Midnight
Game versionMidnight 12.1.5
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World of Warcraft: Midnight · 12.1.5

Priest talent calculator

Specialization

Plan your Priest talents in World of Warcraft: Midnight 12.1.5. Compare ranks and requirements, explore talent trees, save your build and share a link.

Talent names keep their canonical English names. Descriptions use available translations, with English text when a translation is unavailable. · 12.1.5.70575

Some values are unavailable in this dataset. Descriptions mark them explicitly instead of displaying unverified numbers.

Talent calculator

Voidform

Rank 1: Bombards your target with a Void Volley and twists your Shadowform with void magic, increasing your spell damage by 20% for 20 sec. During Voidform, Void Volley replaces this spell and can be used up to 3 times. Void Volley Releases a volley of pure void energy, firing 10 bolts at your target and 1 bolts at all enemies within 10 yards of your target for (0.9544 × spell power) Shadow damage. Generates 10 Insanity.

Divine Image

Rank 1: Your Holy Words summon an image of a Naaru at your side. For 9 sec, whenever you cast a healing or damaging spell, the Naaru will cast a similar spell. If an image has already been summoned, that image is empowered instead.

Lasting Words

Rank 1: Holy Word: Serenity applies 12 sec of Renew to its target. (with Ultimate Serenity: Ultimate Serenity; otherwise: Holy Word: Sanctify) applies (with Preemptive Care: 6.0; otherwise: 6) sec of Renew to allies it heals. Renew Fill the target with faith in the light, healing for (with Preemptive Care: (((0.60928 × spell power) × 5) × 12000 ÷ 15000 ÷ (1+40 ÷ 100)); otherwise: (((0.60928 × spell power) × 5) × 12000 ÷ 15000)) over 12 sec.

Dispel Magic

Rank 1: Dispels Magic on the enemy target, removing 1 beneficial Magic effects.

Dominate Mind

Rank 1: Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings(with Id: ; otherwise: or players). This spell shares diminishing returns with other disorienting effects.

Deathspeaker

Rank 1: Shadow Word: Death damage increased by 25%. Shadow Word: Death gains its damage and talent bonuses against targets below 35% health instead of 20%.

Subservient Shadows

Rank 1: Summoned minions last 20% longer and deal an additional 15% damage.

Insidious Ire

Rank 1: While you have Shadow Word: Pain, Shadow Word: Madness, and Vampiric Touch active on the same target, your Mind Blast, Void Torrent, Mind Flay, and Void Volley deal 13% more damage.

Rank 2: While you have Shadow Word: Pain, Shadow Word: Madness, and Vampiric Touch active on the same target, your Mind Blast, Void Torrent, Mind Flay, and Void Volley deal 25% more damage.

Spectral Horrors

Rank 1: Shadow Apparitions deal 30% increased damage to targets affected by your Shadow Word: Madness.

Power Word: Barrier

Rank 1: Summons a holy barrier to protect all allies at the target location for 10 sec, reducing all damage taken by 20% and preventing damage from delaying spellcasting.

Eternal Barrier

Rank 1: Power Word: Shield absorbs 20% additional damage and lasts 5 sec longer.

Purge the Wicked

Rank 1: Holy damage increased by 10%.

Shadow Mend

Rank 1: Flash Heal is upgraded to Shadow Mend, a stronger heal with a higher mana cost. Shadow Mend: Wraps an ally in shadows which heal for (8.74 × spell power), but at a price. The ally will take ((8.74 × spell power) ÷ 20) damage every 1 sec, until they have taken ((8.74 × spell power) ÷ 2) total damage from all sources, or leave combat.

Blaze of Light

Rank 1: The damage of Smite and Penance is increased by 8%, and Penance increases or decreases your target's movement speed by 25% for 2 sec.

Rank 2: The damage of Smite and Penance is increased by 15%, and Penance increases or decreases your target's movement speed by 50% for 2 sec.

Greater Smite

Rank 1: Casting Smite increases the damage of Smite by 25%, stacking 2 times. Lasts 4 sec.

Shadowfiend

Rank 1: Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health. Shadowfiend Summons a Shadowfiend to attack your target for 5 sec.(with Shadow: Generates 1 Insanity each time the Shadowfiend attacks.; otherwise: Generates 0.5% mana each time the Shadowfiend attacks.)

Archangel

Rank 1: Evangelism increases your healing and absorption effects by 15% for 18 sec.

Borrowed Time

Rank 1: Casting Power Word: Shield increases your Haste by 5% for 4 sec.

Rank 2: Casting Power Word: Shield increases your Haste by 10% for 4 sec.

Weal and Woe

Rank 1: Your Penance bolts increase the absorb of your next Power Word: Shield by [value unavailable in this client export]%. Stacks up to 10 times.

Castigation

Rank 1: Penance fires one additional bolt of holy light over its duration.

Evangelism

Rank 1: Immediately Power Word: Radiance your target at 150% effectiveness, and causes your next 2 casts of Power Word: Radiance to be instant cast with 40% reduced mana cost.

Pain and Suffering

Rank 1: Increases the damage of Shadow Word: Pain by 15% and increases its duration by 2 sec.

