: Wild Growth's healing falls off 60% less over time.

Improved Ironbark

Rank 1: Ironbark's cooldown is reduced by 20 sec.

Stonebark

Rank 1: Ironbark increases healing from your heal over time effects by 20%.

Ironbark

Rank 1: The target's skin becomes as tough as Ironwood, reducing damage taken by 20%(with Stonebark: and increasing healing from your heal over time effects by 0%; otherwise: ) for 12 sec.(with Regenerative Heartwood: Allies protected by your Ironbark also receive 75% of the healing from each of your active Rejuvenations.; otherwise: )

Improved Regrowth

Rank 1: Regrowth's initial heal has a 40% increased chance for a critical effect if the target is already affected by Regrowth.

Coiled to Spring

Rank 1: If you generate a combo point in excess of what you can store, your next Ferocious Bite or Primal Wrath deals 10% increased direct damage.

Double-Clawed Rake

Rank 1: Rake also applies Rake to 1 additional nearby targets.

Infected Wounds

Rank 1: Rake damage increased by 30%, and Rake causes an Infected Wound in the target, reducing the target's movement speed by 20% for 12 sec.

Blood Spattered

Rank 1: Ferocious Bite's damage to its primary target increased by 8% for each enemy affected by your Rip, up to 6.

Soul of the Forest

Rank 1: Your finishing moves grant 2 Energy per combo point spent and deal 5% increased damage.

Circle of Life and Death

Rank 1: Your damage over time effects deal their damage in 20% less time, and your healing over time effects in 15% less time.

Rip and Tear

Rank 1: Applying Rip to a target also applies a Tear that deals 20% of the new Rip's damage over 8 sec.

Veinripper

Rank 1: Rip and Rake last 25% longer.

Saber Jaws

Rank 1: When you spend extra Energy on Ferocious Bite, the extra damage is increased by 60%.

Rank 2: When you spend extra Energy on Ferocious Bite, the extra damage is increased by 120%.

Hunger for Battle

Rank 1: When an enemy afflicted by your Rip dies, gain 10 Energy and your damage dealt is increased by 5% for 8 sec, stacking up to 5 times.

Lacerating Claws

Rank 1: Damage of your bleeds increased by 10%.

Rampant Ferocity

Rank 1: Ferocious Bite also deals (0.3819 × attack power) damage per combo point spent to all nearby enemies. Spending extra Energy on Ferocious Bite increases damage dealt by up to 100%. Damage reduced beyond 5 targets.

Savage Fury

Rank 1: Tiger's Fury increases your Haste by 10% and Energy recovery rate by 25% for 8 sec.

Berserk: Heart of the Lion

Rank 1: Reduces the cooldown of (with Incarnation: Avatar of Ashamane: Incarnation: Avatar of Ashamane; otherwise: Berserk) by 60 sec.

Berserk

Rank 1: Go Berserk for 15 sec. While Berserk: Generate 1 combo points every 1.5 sec. Combo point generating abilities generate 1 additional combo points. Finishing moves restore up to 3 combo points generated over the cap. All attack and ability damage is increased by 15%.

Sabertooth

Rank 1: Ferocious Bite deals 15% increased damage. For each Combo Point spent, Ferocious Bite's primary target takes 6% increased damage from your Cat Form bleed and other periodic abilities for 4 sec.

Merciless Claws

Rank 1: Shred deals 25% increased damage and (with Brutal Slash: Brutal Slash; otherwise: Swipe) deals 25% increased damage against bleeding targets.

Taste for Blood

Rank 1: Ferocious Bite deals 16% increased damage and an additional 8% during Tiger's Fury.

Wild Slashes

Rank 1: Swipe damage is increased by 40%.

Moment of Clarity

Rank 1: Omen of Clarity now triggers 30% more often, can accumulate up to 2 charges, and increases the damage of your next Shred or (with Brutal Slash: Brutal Slash; otherwise: Swipe) by 15%.

Tiger's Tenacity

Rank 1: Tiger's Fury causes your next 3 finishing moves to restore 1 combo points. Tiger's Fury also increases the periodic damage of your bleeds (with Lunar Inspiration: and Moonfire; otherwise: )by an additional 10% for their full duration.

Raging Fury

Rank 1: Tiger's Fury lasts 5 additional seconds.

Lunar Inspiration

Rank 1: Moonfire is usable in Cat Form, costs 30 energy, and generates 1 combo points.

Apex Predator's Craving

Rank 1: Rip damage has a 4.0% chance to make your next Ferocious Bite free and deal the maximum damage.

Carnivorous Instinct

Rank 1: Tiger's Fury's damage bonus is increased by 6%.

Rank 2: Tiger's Fury's damage bonus is increased by 12%.

Focused Frenzy

Rank 1: Feral Frenzy's cooldown reduced by 15 sec and its damage is increased by 15%.

Feral Frenzy

Rank 1: Unleash a furious frenzy, clawing your target 5 times for ((0.163 × attack power) × 5) Physical damage and an additional (5 × (0.3267 × attack power) × 6 ÷ 2) Bleed damage over 6 sec. Awards 5 combo points.

Ashamane's Guidance

Rank 1: Incarnation: Avatar of Ashamane Incarnation: Avatar of Ashamane's cooldown is reduced by 30 sec. Convoke the Spirits Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Convoke the Spirits

Rank 1: Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec.(with Ashamane's Guidance: Chance to use an exceptional spell or ability is increased.; otherwise: ) You will cast (with Moonkin Form or Moonkin Form: Starsurge, Starfall,; otherwise: (with [condition unavailable in this client export]: Ferocious Bite, Shred,; otherwise: (with Bear Form: Mangle, Ironfur,; otherwise: Wild Growth, Swiftmend,))) Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Incarnation: Avatar of Ashamane

Rank 1: An improved Cat Form that grants all of your known Berserk effects and lasts 20 sec. You may shapeshift in and out of this improved Cat Form for its duration. During Incarnation: Energy cost of all Cat Form abilities is reduced by 25%, and Prowl can be used once while in combat.(with Berserk: Generate 1 combo points every 1.5 sec. Combo point generating abilities generate 1 additional combo points. Finishing moves restore up to 3 combo points generated over the cap. All attack and ability damage is increased by 15%.; otherwise: )

Frantic Momentum

Rank 1: Finishing moves have a 3% chance per combo point spent to grant 10% Haste for 6 sec.

Rank 2: Finishing moves have a 6% chance per combo point spent to grant 10% Haste for 6 sec.

Survival Instincts

Rank 1: Reduces all damage you take by 50% for 6 sec.

Panther's Guile

Rank 1: When Shred or Moonfire generate combo points, they have a 25% chance to generate full combo points.

Dreadful Bleeding

Rank 1: Rip damage increased by 20%.

Pouncing Strikes

Rank 1: While stealthed, Rake will also stun the target for 4 sec, and deal 60% increased damage for its full duration. While stealthed, Shred deals 60% increased damage, has double the chance to critically strike, and generates 1 additional combo points.

Primal Wrath

Rank 1: Finishing move that deals instant damage and applies Rip to all enemies within 10 yards. Lasts longer per combo point. 1 point : ((0.155 × attack power) × 2) plus Rip for 4 sec 2 points: ((0.155 × attack power) × 3) plus Rip for 6 sec 3 points: ((0.155 × attack power) × 4) plus Rip for 8 sec 4 points: ((0.155 × attack power) × 5) plus Rip for 10 sec 5 points: ((0.155 × attack power) × 6) plus Rip for 12 sec

Tireless Energy

Rank 1: Maximum Energy increased by 20 and Energy regeneration increased by 8%.

Rank 2: Maximum Energy increased by 40 and Energy regeneration increased by 15%.

Predator

Rank 1: Tiger's Fury lasts 5 additional seconds. Your combo point-generating abilities' direct damage is increased by 40% of your Haste.

Omen of Clarity

Rank 1: Your auto attacks have a (with Moment of Clarity: high; otherwise: )chance to cause a Clearcasting state, making your next Shred or (with Brutal Slash: Brutal Slash; otherwise: Swipe) cost no Energy(with Moment of Clarity: and deal 15% more damage; otherwise: ).(with Moment of Clarity: Clearcasting can accumulate up to 2 charges.; otherwise: )

Tiger's Fury

Rank 1: Instantly restores 50 Energy, and increases the damage of all your attacks by 15% for their full duration. Lasts 10 sec.

Gore

Rank 1: Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage.

Maul

Rank 1: Maul the target for (2.125 × attack power) Physical damage.

Survival Instincts

Rank 1: Reduces all damage you take by 50% for 6 sec.

Vulnerable Flesh

Rank 1: Maul and Raze deal 30% increased damage.

Elune's Favored

Rank 1: While in Bear Form, you are healed for 18% of all Arcane damage done.

Ursoc's Guidance

Rank 1: Incarnation: Guardian of Ursoc: Every 25 Rage you spend reduces the cooldown of Incarnation: Guardian of Ursoc by 1 sec. Convoke the Spirits: Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Convoke the Spirits

Rank 1: Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec.(with Ashamane's Guidance: Chance to use an exceptional spell or ability is increased.; otherwise: ) You will cast (with Moonkin Form or Moonkin Form: Starsurge, Starfall,; otherwise: (with [condition unavailable in this client export]: Ferocious Bite, Shred,; otherwise: (with Bear Form: Mangle, Ironfur,; otherwise: Wild Growth, Swiftmend,))) Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Incarnation: Guardian of Ursoc

Rank 1: An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to 3 targets, (with Astral Insight: increases Arcane damage by 10%,; otherwise: )and increases maximum health by 30%.(with Legacy of the Sleeper: Grants immunity to effects that cause loss of control of your character.; otherwise: ) Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration.

Raze

Rank 1: Strike with the might of Ursoc, dealing (2.125 × attack power) Physical damage to your target and (1.156 × attack power) to all other enemies in front of you. Damage reduced beyond 5 targets.

Fury of Nature

Rank 1: While in Bear Form, you deal 15% increased Arcane damage.

Rank 2: While in Bear Form, you deal 30% increased Arcane damage.

Front of the Pack

Rank 1: Stampeding Roar's radius is increased by 30%. Your movement speed is increased by 5%.

After the Wildfire

Rank 1: Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies within 20 yds for (7.5 × attack power).

Soul of the Forest

Rank 1: Mangle generates 5 more Rage and deals 25% more damage.

Blood Frenzy

Rank 1: Thrash also generates 3 Rage each time it deals damage, on up to 5 targets.

Survival of the Fittest

Rank 1: Reduces the cooldowns of Barkskin and Survival Instincts by 12%.

Rank 2: Reduces the cooldowns of Barkskin and Survival Instincts by 24%.

Memory of Ysera

Rank 1: Heal each time you spend Rage, up to 0.8% of your maximum health for 80 Rage spent.

Rank 2: Heal each time you spend Rage, up to 1.6% of your maximum health for 80 Rage spent.

Galactic Guardian

Rank 1: Your damage has a 5% chance to trigger a free automatic Moonfire on that target. Moonfire: When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage. Red Moon: When this occurs, you gain 1 charges of Lunar Wrath. Each 20 Rage you spend while Red Moon is active consumes a stack to deal (1 × spell power) additional Arcane damage to its target and heal you for (1.3 × spell power).

Scintillating Moonlight

Rank 1: Moonfire reduces damage dealt to you by 6%.

Rank 2: Moonfire reduces damage dealt to you by 12%.

Twin Moonfire

Rank 1: Moonfire deals 8% increased damage and also hits another nearby enemy within 15 yds of the target.

Ursol's Warding

Rank 1: Gain magical damage reduction equal to 10% of your damage reduction from armor.

Berserk

Rank 1: Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, and Growl by 50% and the cooldown of Frenzied Regeneration by 100%.(with Legacy of the Sleeper: Grants immunity to effects that cause loss of control of your character.; otherwise: )

Persistence

Rank 1: When you shapeshift out of Bear Form, its benefits to health and armor slowly decay over 8 sec.

Untamed Savagery

Rank 1: Increases the damage and radius of Thrash by 25%.

Rend and Tear

Rank 1: Each stack of Thrash reduces the target's damage to you by 3% and increases your damage to them by 2%.

Killing Blow

Rank 1: Maul and Raze may consume up to 20 more Rage to deal up to 70% additional damage.

Flashing Claws

Rank 1: Thrash has a 10% chance to trigger an additional Thrash. Thrash stacks 1 additional times.

Rank 2: Thrash has a 20% chance to trigger an additional Thrash. Thrash stacks 2 additional times.

Natural Resilience

Rank 1: When Frenzied Regeneration would heal you above maximum health, 80% of its excess healing is instead converted to an absorb shield.

Reinvigoration

Rank 1: Frenzied Regeneration heals over 1.0 additional sec and casts Rejuvenation and Regrowth on you at 100% effectiveness.

Rank 2: Frenzied Regeneration heals over 2.0 additional sec and casts Rejuvenation and Regrowth on you at 200% effectiveness.

Ursoc's Fury

Rank 1: Thrash and Maul grant you an absorb shield for 35% of the damage dealt for 15 sec.

Innate Resolve

Rank 1: Frenzied Regeneration's healing is increased by up to 80% based on your missing health. Frenzied Regeneration has 1 additional charge.

Bristling Fur

Rank 1: Bristle your fur, causing you to generate Rage based on damage taken for 8 sec.

Reinforced Fur

Rank 1: Ironfur increases armor by an additional 15% and Barkskin reduces damage taken by an additional 10%.

Tiger Dash

Rank 1: Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec.

Wild Charge

Rank 1: [value unavailable in this client export]

Rake

Rank 1: Rake the target for (0.291 × attack power) Bleed damage and an additional ((0.294 × attack power) × 5) Bleed damage over 15 sec.(with Infected Wounds: Reduces the target's movement speed by 20% for 12 sec.; otherwise: )(with Improved Prowl: While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage.; otherwise: )(with Improved Prowl: While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage.; otherwise: ) Awards 1 combo points.

Starsurge

Rank 1: Launch a surge of stellar energies at the target, dealing (2.101 × spell power) Astral damage.

Starfire

Rank 1: Call down a burst of energy, causing (1.218 × spell power) Arcane damage to the target, and (with Lunar Calling: (((1.218 × spell power) × 70 ÷ 100) ÷ (1+120 ÷ 100)); otherwise: ((1.218 × spell power) × 70 ÷ 100)) Arcane damage to all other enemies within 10 yards. Deals reduced damage beyond 8 targets. Generates 8 Astral Power.

Starsurge

Rank 1: Launch a surge of stellar energies at the target, dealing (3.676 × spell power) Astral damage.

Wild Growth

Rank 1: Heals up to 5 injured allies within 30 yards of the target for ((0.481 × spell power) × 7) over 7 sec. Healing starts high and declines over the duration.(with Incarnation: Tree of Life: Tree of Life: Affects 2 additional targets.; otherwise: )

Natural Recovery

Rank 1: Healing you receive is increased by 4%.

Mass Entanglement

Rank 1: Roots the target and all enemies within 12 yards in place for 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms.

Moonkin Form

Rank 1: Shapeshift into (with Glyph of Stars: Astral Form; otherwise: Moonkin Form), increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects.(with Owlkin Frenzy: While in this form, single-target attacks against you have a 0% chance to make your next Starfire instant.; otherwise: ) The act of shapeshifting frees you from movement impairing effects.