Rank 2: Increases the damage of Shadow Word: Pain by 30% and increases its duration by 4 sec.

Encroaching Shadows

Rank 1: Shadow Word: Pain Spreads to (with Revel in Darkness: 2 nearby enemies; otherwise: a nearby enemy) when you cast Penance on the target.

Revel in Darkness

Rank 1: Shadow Word: Pain deals 5% additional damage and spreads to 1 additional targets when you cast Penance to its target.

Shadow Tap

Rank 1: Mind Blast deals 150% increased damage, but costs 40% more mana.

Occultist

Rank 1: Shadow damage and healing done increased by 15%.

Abyssal Reverie

Rank 1: Atonement heals for 5% more when activated by Shadow spells.

Rank 2: Atonement heals for 10% more when activated by Shadow spells.

Expiation

Rank 1: Mind Blast and Shadow Word: Death consume 1 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.

Rank 2: Mind Blast and Shadow Word: Death consume 2 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.

Searing Light

Rank 1: Your Penance bolts sear the enemy, dealing 20% of its damage over 8 sec.

Pain Suppression

Rank 1: Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.

Protector of the Frail

Rank 1: Pain Suppression gains an additional charge. Power Word: Shield reduces the cooldown of Pain Suppression by 3 sec.

Pain Transformation

Rank 1: Pain Suppression also heals your target for 15% of their maximum health and applies Atonement.

Shield Discipline

Rank 1: When your Power Word: Shield is completely absorbed, you restore 0.5% of your maximum mana.

Holy Ray

Rank 1: Each successive Penance bolt during a channel deals 5% increased damage and healing.

Enduring Luminescence

Rank 1: Reduces the cast time of Power Word: Radiance by 30% and causes it to apply Atonement at an additional 10% of its normal duration.

Bright Pupil

Rank 1: Reduces the cooldown of Power Word: Radiance by 3 sec.

Light's Promise

Rank 1: Power Word: Radiance gains an additional charge.

Power Word: Radiance

Rank 1: A burst of light heals the target and 4 injured allies within 40 yards for (5.75 × spell power), and applies Atonement for 60% of its normal duration.

Atonement

Rank 1: Power Word: Shield, Flash Heal, Shadow Mend, Plea, and Power Word: Radiance apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 46% of the damage done. Healing is reduced when healing more than 5 targets. Healing increased by 40% when not in a raid.

Power of the Dark Side

Rank 1: Shadow Word: Pain has a chance to empower your next Penance with Shadow, increasing its effectiveness by 30%.

Dark Indulgence

Rank 1: Mind Blast has a 100% chance to grant Power of the Dark Side and deals 20% additional damage.

Painful Punishment

Rank 1: Each Penance bolt extends the duration of Shadow Word: Pain on enemies hit by 1.5 sec.

Lenience

Rank 1: Atonement reduces damage taken by 2%.

Divine Procession

Rank 1: Smite extends the duration of an active Atonement by 2.0 sec.

Harsh Discipline

Rank 1: Power Word: Radiance causes your next Penance to fire 1 additional bolts, stacking up to 2 charges.

Rank 2: Power Word: Radiance causes your next Penance to fire 2 additional bolts, stacking up to 2 charges.

Inner Focus

Rank 1: Flash Heal, Shadow Mend, Power Word: Shield, Penance, and Power Word: Radiance have a 20% increased chance to critically heal.

Divine Aegis

Rank 1: Direct critical heals create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.

Holy Celerity

Rank 1: Reduces the cooldown of your Holy Words by 15 sec.

Lightweaver

Rank 1: Flash Heal reduces the cast time of your next Prayer of Healing within 20 sec by 30% and increases its healing done by 18%. Can accumulate up to 4 charges.

Dispersing Light

Rank 1: 5% of healing done with Flash Heal is replicated to 4 injured allies within 40 yards.

Radiant Plea

Rank 1: Increases Prayer of Mending healing by 15%.

Burning Vehemence

Rank 1: Increases the damage of Holy Fire by 30%. Holy Fire deals 75% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.

Epiphany

Rank 1: Your Holy Words have a 25% chance to cause your next cast of Prayer of Mending to ignore its cooldown.

Desperate Times

Rank 1: Increases healing by 10% on friendly targets at or below 50% health.

Rank 2: Increases healing by 20% on friendly targets at or below 50% health.

Miracle Worker

Rank 1: Holy Word: Serenity(with a?Ultimate Serenity: gains; otherwise: and Holy Word: Sanctify gain) an additional charge.

Prismatic Echoes

Rank 1: Increases the healing done by your Mastery: Echo of Light by 8% and your Renew by 20%.

Rank 2: Increases the healing done by your Mastery: Echo of Light by 15% and your Renew by 40%.

Ultimate Serenity

Rank 1: Increases the healing done by Holy Word: Serenity by 10% and causes it to heal 4 nearby injured allies within 40 yards for 15% of its healing done. Talents that affect Holy Word: Sanctify instead affect Holy Word: Serenity.

Seraphic Crescendo

Rank 1: Reduces the cooldown of Divine Hymn by 60 sec.

Apotheosis

Rank 1: (with Miracle Worker: Gain a charge; otherwise: Reset the cooldown) of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 200% and reducing their cost by 70%.