Typhoon

Rank 1: Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms.

Astral Influence

Rank 1: Increases the range of all of your spells by 5 yards.

Hibernate

Rank 1: Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

Nurturing Instinct

Rank 1: Magical damage and healing increased by 3%.

Rank 2: Magical damage and healing increased by 6%.

Rejuvenation

Rank 1: Heals the target for ((0.924 × spell power) × 4) over 12 sec.(with Germination: You can apply Rejuvenation twice to the same target.; otherwise: )(with Incarnation: Tree of Life: Tree of Life: Healing increased by 40% and Mana cost reduced by 30%.; otherwise: )

Verdant Heart

Rank 1: Frenzied Regeneration and Barkskin increase all healing received by 20%.

Ursoc's Spirit

Rank 1: Stamina increased by 4%. Stamina in Bear Form is increased by an additional 5%.

Frenzied Regeneration

Rank 1: Heals you for 24% health over 3 sec(with Verdant Heart: , and increases healing received by 20%; otherwise: ).

Maim

Rank 1: Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : ((0.144 × attack power) × 1) damage, 1 sec 2 points: ((0.144 × attack power) × 2) damage, 2 sec 3 points: ((0.144 × attack power) × 3) damage, 3 sec 4 points: ((0.144 × attack power) × 4) damage, 4 sec 5 points: ((0.144 × attack power) × 5) damage, 5 sec

Rip

Rank 1: Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : (((0.3113 × attack power) × 12) × 2 ÷ 6) over 8 sec 2 points: (((0.3113 × attack power) × 12) × 3 ÷ 6) over 12 sec 3 points: (((0.3113 × attack power) × 12) × 4 ÷ 6) over 16 sec 4 points: (((0.3113 × attack power) × 12) × 5 ÷ 6) over 20 sec 5 points: (((0.3113 × attack power) × 12) × 6 ÷ 6) over 24 sec

Swipe

Rank 1: Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.(with Feral Druid: Awards 1 combo points.; otherwise: )

Primal Fury

Rank 1: While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. Mangle critical strike damage increased by 20%.

Killer Instinct

Rank 1: Physical damage and Armor increased by 3%.

Rank 2: Physical damage and Armor increased by 6%.

Ironfur

Rank 1: Increases armor by (124 × Agility ÷ 100) for 7 sec.(with Ironfur: Multiple uses of this ability may overlap.; otherwise: )

Thick Hide

Rank 1: Reduces all damage taken by 4%.

Soothe

Rank 1: Soothes the target, dispelling all enrage effects.

Improved Stampeding Roar

Rank 1: Stampeding Roar's cooldown is reduced by 60 sec.

Heart of the Wild

Rank 1: Perform a powerful off-role ability depending on your currently active shapeshift form.(with Restoration: ; otherwise: Non-shapeshifted: Empowered Wild Growth that heals up to 5 injured allies within 30 yards of the target for (((0.481 × spell power) × 7) × 750 ÷ 100) over 7 sec.)(with Balance: ; otherwise: (with Feral: ; otherwise: Cat Form: Unleash an empowered Feral Frenzy, clawing your target 5 times for (5 × (0.163 × attack power) × 1000 ÷ 100) Physical damage and an additional (5 × 1000 ÷ 100 × (0.3267 × attack power) × 6 ÷ 2) Bleed damage over 6 sec. Awards 5 combo points. Moonkin Form: Call down waves of empowered falling stars upon enemies within 40 yds, dealing (54 × (0.27 × spell power)) Astral damage over 8 sec.))(with Guardian: ; otherwise: Bear Form: Increase your maximum health by 30% for 20 sec.)

Lycara's Teachings

Rank 1: You gain 3% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery

Rank 2: You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery

Stampeding Roar

Rank 1: Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec.

Well-Honed Instincts

Rank 1: When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120 sec.

Feline Swiftness

Rank 1: Increases your movement speed by 15%.

Mighty Bash

Rank 1: Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms.

Incapacitating Roar

Rank 1: Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage may cancel the effect.

Grievous Wounds

Rank 1: Rake, Rip, and Thrash damage increased by 10%.

Lingering Healing

Rank 1: Rejuvenation's duration is increased by 3 sec. Regrowth's duration is increased by 3 sec when cast on yourself.

Remove Corruption

Rank 1: Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.

Skull Bash

Rank 1: You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.

Forestwalk

Rank 1: Casting Regrowth increases your movement speed and healing received by 8% for 6 sec.

Rank 2: Casting Regrowth increases your movement speed and healing received by 16% for 6 sec.

Innervate

Rank 1: Infuse a friendly healer with energy, causing them to regenerate 20% of their maximum mana over 8 sec.

Fluid Form

Rank 1: Shred, Rake, and Skull Bash can be used in any form and shift you into Cat Form, if necessary. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known.

Total Eclipse

Rank 1: Entering any Eclipse has a 15% chance to grant the benefits of both Lunar and Solar Eclipse.

Rank 2: Entering any Eclipse has a 30% chance to grant the benefits of both Lunar and Solar Eclipse.

Twin Moons

Rank 1: Moonfire deals 10% increased damage and also hits another nearby enemy within 15 yds of the target.

Sunseeker Mushroom

Rank 1: Sunfire damage has a chance to grow a magical mushroom at a target's location. After 1 sec, the mushroom detonates, dealing (2.6585 × spell power) Nature damage and then an additional ((0.3 × spell power) × 5) Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit.

Solstice

Rank 1: During the first 6 sec of every Eclipse, Shooting Stars fall 200% more often.

Wild Surges

Rank 1: Your Wrath and Starfire chance to critically strike is increased by 10% and they generate 2 additional Astral Power.

Convoke the Spirits

Rank 1: Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec.(with Ashamane's Guidance: Chance to use an exceptional spell or ability is increased.; otherwise: ) You will cast (with Moonkin Form or Moonkin Form: Starsurge, Starfall,; otherwise: (with [condition unavailable in this client export]: Ferocious Bite, Shred,; otherwise: (with Bear Form: Mangle, Ironfur,; otherwise: Wild Growth, Swiftmend,))) Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Incarnation: Chosen of Elune

Rank 1: An improved Moonkin Form that grants both Eclipses, any learned Celestial Alignment bonuses, (with Astral Insight: 10% increased Arcane damage,; otherwise: )and 10% critical strike chance. Lasts 20 sec. You may shapeshift in and out of this improved Moonkin Form for its duration.

Starlord

Rank 1: Starsurge and Starfall grant you 2% Haste for 20 sec or until you enter a new Eclipse. Stacks up to 3 times. Gaining a stack does not refresh the duration.

Rank 2: Starsurge and Starfall grant you 4% Haste for 20 sec or until you enter a new Eclipse. Stacks up to 3 times. Gaining a stack does not refresh the duration.

Umbral Intensity

Rank 1: Wrath damage increased by 12%. Starfire damage increased by 12%.

Aetherial Kindling

Rank 1: Casting Starfall extends the duration of active Moonfires and Sunfires by 3.0 sec, up to 28 sec.

Force of Nature

Rank 1: Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. Generates 20 Astral Power.

Stellar Amplification

Rank 1: Starsurge increases the damage the target takes from your periodic effects and Shooting Stars by 16% for 5 sec. Reapplying this effect extends its duration, up to 20 sec. Limit 1.

Radiant Moonlight

Rank 1: New Moon, Half Moon, and Full Moon deal 25% increased damage. Full Moon becomes Full Moon once more before resetting to New Moon. Fury of Elune deals 50% increased damage and its cooldown is reduced by 15 sec.

Balance of All Things

Rank 1: Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 10%, decreasing by 1% every 1 sec.

Rank 2: Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 20%, decreasing by 2% every 1 sec.

Celestial Alignment

Rank 1: Celestial bodies align, maintaining both Eclipses and granting 10% haste for 15 sec.

Sculpt the Stars

Rank 1: The cooldowns of Lunar Eclipse and Solar Eclipse are reduced by 3 sec.

Sundered Firmament

Rank 1: Every other Eclipse creates a Fury of Elune at 25% effectiveness that follows your current target for 8 sec.

Soul of the Forest

Rank 1: Solar Eclipse increases Wrath's Astral Power generation by 40% and Lunar Eclipse increases Starfire's Astral Power generation by 40%.

Orbital Strike

Rank 1: (with Incarnation: Chosen of Elune: Incarnation: Chosen of Elune; otherwise: Celestial Alignment) blasts all enemies in a targeted area for ((2.014 × spell power) × 1) Astral damage and applies Stellar Flare to them. Reduces the cooldown of (with Incarnation: Chosen of Elune: Incarnation: Chosen of Elune; otherwise: Celestial Alignment) by 60 sec. Stellar Flare Burns the target for (0.36 × spell power) Astral damage, and then an additional ((0.175 × spell power) × 12) damage over 24 sec. If dispelled, causes (2.115 × spell power) damage to the dispeller and blasts them upwards. Generates 12 Astral Power.

Whirling Stars

Rank 1: (with Incarnation: Chosen of Elune: Incarnation: Chosen of Elune; otherwise: Celestial Alignment)'s cooldown is reduced by 60 seconds and it has two charges.

Touch the Cosmos

Rank 1: Casting Wrath has a 12% chance to make your next Starsurge or Starfall free. Casting Starfire has a 15% chance to make your next Starsurge or Starfall free.

Eclipse

Rank 1: You may draw the sun and moon into alignment for 15 sec, empowering either your Nature or Arcane spells. Casting Wrath or Starfire changes what mode of Eclipse will be entered, and the two modes of Eclipse share a button and (with Sculpt the Stars: 29; otherwise: 32) sec cooldown. Eclipse (Solar) Nature spells deal 15% additional damage and Wrath damage is increased by 40%. Eclipse (Lunar) Arcane spells deal 15% additional damage and Starfire damage is increased by 40%.

Fury of Elune

Rank 1: (with Guardian Druid: Moonfire damage has a chance to call down a Fury of Elune to follow your target for 3 sec. Fury of Elune Calls down a beam of pure celestial energy, dealing (3000 ÷ 1000 × 2 × (0.1834 × spell power)) Astral damage over 3 sec within its area. Generates (with Guardian Druid: 18 Rage; otherwise: 15 Astral Power) over its duration.; otherwise: Calls down a beam of pure celestial energy that follows the enemy, dealing up to (8 × 2 × (0.1834 × spell power)) Astral damage over 8 sec within its area. Damage reduced on secondary targets. Generates 40 Astral Power over its duration.)

New Moon

Rank 1: Deals (2.584 × spell power) Astral damage to the target and empowers New Moon to become Half Moon. Generates 10 Astral Power.

Shooting Stars

Rank 1: Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (0.68 × spell power) Astral damage and generating 2 Astral Power.

Nature's Balance

Rank 1: While in combat you generate 1 Astral Power every 2 sec. While out of combat your Astral Power rebalances to 50 instead of depleting to empty.

Cosmic Rapidity

Rank 1: Your Moonfire and Sunfire deal damage 13% more frequently, also increasing the rate that Shooting Stars fall.

Rank 2: Your Moonfire and Sunfire deal damage 25% more frequently, also increasing the rate that Shooting Stars fall.

Elune's Guidance

Rank 1: Incarnation: Chosen of Elune Reduces the Astral Power cost of Starsurge by 10, and the Astral Power cost of Starfall by 12. Convoke the Spirits Cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Solar Beam

Rank 1: Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.

Meteorites

Rank 1: Every time Starfall drops a wave of stars, a meteorite also falls on up to 2 targets in its range, each dealing (0.2195 × spell power) Astral damage.

Umbral Embrace

Rank 1: Wrath and Starfire have a 20% chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 75% additional damage.

Power of Goldrinn

Rank 1: Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals ((1.927 × spell power) × 1) Astral damage to the target.

Rattle the Stars

Rank 1: Starsurge and Starfall deal 8% increased damage and their cost is reduced by 10%.

Starweaver

Rank 1: Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free.

Starfire

Rank 1: Call down a burst of energy, causing (0.93 × spell power) Arcane damage to the target, and ((0.93 × spell power) × 70 ÷ 100) Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets.

Starfire

Rank 1: Call down a burst of energy, causing (0.93 × spell power) Arcane damage to the target, and ((0.93 × spell power) × 70 ÷ 100) Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets.

Moonkin Form

Rank 1: Shapeshift into (with Glyph of Stars: Astral Form; otherwise: Moonkin Form), increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.

Lycara's Inspiration

Rank 1: You gain a bonus while in each form inspired by the breadth of your Druidic knowledge: No Form: 4% Magic Damage Cat Form: 4% Stamina Bear Form: 5% Movement Speed Moonkin Form: 3% Area damage taken reduction

Dream of Cenarius

Rank 1: When you take non-periodic damage, you have a chance to cause your next Regrowth to heal for an additional 130%, and to be instant, free, and castable in all forms for 30 sec.

Moonless Night

Rank 1: Your direct damage melee abilities against enemies afflicted by Moonfire cause them to burn for an additional 20% Arcane damage.

Lunar Beam

Rank 1: Summons a beam of lunar light at your target's location, dealing (0.4 × attack power) Arcane damage each second to your target and (0.4 × attack power) to up to 5 other enemies within [value unavailable in this client export] yd. Lunar Beam also increases your mastery by (14 × Mastery)%, and heals you for ((3.5 × attack power) × 8) over 8 sec.

Sundering Roar

Rank 1: Roar with earthshattering ferocity, dealing (2.8 × attack power) Physical damage, and resetting the cooldown of Thrash and allowing it to stack 5 additional times for 12 sec. When Sundering Roar ends, any excess stacks of Thrash immediately deal their remaining damage.

Sudden Ambush

Rank 1: Finishing moves have a 6% chance per combo point spent to increase the direct damage of your next Rake, Shred, or Swipe by 50% and make it critically strike.

Tranquil Mind

Rank 1: Increases Omen of Clarity's chance to activate Clearcasting to 5% and Clearcasting can stack 1 additional time.

Master Shapeshifter

Rank 1: Your abilities are amplified based on your current shapeshift form, granting an additional effect. Wrath, Starfire, and Starsurge deal 30% additional damage and generate [value unavailable in this client export] Mana. Bear Form Ironfur grants 30% additional armor and generates [value unavailable in this client export] Mana. Cat Form Rip, Ferocious Bite, and Maim deal 60% additional damage and generate [value unavailable in this client export] Mana when cast with 5 combo points.

Improved Eclipse

Rank 1: Lunar Eclipse and Solar Eclipse have one additional charge.

Sunfire

Rank 1: A quick beam of solar light burns the enemy (with Improved Sunfire: and all enemies within 8 yards; otherwise: )for (0.212 × spell power) Nature damage and then an additional ((0.184 × spell power) × 9) Nature damage over 18 sec.(with Balance Druid: Generates 0 Astral Power.; otherwise: )

Astral Communion

Rank 1: Increases maximum Astral Power by 20. Entering Eclipse reduces the Astral Power cost of your next Starsurge or Starfall by 15.

Grove Guardians

Rank 1: Casting Swiftmend or Wild Growth summons a Treant that casts Nourish on that target or a nearby ally periodically, healing for ((0.61 × spell power)). Lasts 8 sec.