Say Your Prayers

Rank 1: Prayer of Mending has a 15% chance to not consume a charge when it jumps to a new target.

Prayers of the Virtuous

Rank 1: Prayer of Mending jumps 2 additional times.

Divine Service

Rank 1: Prayer of Mending heals 4% more for each bounce remaining.

Enlightenment

Rank 1: You regenerate mana 25% faster.

Censure

Rank 1: Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.

Voice of Harmony

Rank 1: Prayer of Mending (with S120517 and ?Ultimate Serenity: and creating a Halo; otherwise: )reduces the cooldown of Holy Word: Serenity by 4 sec. (with S120517 and !?Ultimate Serenity: Creating a Halo reduces the cooldown of Holy Word: Sanctify by 4 sec.; otherwise: )Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.

Divine Hymn

Rank 1: Heals all party or raid members within 40 yards for (5 × (5.6088 × spell power)) over 5 sec. Each heal increases all targets' healing taken by 4% for 15 sec, stacking. You gain Guardian Spirit while channeling Divine Hymn. Healing reduced beyond 5 targets.

Uplifting Words

Rank 1: Increases the critical strike chance of your Holy Word: Serenity(with Ultimate Serenity: ; otherwise: and Holy Word: Sanctify) by 10%.

Efficient Prayers

Rank 1: Reduces the mana cost of Prayer of Healing by 15%.

Angelic Touch

Rank 1: Your healing spells critically strike for 220% of healing done instead of the usual 200%.

Crisis Management

Rank 1: Increases the critical strike chance of Flash Heal and Prayer of Healing by 15%.

Light of the Naaru

Rank 1: The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.

Rank 2: The cooldowns of your Holy Words are reduced by an additional 20% when you cast the relevant spells.

Cosmic Ripple

Rank 1: When Holy Word: Serenity (with Ultimate Serenity: finishes its; otherwise: or Holy Word: Sanctify finish their) cooldown, you emit a burst of light that heals up to 5 injured targets within 40 yards for (1.22693 × spell power).

Holy Word: Sanctify

Rank 1: Releases miraculous light at a target location, healing up to 5 allies within 10 yds for (6.01321 × spell power). Cooldown reduced by 6 sec when you cast Prayer of Healing.

Prayer of Healing

Rank 1: A powerful prayer that heals your target and 4 injured allies within 40 yards for (5.78742 × spell power).

Prayerful Litany

Rank 1: The primary target of Prayer of Healing is healed for 125% more.

Healing Focus

Rank 1: Reduces the mana cost of Flash Heal by 15%.

Afterlife

Rank 1: Increases the duration of Spirit of Redemption by 50% and the range of its spells by 50%.

Restitution

Rank 1: After Spirit of Redemption expires, you will revive at up to 100% health, based on your healing done during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 600 sec.

Guardian Spirit

Rank 1: Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health. Castable while stunned. Cannot save the target from massive damage.

Holy Word: Serenity

Rank 1: Perform a miracle, healing an ally for (21.4493 × spell power). Cooldown reduced by 6 sec when you cast Flash Heal(with Ultimate Serenity: or Prayer of Healing; otherwise: ).

Holy Word: Chastise

Rank 1: Chastises the target for (3.85749 × spell power) Holy damage and (with Censure: stuns; otherwise: incapacitates) them for 4 sec.(with Serendipity: Cooldown reduced by 4 sec when you cast Smite or Holy Nova.; otherwise: )

Empyreal Blaze

Rank 1: Holy Word: Chastise causes your next 2 casts of Holy Fire to be instant, cost no mana, and incur no cooldown. Refreshing Holy Fire on a target now extends its duration by 7 sec.

Light's Resurgence

Rank 1: Your Prayer of Mending has a 12% chance to leave a Renew on each target it heals. Renew Fill the target with faith in the light, healing for ((0.60928 × spell power) × 5) over 15 sec.

Renewed Faith

Rank 1: Your healing on allies with your Renew is increased by 10%.

Idol of N'Zoth

Rank 1: You create Horrific Visions when casting harmful spells on enemies. At 50 stacks of Horrific Visions, your target sees a nightmare, dealing (1.82 × spell power) Shadow damage and granting you ([value unavailable in this client export] ÷ 100) Insanity over 3 sec. At 100 stacks, your target witnesses a vision of N'Zoth, dealing (6.89 × spell power) Shadow damage and granting you ([value unavailable in this client export] ÷ 100) Insanity over 3 sec.

Idol of C'Thun

Rank 1: Mind Flay has a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target. Mind Flay Assaults the target's mind with Shadow energy, causing ((0.6436 × spell power) × 5) Shadow damage over 10 sec and slowing their movement speed by 30%. Generates 5 Insanity over the duration. Mind Sear Corrosive shadow energy radiates from the target, dealing ((0.42925 × spell power) × 5) Shadow damage over 10 sec to all enemies within 10 yards of the target. Damage reduced beyond 5 targets. Generates 5 Insanity over the duration.

Inescapable Torment

Rank 1: (with Discipline Priest: Penance,; otherwise: )Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for ((1.9 × spell power) × (with Discipline Priest: 0.478; otherwise: 0.442)) Shadow damage and extending their durations by 0.7 sec.

Mastermind

Rank 1: Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.

Rank 2: Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 8% and increases their critical strike damage by 40%.

Shadeburst

Rank 1: Shadowy Apparitions that float towards your primary target explode, dealing (1.33 × spell power) Shadow damage to all enemies within 8 yds. Damage reduced beyond 5 targets.

Mind's Eye

Rank 1: Reduces the Insanity cost of Shadow Word: Madness by 5.

Idol of Y'Shaarj

Rank 1: While Shadowfiend, Mindbender, or Voidwraith are active, your haste is increased by 10%.

Mindbender

Rank 1: Casting Voidform summons a Mindbender for 10 sec. Mindbender Summons a shadowy fiend to attack your target. Generates 1 Insanity each time the Mindbender attacks.

Screams of the Void

Rank 1: Shadow Word: Madness causes your Shadow Word: Pain and Vampiric Touch to deal damage 40% faster on all targets for 3 sec.

Rank 2: Shadow Word: Madness causes your Shadow Word: Pain and Vampiric Touch to deal damage 80% faster on all targets for 3 sec.

Shadowy Apparitions

Rank 1: Shadow Word: Madness conjures Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch for (0.8505 × spell power) Shadow damage.

Thought Harvester

Rank 1: Mind Blast gains an additional charge.

Maddening Tentacles

Rank 1: Tentacle Slam afflicts your target with Shadow Word: Madness at 25% effectiveness.

Crushing Void

Rank 1: Tentacle Slam deals 50% increased damage and Void Volley deals 15% increased damage. When Voidform ends, you can cast Void Volley 1 additional times within 30 sec.

Improved Voidform

Rank 1: Voidform increases your spell damage by an additonal 5% and grants 2 additional uses of Void Volley.

Haunting Shadows

Rank 1: Shadowy Apparition damage increased by 10%. When Shadowy Apparitions deal damage, they extend the duration of your Shadow Word: Pain and Vampiric Touch on the target by 1.0 sec.

Tormenting Whispers

Rank 1: Increases Shadow Word: Madness damage by 15%.

Dark Thoughts

Rank 1: Increases the chance for Shadowy Insight to occur by 25%. When consuming Shadowy Insight, Mind Blast generates 1 additional Insanity.

Maddening Touch

Rank 1: Vampiric Touch deals 20% additional damage and has a chance to generate 1 Insanity each time it deals damage.

Psychic Link

Rank 1: Your direct damage spells inflict 20% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch.

Shadow Word: Madness

Rank 1: A word of madness haunts the target's mind, dealing (2.61625 × spell power) Shadow damage instantly plus an additional ((2.61625 × spell power) × 3) Shadow damage over 6 sec. Heals you for 30% of damage dealt. When reapplied to a target, all remaining damage is added to the new effect.

Misery

Rank 1: Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.

Tormented Spirits

Rank 1: Your Shadow Word: Pain damage has a chance to create Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch. Critical strikes increase the chance by 100%.

Auspicious Spirits

Rank 1: Your Shadowy Apparitions deal 15% increased damage and have a chance to generate 1 Insanity.

Surge of Insanity

Rank 1: Mind Flay damage increased by 15% and Insanity generation increased by 30%.

Shadowy Insight

Rank 1: Shadow Word: Pain periodic damage has a chance to cause your next Mind Blast to be instant and ignore its cooldown.

Descending Darkness

Rank 1: Increases Tentacle Slam damage by 300%.

Madness Weaving

Rank 1: The damage bonus from your Mastery: Shadow Weaving gains 25% additional benefit from Shadow Word: Madness.

Rank 2: The damage bonus from your Mastery: Shadow Weaving gains 50% additional benefit from Shadow Word: Madness.

Idol of Yogg-Saron

Rank 1: After conjuring Shadowy Apparitions, gain a stack of Idol of Yogg-Saron. At 20 stacks, you summon a Thing from Beyond that casts Void Spike at nearby enemies for 20 sec. Void Spike Hurls a bolt of dark magic, dealing (0.938961 × spell power) Shadow damage and ((0.938961 × spell power) × 53 ÷ 100) Shadow damage to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.

Spiritual Guidance

Rank 1: Increases your Intellect by 3%.

Phantom Reach

Rank 1: Increases the range of most spells by 15%.

Angelic Bulwark

Rank 1: When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.

Protective Light

Rank 1: Casting (with Discipline: Flash Heal or Shadow Mend; otherwise: Flash Heal) on yourself reduces all damage you take by 10% for 10 sec.

Binding Heals

Rank 1: 20% of (with Discipline: Flash Heal or Shadow Mend; otherwise: Flash Heal) healing on other targets also heals you.

Light's Inspiration

Rank 1: Increases the maximum health gained from Desperate Prayer by 10%.

Angel's Mercy

Rank 1: Reduces the cooldown of Desperate Prayer by 20 sec.

Angel's Mercy

Rank 1: Reduces the cooldown of Desperate Prayer by 20 sec.

Twist of Fate

Rank 1: After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.

Rank 2: After damaging or healing a target below 35% health, gain 10% increased damage and healing for 8 sec.