Wild Synthesis

Rank 1: Grove Guardians, Efflorescence, and your other summons heal for 30% more.

The Light of Elune

Rank 1: Moonfire damage has a chance to call down a Fury of Elune to follow your target for 3 sec. Fury of Elune Calls down a beam of pure celestial energy, dealing (3000 ÷ 1000 × 2 × (0.1834 × spell power)) Astral damage over 3 sec within its area. Generates (with Guardian Druid: 18 Rage; otherwise: 15 Astral Power) over its duration.

Lunation

Rank 1: (with Balance Druid: Your Arcane abilities reduce the cooldown of Fury of Elune by 1.5 sec and the cooldown of New Moon, Half Moon, and Full Moon by 1.0 sec.; otherwise: Lunar Beam's cooldown is reduced by 20 sec.)

Arcane Affinity

Rank 1: All Arcane damage from your spells and abilities is increased by 3%.

The Eternal Moon

Rank 1: Further increases the power of Boundless Moonlight. (with Guardian Druid: Lunar Beam Lunar Beam increases Mastery by an additional (14.5 × Mastery)%, deals 30% increased damage, and lasts 3 sec longer. Fury of Elune The flash of energy now generates 6 Rage and its damage is increased by 50%.; otherwise: Fury of Elune The flash of energy now generates 6 Astral Power and its damage is increased by 50%. Full Moon New Moon and Half Moon now also call down 1 Minor Moons.)

Lunar Insight

Rank 1: Moonfire deals 20% increased damage.(with Guardian Druid: Red Moon deals 30% increased damage.; otherwise: )

Lunar Calling

Rank 1: (with Balance Druid: Starfire deals 120% increased damage to its primary target. Wrath no longer changes your Eclipse ability's mode to Solar Eclipse.; otherwise: Thrash now deals Arcane damage and its damage is increased by 12%.)

Bounteous Bloom

Rank 1: (with Balance Druid: Force of Nature Treants last 4 sec longer.; otherwise: Your Grove Guardians' healing is increased by 30%.)

Power of the Dream

Rank 1: (with Balance Druid: Force of Nature grants an additional stack of Dream Burst.; otherwise: Dream Surge heals 1 additional allies.)

Protective Growth

Rank 1: Your Regrowth protects you, reducing damage you take by 8% while your Regrowth is on you.

Potent Enchantments

Rank 1: (with Balance: Orbital Strike damage increased by 30%, and damage of Stellar Flares it applies increased by 30%. Whirling Stars increases the haste you gain during; otherwise: )(with Balance and Incarnation: Chosen of Elune: Incarnation: Chosen of Elune; otherwise: (with Balance: Celestial Alignment; otherwise: ))(with Balance: by an additional 6%.; otherwise: Reforestation grants Tree of Life for 6 additional sec.)

Grove's Inspiration

Rank 1: Wrath and Starfire damage increased by 10%. Regrowth(with Balance Druid: and Wild Growth; otherwise: , Wild Growth, and Swiftmend) healing increased by 9%.

Stellar Command

Rank 1: (with Balance Druid: Increases the damage of Fury of Elune by 15% and the damage of Full Moon by 25%.; otherwise: Increases the damage of Lunar Beam by 30% and Fury of Elune by 15%.)

Moondust

Rank 1: Enemies affected by Moonfire are slowed by 20%.

Moon Guardian

Rank 1: (with Balance Druid: Moonfire and Starfire generate 2 additional Astral Power.; otherwise: Free automatic Moonfires from Galactic Guardian generate 5 Rage.)

Treants of the Moon

Rank 1: Your (with Balance Druid: Force of Nature treants; otherwise: Grove Guardians) cast Moonfire on nearby targets about once every 6 sec.

Dream Surge

Rank 1: (with Balance Druid: Force of Nature grants 3 charges of Dream Burst, causing your next Wrath or Starfire to explode on the target, dealing ((3.93 × attack power) × (1+0 ÷ 100)) Nature damage to nearby enemies. Damage reduced above 5 targets.; otherwise: When Grove Guardians are summoned, they grow Dream Petals on your target, healing up to 3 nearby allies for (1.464 × spell power).)

Blooming Infusion

Rank 1: Every 5 Regrowths you cast makes your next Wrath, Starfire, or Entangling Roots instant and increases damage it deals by 100%. Every 5 Starsurges (with Balance Druid: or Starfalls; otherwise: )you cast makes your next Regrowth or Entangling roots instant.

Expansiveness

Rank 1: Your maximum mana is increased by 5%(with Balance Druid: and your maximum Astral Power is increased by 20; otherwise: ).

Cenarius' Might

Rank 1: (with Balance Druid: Entering Eclipse increases your haste by 6% for 6 sec; otherwise: Swiftmend healing is increased by 20%).

Durability of Nature

Rank 1: (with Balance: Your Force of Nature treants have 100% increased health.; otherwise: Grove Guardians last 20% longer.)

Power of Nature

Rank 1: (with Balance Druid: Your Force of Nature treants no longer taunt and deal 300% increased melee damage.; otherwise: Your Grove Guardians increase the healing of your Rejuvenation, Efflorescence, and Lifebloom by 10% while active.)

Harmony of the Grove

Rank 1: (with Balance Druid: Each of your Force of Nature treants increases damage your spells deal by 4% while active.; otherwise: Each of your Grove Guardians increases your healing done by 5% while active.)

Atmospheric Exposure

Rank 1: Enemies damaged by (with Balance Druid: Full Moon or Fury of Elune; otherwise: Lunar Beam or Fury of Elune) take 6% increased damage from you for 6 sec.

Boundless Moonlight

Rank 1: (with Guardian Druid: Lunar Beam Lunar Beam now causes you to leech life equal to 12% of all damage dealt to enemies within the beam. Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for (2.1632 × spell power) Astral damage.; otherwise: Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for (2.1632 × spell power) Astral damage. Full Moon (with The Eternal Moon: New Moon and Half Moon call down 1 Minor Moons and; otherwise: )Full Moon calls down 2 Minor Moons that deal (1.885 × spell power) Astral damage and generate 3 Astral Power.)

Ravage

Rank 1: Your auto-attacks have a chance to make your next (with Guardian Druid: Maul; otherwise: Ferocious Bite) become Ravage. (with Guardian Druid: Ravage Slash through your target in a wide arc, dealing (2.72 × attack power) Physical damage to your target and (1.428 × attack power) to all other enemies in front of you.; otherwise: )(with Feral Druid: Ravage Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to (with Incarnation: Avatar of Ashamane: 18.75; otherwise: 25) additional Energy to increase that damage by up to 100%. Hits all other enemies in front of you for reduced damage per combo point spent. 1 point: ((2.0416 × attack power) × 1 ÷ 5) damage, ((0.8446 × attack power) × 1 ÷ 5) in an arc 2 points: ((2.0416 × attack power) × 2 ÷ 5) damage, ((0.8446 × attack power) × 2 ÷ 5) in an arc 3 points: ((2.0416 × attack power) × 3 ÷ 5) damage, ((0.8446 × attack power) × 3 ÷ 5) in an arc 4 points: ((2.0416 × attack power) × 4 ÷ 5) damage, ((0.8446 × attack power) × 4 ÷ 5) in an arc 5 points: ((2.0416 × attack power) × 5 ÷ 5) damage, ((0.8446 × attack power) × 5 ÷ 5) in an arc; otherwise: )

Wildshape Mastery

Rank 1: Ironfur and Frenzied Regeneration persist in Cat Form.(with without Guardian: When transforming from Bear to Cat Form, you retain 80% of your Bear Form armor and health for 6 sec.; otherwise: ) For 6 sec after entering Bear Form, you heal for 10% of damage taken over 8 sec.