Power Infusion

Rank 1: Infuses the target with power for 15 sec, increasing haste by 20%. Can only be cast on players.

Translucent Image

Rank 1: Fade reduces damage you take by 10%.

Improved Fade

Rank 1: Reduces the cooldown of Fade by (-5000 ÷ -1000)) sec.

Rank 2: Reduces the cooldown of Fade by (-10000 ÷ -1000)) sec.

Strength of Resolve

Rank 1: Increases your Stamina by 6%.

Twin Disciplines

Rank 1: Increases the damage and healing of your Holy and Shadow spells by 2%.

Painful Invocation

Rank 1: Increases the damage of (with Holy Priest and ?Holy Fire: Holy Fire; otherwise: (with Holy Priest and without Holy Fire: Holy Fire and Shadow Word: Pain; otherwise: Shadow Word: Pain)) by 10%.

Shackle Horror

Rank 1: Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.

Sheer Terror

Rank 1: Increases the amount of damage required to break your Psychic Scream by 25%.

Inspiration

Rank 1: Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with (with Discipline: Flash Heal, Shadow Mend, or Penance; otherwise: (with Holy: Flash Heal or Holy Word: Serenity; otherwise: Flash Heal)).

Unwavering Will

Rank 1: While above 75% health, the cast time of your (with Discipline: Flash Heal, Shadow Mend, and Smite are; otherwise: (with Holy: Flash Heal, Prayer of Healing, and Smite are; otherwise: Flash Heal is)) reduced by 5%.

Rank 2: While above 75% health, the cast time of your (with Discipline: Flash Heal, Shadow Mend, and Smite are; otherwise: (with Holy: Flash Heal, Prayer of Healing, and Smite are; otherwise: Flash Heal is)) reduced by 10%.

Move with Grace

Rank 1: Reduces the cooldown of Leap of Faith by 30 sec.

Psychic Scream

Rank 1: Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.

Everlasting Light

Rank 1: Surge of Light occurs up to 50% more often based on your missing mana.

Angelic Feather

Rank 1: Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec.(with Divine Feathers: When an ally walks through a feather, you are also granted [value unavailable in this client export]% of its effect.; otherwise: ) Only 3 feathers can be placed at one time.

Purify Disease

Rank 1: Removes all Disease effects from a friendly target.

Improved Purify

Rank 1: Purify additionally removes all Disease effects.

Void Tendrils

Rank 1: Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.

Psychic Voice

Rank 1: Reduces the cooldown of Psychic Scream by 10 sec.

Mind Control

Rank 1: Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic(with A320889: ; otherwise: , Undead,) or Mechanical beings. Shares diminishing returns with other disorienting effects.

Tithe Evasion

Rank 1: Shadow Word: Death deals 50% less damage to you.

Shadow Word: Death

Rank 1: A word of dark binding that inflicts (0.85 × spell power) Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.(with A364675: Damage increased by 250% to targets below 50% health.; otherwise: Damage increased by 150% to targets below 20% health.)(with Shadow Priest: Generates 0 Insanity.; otherwise: )

Mind Blast

Rank 1: Blast the target's mind for (0.78336 × spell power) Shadow damage.(with Discipline: Costs a high amount of mana.; otherwise: )(with Shadow Priest: Generates 0 Insanity.; otherwise: )

Leap of Faith

Rank 1: Pulls the spirit of a party or raid member, instantly moving them directly in front of you.

Surge of Light

Rank 1: Your healing spells and Smite have a 8% chance to make your next (with Discipline: Flash Heal or Shadow Mend; otherwise: Flash Heal)(with Spiritwell: or Prayer of Healing; otherwise: ) instant and cost 50% less mana. Stacks to 2.

Improved Flash Heal

Rank 1: Increases healing done by Flash Heal(with Discipline: and Shadow Mend; otherwise: ) by 15%.

Holy Nova

Rank 1: An explosion of holy light around you deals up to (0.4095 × spell power) Holy damage to enemies and up to (0.315 × spell power) healing to allies within 12 yds, reduced if there are more than 5 targets.

Lightburst

Rank 1: Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.

Sanctuary

Rank 1: Smite prevents the next ((Shadow spell power × 180 ÷ 100) × (1+Versatility damage bonus fraction)) damage dealt by the enemy.

Indemnity

Rank 1: Atonements granted by Power Word: Shield last an additional 4 sec.

Petrifying Scream

Rank 1: Psychic Scream causes enemies to tremble in place instead of fleeing in fear.

Tentacle Slam

Rank 1: Summons a massive shadowy appendage to slam the ground, dealing (0.687926 × spell power) Shadow damage in front of you and 8 yds around your target. Applies Vampiric Touch to up to 6 enemies, prioritizing ones without Vampiric Touch. Generates 6 Insanity.

Distorted Reality

Rank 1: Increases the damage of Shadow Word: Madness by 20% and causes it to deal its damage over 12 sec, but increases its Insanity cost by 5.

Phantasm

Rank 1: Activating Fade removes all snare effects.

Benevolence

Rank 1: Increases the healing of your spells by 3%.