Bestial Strength

Rank 1: (with Feral Druid: Ferocious Bite and Rampant Ferocity damage increased by 10% and Primal Wrath's direct damage increased by 60%.; otherwise: Maul and Raze damage increased by 10%.)

Wildpower Surge

Rank 1: (with Brutal Slash: Shred and Brutal Slash; otherwise: (with Feral Druid: Shred and Swipe; otherwise: ))(with Feral Druid: grant Ursine Potential. When you have 8 stacks, the next time you transform into Bear Form, your next Mangle deals 50% increased damage or your next Swipe deals 50% increased damage. Either generates 15 extra Rage.; otherwise: Mangle grants Feline Potential. When you have 6 stacks, the next time you transform into Cat Form, gain 5 combo points and your next Ferocious Bite or Rip deals 50% increased damage for its full duration.)

Empowered Shapeshifting

Rank 1: Frenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 6%. Shred and (with Brutal Slash: Brutal Slash; otherwise: Swipe) damage increased by 10%. Mangle damage increased by 25%.

Claw Rampage

Rank 1: During Berserk, (with Guardian: Mangle, Thrash; otherwise: Shred), and (with Brutal Slash: Brutal Slash; otherwise: Swipe) have a 20% chance to make your next (with Guardian Druid: Maul; otherwise: Ferocious Bite) become Ravage.

Tear Down the Mighty

Rank 1: (with Feral: Damage dealt by Chomp and; otherwise: )(with (Feral and without Frantic Frenzy): Feral Frenzy; otherwise: (with Feral: Frantic Frenzy; otherwise: ))(with Feral: increased by 25%; otherwise: The cooldown of Sundering Roar is reduced by 15 sec).

Strike for the Heart

Rank 1: (with Feral: Shred, Swipe, and Rake damage increased by 10% and their critical strike chance is increased by 5%.; otherwise: Mangle damage increased by 10% and its critical strike chance is increased by 10%.) (with Guardian: Mangle heals you for 5% of maximum health.; otherwise: )

Pack's Endurance

Rank 1: Stampeding Roar's duration is increased by 25%.

Aggravate Wounds

Rank 1: Every (with Guardian Druid: Maul, Raze, Mangle, Thrash, or Swipe; otherwise: )(with Feral Druid: attack with an Energy cost that; otherwise: ) you cast extends the duration of your Dreadful Wounds by 0.6 sec, up to 8 additional sec.

Fount of Strength

Rank 1: Your maximum Energy and Rage are increased by 20. Frenzied Regeneration also increases your maximum health by 10%.

Exacerbating Wounds

Rank 1: Your Dreadful Wounds increase the damage afflicted enemies take from your Bleed damage over time effects by (with Feral: 8; otherwise: 15)%.

Dreadful Wound

Rank 1: Ravage also inflicts a Bleed that causes (with Feral Druid: (0.504 × attack power); otherwise: (1 × attack power)) damage over 6 sec and saps its victims' strength, reducing damage they deal to you by (with Feral Druid: 4; otherwise: 15)%. Dreadful Wound is not affected by Circle of Life and Death. (with Feral Druid: If a Dreadful Wound benefiting from Tiger's Fury is re-applied, the new Dreadful Wound deals damage as if Tiger's Fury was active.; otherwise: )

Wildstalker's Power

Rank 1: Rip and Ferocious Bite damage increased by 5%. Rejuvenation(with Restoration Druid: , Efflorescence, and Lifebloom; otherwise: ) healing increased by 10%.

Entangling Vortex

Rank 1: Enemies pulled into Ursol's Vortex are rooted in place for 3 sec. Damage may cancel the effect.

Strategic Infusion

Rank 1: (with Feral Druid: Tiger's Fury and attacking from Prowl increase; otherwise: Attacking from Prowl increases) the chance for Shred, Rake, and (with Brutal Slash: Brutal Slash; otherwise: Swipe) to critically strike by 8% for 6 sec. Your periodic heals have a 4% increased chance to critically heal.

Lethal Preservation

Rank 1: When you remove an effect with Soothe or (with Nature's Cure: Nature's Cure; otherwise: Remove Corruption), gain a combo point and heal for 4% of your maximum health. If you are at full health an injured party or raid member will be healed instead.

Bond with Nature

Rank 1: Healing you receive is increased by 4%.

Thriving Growth

Rank 1: Rip and Rake damage has a chance to cause Bloodseeker Vines to grow on the victim, dealing ((0.325 × attack power) × 3) Bleed damage over 6 sec. (with Feral Druid: Wild Growth and Regrowth; otherwise: Wild Growth, Regrowth, and Efflorescence) healing has a chance to cause Symbiotic Blooms to grow on the target, healing for ((0.732 × spell power) × 3) over 6 sec. Multiple instances of these can overlap.

Vigorous Creepers

Rank 1: Bloodseeker Vines increase the damage your abilities deal to affected enemies by 4%. Symbiotic Blooms increase the healing your spells do to affected targets by 20%.

Implant

Rank 1: (with Feral Druid: When you gain or lose Tiger's Fury, your next single-target melee ability causes a Bloodseeker Vine to grow on the target for 4 sec.; otherwise: Casting Swiftmend or Wild Growth causes a Symbiotic Bloom to grow on a target for 6 sec.)

Twin Sprouts

Rank 1: When Bloodseeker Vines or Symbiotic Blooms grow, they have a 30% chance to cause another growth of the same type to immediately grow on a valid nearby target.

Hunt Beneath the Open Skies

Rank 1: Damage and healing while in Cat Form increased by 3%. Moonfire and Sunfire damage increased by 10%.

Patient Custodian

Rank 1: Your (with Feral: Bleeds and other damage over time; otherwise: heal over time) effects are (with Feral: 10; otherwise: 6)% more effective.

Root Network

Rank 1: Each active Bloodseeker Vine increases the damage your abilities deal by 2%. Each active Symbiotic Bloom increases the healing of your spells by 2%.

Resilient Flourishing

Rank 1: Bloodseeker Vines and Symbiotic Blooms last 2 additional sec. When a target afflicted by Bloodseeker Vines dies, the vines jump to a valid nearby target for their remaining duration.

Glistening Fur

Rank 1: Bear Form and Moonkin Form reduce Arcane damage taken by 6% and all other magic damage taken by 3%.

Astral Insight

Rank 1: (with Balance Druid: Incarnation: Chosen of Elune; otherwise: Incarnation: Guardian of Ursoc) increases Arcane damage from spells and abilities by 10% while active. Increases the duration and number of spells cast by Convoke the Spirits by 25%.

Control of the Dream

Rank 1: Time elapsed while your major abilities are available to be used or at maximum charges is subtracted from that ability's cooldown after the next time you use it, up to 15 seconds. Affects (with Restoration Druid: Nature's Swiftness, Incarnation: Tree of Life,; otherwise: Force of Nature,) (with Restoration Druid: ; otherwise: (with Incarnation: Chosen of Elune: Incarnation: Chosen of Elune,; otherwise: Celestial Alignment,))and Convoke the Spirits.

Early Spring

Rank 1: (with Balance Druid: Force of Nature cooldown reduced by 15 sec.; otherwise: Swiftmend and Wild Growth cooldowns reduced by 1 sec.)

Harmonious Constitution

Rank 1: Your Regrowth's healing to yourself is increased by 35%.

Flower Walk

Rank 1: During Barkskin your movement speed is increased by 10% and every second flowers grow beneath your feet that heal up to 3 nearby injured allies for (0.2 × spell power).

Elune's Chosen

Rank 1: Elune's Chosen dedicate themselves to the Moon Goddess and are granted her connection to the moon and stars. Their abilities are infused with astral might and they can call down potent lunar magics.