Ultimate Penitence

Rank 1: Ascend into the air and unleash a massive barrage of Penance bolts, causing ((2.47 × spell power)> × (6 ÷ 0.25)) Holy damage to enemies or ((5.785 × spell power)> × (6 ÷ 0.25)) healing to allies over 6 sec. While ascended, gain a shield for 100% of your health. In addition, you are unaffected by knockbacks or crowd control effects.

Devour Matter

Rank 1: Shadow Word: Death consumes absorb shields from your target, dealing (2.55 × spell power) extra damage to them and granting you (with Shadow: 5 Insanity; otherwise: 1% mana) if a shield was present.

Void Infusion

Rank 1: (with Discipline: While Entropic Rift is active, Atonement healing with Void Blast and Penance is 75% more effective.; otherwise: Void Blast generates 2 additional Insanity.)

Inner Quietus

Rank 1: (with Shadow: Vampiric Touch and Shadow Word: Pain deal 20% additional damage.; otherwise: Power Word: Shield absorbs 20% additional damage.)

Prompt Prognosis

Rank 1: (with Discipline Priest: The first bolt of each Penance cast damages or heals for 125% more.; otherwise: Casting Prayer of Mending heals your target for (12.22 × spell power).)

Preemptive Care

Rank 1: (with Discipline Priest: Increases the duration of Atonement by 4 sec.; otherwise: Increases the duration of your Renew by 40%.)

Divine Feathers

Rank 1: Your Angelic Feathers increase movement speed by an additional 10%. When an ally walks through your Angelic Feather, you are also granted 100% of its effect.

Resonant Energy

Rank 1: (with Shadow Priest: Creating a Halo increases your spell damage by 2% for 10 sec, stacking up to 4 times.; otherwise: Creating a Halo increases your healing done by 2% for 10 sec, stacking up to 4 times.)

Perfected Form

Rank 1: (with Holy Priest: Your healing done is increased by 10% while Apotheosis is active.; otherwise: Your damage dealt is increased by 5% while Voidform is active.)

Energy Compression

Rank 1: Halo damage and healing is increased by 30%.

Waste No Time

Rank 1: Reduces the cooldown of (with Discipline Priest: Power Word: Shield by 1.5 sec.; otherwise: Prayer of Mending by 1.5 sec.)

Energy Conservation

Rank 1: Power Surge lasts an additional 5 sec.

Power Surge

Rank 1: Casting Halo also causes you to create a Halo around you at 100% effectiveness every 5 sec for 10 sec.

Guiding Light

Rank 1: (with Discipline Priest: Penance; otherwise: Prayer of Mending) gains an additional charge.

Void Torrent

Rank 1: Channel a torrent of void energy into the target, dealing ((2.37685 × spell power) × 3) Shadow damage over 3 sec and tearing open an Entropic Rift. Entropic Rift (with Shadow: Tear open a rift; otherwise: Mind Blast tears open an Entropic Rift) that follows the enemy for 8 sec. Enemies caught in its path suffer (0.6 × spell power) Shadow damage every 1 sec while within its reach. Generates 24 Insanity over the duration.

Energy Cycle

Rank 1: (with Holy Priest and ?Ultimate Serenity: Consuming Surge of Light reduces the cooldown of Holy Word: Serenity by 4 sec.; otherwise: (with Holy Priest and without Ultimate Serenity: Consuming Surge of Light reduces the cooldown of Holy Word: Sanctify by 4 sec.; otherwise: Casting Mind Flay: Insanity has a 100% chance to conjure Shadowy Apparitions.))

Shock Pulse

Rank 1: Halo damage reduces enemy movement speed by 5% for 5 sec, stacking up to 5 times.

Twinsight

Rank 1: (with Holy Priest: An additional 4 stacks of Prayer of Mending is placed on a second ally within 40 yards when casting Prayer of Mending.; otherwise: 3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance.)

Empowered Surges

Rank 1: (with Shadow Priest: Increases the damage done by Mind Flay: Insanity by 30%.; otherwise: Your spells affected by Surge of Light heal for 5% more while Surge of Light is active.)

Foreseen Circumstances

Rank 1: (with Discipline Priest: Pain Suppression reduces damage taken by an additional 10%.; otherwise: Guardian Spirit lasts an additional 2 sec.)

Prophet's Will

Rank 1: (with Discipline: Your Flash Heal, Shadow Mend, and Power Word: Shield are 30%; otherwise: Your Flash Heal and Holy Word: Serenity are 30%) more effective when cast on yourself.

Assured Safety

Rank 1: (with Discipline Priest: Power Word: Shield casts apply 4 stacks of Prayer of Mending to your target. Prayer of Mending Places a ward on an ally that heals them for (0.732 × spell power) the next time they take damage, and then jumps to another ally within 30 yds. Jumps up to 4 times and lasts 30 sec after each jump.; otherwise: Casting Prayer of Mending applies Power Word: Shield to your target. Power Word: Shield Shields an ally for 15 sec, absorbing (4.638 × spell power) damage.)

Quickened Pulse

Rank 1: Shadow Word: Pain and Entropic Rift deal damage 25% more often.

No Escape

Rank 1: Entropic Rift slows enemies by up to 70%, increased the closer they are to its center.