Wildstalker

Rank 1: Wildstalkers live amongst the remote wilds, hunting to perpetuate the cycle of life and death and destroy those who would despoil nature and using their healing powers to restore life to barren spaces.

Druid of the Claw

Rank 1: Druids of the Claw are masters of their mighty animal forms. When they transform into cats or bears, they become ferocious combatants and protectors of the wild.

Wildstalker

Rank 1: Wildstalkers live amongst the remote wilds, hunting to perpetuate the cycle of life and death and destroy those who would despoil nature and using their healing powers to restore life to barren spaces.

Keeper of the Grove

Rank 1: Keepers of the Grove take inspiration from Cenarius' mighty children to protect the balance of nature and safeguard the Dream. They channel the power of the Dream to strengthen their spells and summon empowered treants to protect their allies and crush their enemies.

Keeper of the Grove

Rank 1: Keepers of the Grove take inspiration from Cenarius' mighty children to protect the balance of nature and safeguard the Dream. They channel the power of the Dream to strengthen their spells and summon empowered treants to protect their allies and crush their enemies.

Druid of the Claw

Rank 1: Druids of the Claw are masters of their mighty animal forms. When they transform into cats or bears, they become ferocious combatants and protectors of the wild.

Elune's Chosen

Rank 1: Elune's Chosen dedicate themselves to the Moon Goddess and are granted her connection to the moon and stars. Their abilities are infused with astral might and they can call down potent lunar magics.

Elune's Grace

Rank 1: Using Wild Charge while in Bear Form or Moonkin Form incurs a 3 sec shorter cooldown.

Symbiotic Relationship

Rank 1: Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed.

Ursine Vigor

Rank 1: For 4 sec after shifting into Bear Form, your health and armor are increased by 15%.

Gift of the Wild

Rank 1: Mark of the Wild is 100% more effective on yourself.

Oakskin

Rank 1: Survival Instincts and Barkskin reduce damage taken by an additional 10%.

Matted Fur

Rank 1: When you use Barkskin or Survival Instincts, absorb (1875 ÷ 100 × attack power × (1+Versatility damage bonus fraction)) damage for 15 sec.

Rank 2: When you use Barkskin or Survival Instincts, absorb (3750 ÷ 100 × attack power × (1+Versatility damage bonus fraction)) damage for 15 sec.

Starlight Conduit

Rank 1: Wrath, Starsurge, and Starfire damage increased by 5%. (with without Balance Druid: Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.; otherwise: )

Hail of Stars

Rank 1: Casting a free Starsurge or Starfall grants Solstice for 3 sec.

Celestial Fire

Rank 1: Moonfire, Sunfire, and Shooting Stars damage increased by 10%.

Wild Mushroom

Rank 1: Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing (3.187 × spell power) Nature damage and then an additional ((0.36 × spell power) × 5) Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit.

Improved Swiftmend

Rank 1: Swiftmend healing increased by 30%.

Abundance

Rank 1: While you have at least 5 Rejuvenations active, Regrowth's cost is reduced by 60% and critical chance is increased by 60%.

Circle of the Heavens

Rank 1: Magical damage dealt by your spells increased by (with Restoration Druid: 25; otherwise: 5)%.

Circle of the Wild

Rank 1: Physical damage dealt by your abilities increased by (with Restoration Druid: 25; otherwise: 5)%.

Aessina's Renewal

Rank 1: When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds.

Incessant Tempest

Rank 1: Reduces the cooldown of Typhoon by 5 sec.

Gale Winds

Rank 1: Increases Typhoon's radius by 20% and its range by 5 yds.

Lore of the Grove

Rank 1: Moonfire and Sunfire damage increased by 10%.

Instincts of the Claw

Rank 1: Ferocious Bite and Maul damage increased by 8%.

Perfectly-Honed Instincts

Rank 1: Well-Honed Instincts can trigger up to once every 90 sec.

Cyclone

Rank 1: Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 5 sec. Only one target can be affected by your Cyclone at a time.

Light of the Sun

Rank 1: Reduces the remaining cooldown on Solar Beam by 15 sec when it interrupts the primary target.

Ursol's Vortex

Rank 1: Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.

Improved Nature's Cure

Rank 1: Nature's Cure additionally removes all Curse and Poison effects.

Improved Barkskin

Rank 1: Barkskin's duration is increased by 4 sec.

Omen of Clarity

Rank 1: Your healing over time from Lifebloom has a 4% chance to cause a Clearcasting state, making your next (with [condition unavailable in this client export]: ([value unavailable in this client export]+1) Regrowths; otherwise: Regrowth) cost no mana.

Lifetreading

Rank 1: Efflorescence healing increased by 25%, and it now automatically grows beneath your Lifebloom target's feet.

Orbit Breaker

Rank 1: Every 30 th Shooting Star calls down a Full Moon at 50% effectiveness upon its target.

Harmony of the Heavens

Rank 1: Starsurge or Starfall increase your current Eclipse's Arcane or Nature damage bonus by an additional 2%, up to 6%.

Denizen of the Dream

Rank 1: Your Moonfire and Sunfire have a chance to summon a Faerie Dragon to assist you in battle for 30 sec.

Meteor Storm

Rank 1: Starfall deals its damage 100% faster.

Frantic Frenzy

Rank 1: Unleash a furious frenzy, flickering to nearby targets in front of you 5 times and clawing all enemies around them for (0.155 × attack power) Physical damage and an additional ((0.3108 × attack power) × 6 ÷ 2) Bleed damage over 6 sec. Awards 5 combo points.

Chomp

Rank 1: Chomp your target, causing (11.7 × attack power) Physical damage. Chomp critical strikes deal 3 times normal damage. Chomp can only be used when you fall below 30% Energy or for 2 seconds afterward.

Red Moon

Rank 1: Channel the power of the enraged moon to deal ((0.8 × spell power) × 8) Arcane damage to your target over 8 sec. Casting Mangle extends its duration by 1.0 sec and generates 8 Rage.

Ward of the Forest

Rank 1: Barkskin increases your maximum health by 20%, but its duration is reduced by 40%.

Waking Nightmare

Rank 1: Awaken memories of past conflicts, causing a Dread Shade to take form nearby. While active, shades slowly travel toward your target, dealing (0.7 × attack power) Nature damage to nearby enemies and mirroring your Thrash casts.

Harnessed Rage

Rank 1: Mangle has 1 additional charges and when Maul is cast at 80 Rage or above its chance to activate Gore is increased by 100%.

Gift of an Ancient Guardian

Rank 1: Ironfur increases your Mastery by 5%.

Gory Fur

Rank 1: Ironfur has a 20% chance to make your next (with Raze: Raze; otherwise: Maul) or Ravage free. (with Raze: Raze; otherwise: Maul) and Ravage have a 10% chance to make your next Ironfur free.

Infected Wounds

Rank 1: Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 sec.

Ursoc's Endurance

Rank 1: Increases the duration of Barkskin and Ironfur by 2.0 sec.

Guardian of Elune

Rank 1: Mangle increases the duration of your next Ironfur by 3 sec, or the healing of your next Frenzied Regeneration by 20%.

Brambles

Rank 1: Sharp brambles protect you, absorbing and reflecting up to (0.25 × attack power) damage from each attack. While Barkskin is active, the brambles also deal (0.075 × attack power) Nature damage to all nearby enemies every 1 sec.

Spirit of the Thicket

Rank 1: (with Restoration: Ironbark summons a Dryad to channel a beam of pure nature onto your target, healing them for ((7.32 × spell power) × 6) over 6 sec.; otherwise: Your Starfall damage is increased by 18% and your Starsurge damage is increased by 8%.)

Dryad's Dance

Rank 1: (with Restoration: Dryads cause Swiftmend to cool down 25% faster.; otherwise: Dryads cause most of your Astral power generation to be increased by 10%.)

Sylvan Beckoning

Rank 1: (with Balance: Entering an Eclipse summons a Dryad to assist you for 8 sec, casting Starsurge dealing (1.5 × spell power) Astral damage and Starfall at 250% effectiveness.; otherwise: Your periodic heals have a chance to empower your next Swiftmend to summon a Dryad to assist you, casting Tranquility at 10% effectiveness and Regrowth to heal (6.58507 × spell power) damage onto your lowest health ally.)

Rampancy

Rank 1: (with Feral: Bloodseeker Vines; otherwise: Symbiotic Blooms) have a (with Feral: 30; otherwise: 20)% chance to trigger Bursting Growth every 2 sec at 100% effectiveness.

Bursting Growth

Rank 1: When Bloodseeker Vines expire or you use Ferocious Bite on their target they explode in thorns, dealing (1 × attack power) physical damage to nearby enemies. Damage reduced above 5 targets. When Symbiotic Blooms expire or you cast Rejuvenation on their target flowers grow around their target, healing them and up to 3 nearby allies for (0.4209 × spell power).

Green Thumb

Rank 1: The rate at which (with Feral: Bloodseeker Vines; otherwise: Symbiotic Blooms) grow is increased by 20%.

Bask in Moonlight

Rank 1: (with Balance: Starsurge damage increased by 5%. Starfall damage increased by 10%.; otherwise: (with Raze: Raze; otherwise: Maul)) (with Guardian: damage increased by 10%. Lunar Beam's damage dealt to its primary target increased by 30%.; otherwise: )

Penumbral Swell

Rank 1: (with Balance: Lunar Eclipse increases Arcane damage by an additional 3%; otherwise: Lunar Beam increases Arcane damage you deal by 10% while it is active).

Star Cascade

Rank 1: (with Balance: Gaining Astral Power with Starfire; otherwise: Thrash) has a (with Balance: 30; otherwise: 50)% chance to launch a Starsurge at a victim at (with Balance: 50; otherwise: 120)% effectiveness.

Twin Claw

Rank 1: You have a (with Feral: 16; otherwise: 18)% chance to follow up any single target melee ability(with Guardian: or Raze; otherwise: ) with a Twin Claw, dealing (with Feral: (3 × attack power); otherwise: (3.4 × attack power)) Physical damage and generating (with Feral: 3 Energy; otherwise: 5 Rage).

Limb from Limb

Rank 1: Your auto-attacks are 30% more likely to make your next (with Feral: Ferocious Bite; otherwise: (with Raze: Raze; otherwise: Maul)) become Ravage.

Ruthless Aggression

Rank 1: Ravage increases your auto-attack speed by 35% for 6 sec.

Killing Strikes

Rank 1: Ravage increases your Agility by 8% and the armor granted by Ironfur by 20% for 8 sec. Your first (with Feral Druid: Tiger's Fury; otherwise: Mangle) after entering combat makes your next (with Feral Druid: Ferocious Bite; otherwise: Maul) become Ravage.

Dream Guide

Rank 1: When you take non-periodic damage, you have a chance to gain a charge of Dream Guide. When you or a nearby ally drops below 40% health, you consume a charge of Dream Guide to automatically cast Regrowth on them. This Regrowth heals for an additional 100%.

Elune's Challenge

Rank 1: When you exit Eclipse with less than 40 Astral Power, Wrath and Starfire's cast times are reduced by 20% for 15 sec or until you enter an Eclipse.

Nature's Grace

Rank 1: When Eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 30%.

Ascendant Eclipses

Rank 1: Activating an Eclipse also launches Solar or Lunar Bolts at enemies within 40 yds that always critically strike. Solar Bolt Entering Solar Eclipse launches a Solar Bolt at 1 enemies that deals (6.325 × spell power) Nature damage. Lunar Bolt Entering Lunar Eclipse launches 3 Lunar Bolts at enemies that deal (1 × spell power) Arcane damage to them and nearby targets. Deals reduced damage beyond 5 targets.

Ascendant Eclipses

Rank 1: Your critical strikes dealt during an Eclipse cause their victims to languish for an additional 10% of damage dealt for 8 sec.

Rank 2: Your critical strikes dealt during an Eclipse cause their victims to languish for an additional 20% of damage dealt for 8 sec.

Ascendant Eclipses

Rank 1: Activating an Eclipse makes your next Wrath or Starfire instant. The first 3 Starsurges or Starfalls you cast during each Eclipse deal 20% increased damage.

Everbloom

Rank 1: Lifebloom bursts into a Blooming Frenzy when you cast Swiftmend, causing it to bloom 3 times in rapid succession.

Everbloom

Rank 1: 24% of Lifebloom's final bloom heals up to 5 injured allies within 40 yds.

Rank 2: 48% of Lifebloom's final bloom heals up to 5 injured allies within 40 yds.

Everbloom

Rank 1: Lifebloom stacks every 5 sec, stacking up to 3 times.

Unseen Predator

Rank 1: Tiger's Fury causes you to perform an Unseen Attack for maximum damage after your next 2 combo point generating attacks. Rip and Unseen Attack damage increased by 30%.

Unseen Predator

Rank 1: Unseen Attacks increase your damage done by 8% for 1 sec per combo point spend to trigger it. Additional applications extend this effect.

Rank 2: Unseen Attacks increase your damage done by 15% for 1 sec per combo point spend to trigger it. Additional applications extend this effect.

Unseen Predator

Rank 1: When you Ferocious Bite, you have a 15% chance per combo point spent to flicker to an enemy within 30 yds and deliver an Unseen Attack. Unseen Attack damage is reduced if less than 5 combo points and 50 Energy are spent on Ferocious Bite. Unseen Slash Slash the target, dealing (0.657 × attack power) Physical damage and an additional ((0.46 × attack power) × 6 ÷ 2) Bleed damage over 6 sec. If this effect is reapplied, any remaining damage is added to the new Bleed. Unseen Swipe Swipe nearby targets, dealing (1.8875 × attack power) Physical damage. Damage reduced beyond 5 targets.

Wild Guardian

Rank 1: When a spirit is awakened, the cooldowns of Thrash and Mangle are reset, and they deal 30% increased damage while the spirit is with you. Each time a spirit attacks, you generate 8 additional Rage. After casting (with Incarnation: Guardian of Ursoc: Incarnation: Guardian of Ursoc; otherwise: Berserk), gain 1 charges of Wild Guardian: Wild Guardian: Your next cast of (with Raze]: Raze; otherwise: Maul) or Ravage is guaranteed to awaken a spirit.

Wild Guardian

Rank 1: Mangle, (with Raze: Raze; otherwise: Maul) and Ravage deal [value unavailable in this client export]% additional Nature damage over 12 sec. Your Mastery is increased by 3%.

Rank 2: Mangle, (with Raze: Raze; otherwise: Maul) and Ravage deal 40% additional Nature damage over 12 sec. Your Mastery is increased by 6%.

Wild Guardian

Rank 1: Spending Rage has a 10% chance to awaken a guardian spirit for 8 sec, which attacks a nearby enemy for (3 × attack power) when you cast Thrash or Mangle.

Prosperity

Rank 1: Swiftmend now has 2 charges.

Verdant Infusion

Rank 1: Swiftmend no longer consumes a heal over time effect.

Cultivation

Rank 1: When Rejuvenation heals a target below 30% health, they are instantly healed for (0.305 × spell power).

Rank 2: When Rejuvenation heals a target below 60% health, they are instantly healed for (0.305 × spell power).