Collapsing Void

Rank 1: Each time (with Shadow: you cast Shadow Word: Madness; otherwise: Penance damages or heals), Entropic Rift is empowered, increasing its damage and size by (with Discipline: 10; otherwise: 20)%. After Entropic Rift ends it collapses, dealing (4.4 × spell power) Shadow damage split amongst enemy targets within 15 yds.

Void Leech

Rank 1: Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you.

Halo

Rank 1: Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for (1.61 × spell power) and dealing ((1.442 × spell power) × (with Twilight Equilibrium: 1.15; otherwise: 1) × (with Shadow Covenant: 1.15; otherwise: 1) × (with Dark Ascension: 1.25; otherwise: 1)) Shadow damage to enemies. Healing reduced beyond 6 targets.(with Shadow Priest: Generates 5 Insanity.; otherwise: )

Preventive Measures

Rank 1: (with Discipline Priest: Power Word: Shield absorbs 30% additional damage. All damage dealt by Penance, Smite and Holy Nova increased by 15%.; otherwise: Increases the healing done by Prayer of Mending by 15%. All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.)

Manifested Power

Rank 1: Creating a Halo (with Shadow Priest: upgrades your next Mind Flay to Mind Flay: Insanity. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing ((1.55929 × spell power) × 4) Shadow damage over 1.5 sec and slowing their movement speed by 70%. Generates 8 Insanity over the duration.; otherwise: grants Surge of Light. Surge of Light Your healing spells and Smite have a 8% chance to make your next (with Discipline: Flash Heal or Shadow Mend; otherwise: Flash Heal)(with Spiritwell: or Prayer of Healing; otherwise: ) instant and cost 50% less mana. Stacks to 2.)

Piety

Rank 1: 20% of overhealing done is redistributed to up to 4 nearby injured allies.

Divine Halo

Rank 1: Halo now centers around you and returns to you after it reaches its maximum distance, healing allies and damaging enemies each time it passes through them.

Void Blast

Rank 1: Entropic Rift upgrades (with Shadow: Mind Blast; otherwise: Smite) into Void Blast while it is active. (with Discipline: Void Blast: Sends a blast of cosmic void energy at the enemy, causing (1.5 × spell power) Shadow damage.(with Shadow: Generates ([value unavailable in this client export] ÷ 100 × -1) Insanity.; otherwise: ); otherwise: Void Blast: Sends a blast of cosmic void energy at the enemy, causing (2.1 × spell power) Shadow damage.(with Shadow: Generates 0 Insanity.; otherwise: ))

Save the Day

Rank 1: For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown.

Voidweaver

Rank 1: Voidweavers have dedicated themselves to studying the origins of Void magic, and have discovered a way to tear open a tenuous connection to the Void. This power is incredibly dangerous and volatile, consuming anything in its path.

Voidweaver

Rank 1: Voidweavers have dedicated themselves to studying the origins of Void magic, and have discovered a way to tear open a tenuous connection to the Void. This power is incredibly dangerous and volatile, consuming anything in its path.

Archon

Rank 1: Archons are highly devout and deeply connected to the Light and Shadow. Archons can be blessed from higher beings to enter into an ascended state, becoming an ultimate version of themselves.

Oracle

Rank 1: Oracles gain insight into the future and use it to protect and empower their allies. Their future sight grants Oracles the ability to bestow unique blessings and benefits upon their allies before they even know they are needed.

Archon

Rank 1: Archons are highly devout and deeply connected to the Light and Shadow. Archons can be blessed from higher beings to enter into an ascended state, becoming an ultimate version of themselves.

Oracle

Rank 1: Oracles gain insight into the future and use it to protect and empower their allies. Their future sight grants Oracles the ability to bestow unique blessings and benefits upon their allies before they even know they are needed.

Voidwraith

Rank 1: When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec. Voidwraith Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health.(with Shadow Priest: Generates 1 Insanity each time the Voidwraith attacks.; otherwise: Generates ([value unavailable in this client export] ÷ 10)% Mana each time the Voidwraith attacks.)

Embrace the Shadow

Rank 1: You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed.

Dark Energy

Rank 1: (with Shadow: Void Torrent can be used while moving.; otherwise: )While Entropic Rift is active, you move 20% faster.

Incessant Screams

Rank 1: Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream.

Sustained Potency

Rank 1: Creating a Halo extends the duration of (with Holy Priest: Apotheosis; otherwise: Voidform) by 1 sec. If (with Holy Priest: Apotheosis; otherwise: Voidform) is not active, up to 6 seconds is stored. While out of combat or affected by a loss of control effect, the duration of (with Holy Priest: Apotheosis; otherwise: Voidform) is paused for up to 20 sec.

Void Empowerment

Rank 1: Summoning an Entropic Rift (with Discipline: extends the duration of your 5 shortest Atonements by 1 sec; otherwise: grants you Shadowy Insight).

Darkening Horizon

Rank 1: Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.

Desperate Measures

Rank 1: Desperate Prayer lasts an additional 10 sec. Angelic Bulwark's absorption effect is increased by 15% of your maximum health.

Guardian Angel

Rank 1: When Guardian Spirit saves the target from death, it does not expire. When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60 seconds.

Gales of Song

Rank 1: While channeling Divine Hymn, place 2 stacks of Prayer of Mending on up to 3 allies within its range every 1.0 sec.

Light in the Darkness

Rank 1: Increases the healing done by Holy Word: Serenity(with Ultimate Serenity: by 13%.; otherwise: and Holy Word: Sanctify by 13%. Increases the radius of Holy Word: Sanctify by 15%.)

Rank 2: Increases the healing done by Holy Word: Serenity(with Ultimate Serenity: by 25%.; otherwise: and Holy Word: Sanctify by 25%. Increases the radius of Holy Word: Sanctify by 30%.)

Cosmic Wave

Rank 1: Increases Cosmic Ripple healing by 15%.

Divinity

Rank 1: Your healing is increased by 10% while Apotheosis is active. Casting Apotheosis causes your next 3 Prayer of Healing casts to be instant and heal for 25% more.

Eternal Sanctity

Rank 1: Increases the duration of Apotheosis by 12 sec.

Trail of Light

Rank 1: 25% of healing done by Flash Heal is replicated to the previous target you healed with those spells.

Death's Torment

Rank 1: Shadow Word: Death deals damage 2 additional times at 15% effectiveness.

Mental Decay

Rank 1: Increases the damage of Mind Flay by 25%.

Shattered Psyche

Rank 1: Mind Flay damage increases the critical strike chance of Mind Blast by 8%, stacking up to 12 times. Lasts 10 sec.

Voidtouched

Rank 1: Increases your Shadow Word: Madness damage by 6% and increases your maximum Insanity by 50.

Instilled Doubt

Rank 1: Increases the critical strike chance of Vampiric Touch and Shadow Word: Pain by 8% and their critical strike damage by 20%.

Rank 2: Increases the critical strike chance of Vampiric Touch and Shadow Word: Pain by 15% and their critical strike damage by 40%.

Mind Devourer

Rank 1: Mind Blast has a 8% chance to make your next Shadow Word: Madness cost no Insanity and deal 20% additional damage.

Dark Evangelism

Rank 1: Increases your periodic spell damage by 6%.

Ancient Madness

Rank 1: Shadow Word: Madness increases your haste during Voidform by 2% and increases its duration by 1.5 sec, stacking up to 5 times. When Voidform ends, the haste lingers and decays over 10 sec.

Halo

Rank 1: Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for (1.61 × spell power) and dealing ((1.442 × spell power) × (with Twilight Equilibrium: 1.15; otherwise: 1)) Holy damage to enemies. Healing reduced beyond 6 targets.

Death and Madness

Rank 1: If a target dies within 7 sec after being struck by Shadow Word: Death, generate 8 Insanity. When Shadow Word: Death fails to kill a target below 20% health, its cooldown is reset. Cannot occur more than once every 10 sec.

Holy Fire

Rank 1: Consumes the enemy in Holy flames that cause (3.08 × spell power) Holy damage and an additional ((0.1413 × spell power) × 7) Holy damage over 7 sec.(with Holy Fire: Stacks up to 1 times.; otherwise: )

Twins of the Sun Priestess

Rank 1: Power Infusion also grants you its effect at 100% value when used on an ally. If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.

False Autonomy

Rank 1: Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.

Spell Warding

Rank 1: Reduces all magic damage taken by 3%.

Rank 2: Reduces all magic damage taken by 6%.

Mindpierce

Rank 1: Increases the damage of (with Shadow Priest: Mind Flay; otherwise: Smite) by 15%.

Desperate Prayer

Rank 1: Increases maximum health by (with Light's Inspiration: 35; otherwise: 25)% for (with Desperate Measures: 20; otherwise: 10) sec, and instantly heals you for that amount.

Spectral Illusion

Rank 1: Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.

Fade

Rank 1: Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.

Intangibility

Rank 1: Dispersion heals you for an additional ((25 × ((with Heightened Alteration: 2; otherwise: 0)+6) ÷ 6))% of your maximum health over its duration and its cooldown is reduced by 30 sec.

Shadowfiend

Rank 1: Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health. Shadowfiend Summons a Shadowfiend to attack your target for 5 sec.(with Shadow: Generates 1 Insanity each time the Shadowfiend attacks.; otherwise: Generates 0.5% mana each time the Shadowfiend attacks.)

Mental Agility

Rank 1: Reduces the mana cost of (with Shadow Priest: Purify Disease; otherwise: Purify) and Mass Dispel by 50% and Dispel Magic by 10%.

Dark Enlightenment

Rank 1: Increases your haste by 3%.

Sanguine Teachings

Rank 1: Increases your Leech by 2%.

Focused Power

Rank 1: Increases the damage of your spells by 3%.

Realized Potential

Rank 1: (with Holy: Flash Heal healing increased by 10%. Healing spells and Smite have an additional 2% chance to grant Surge of Light.; otherwise: Shadow Word: Death damage increased by 25% and its cooldown is reduced by 3 sec.)

Word of Supremacy

Rank 1: Power Word: Fortitude grants you an additional 5% stamina.

Focused Outburst

Rank 1: (with Holy: Prayer of Healing mana cost reduced by 10% and its cast time is reduced by 15%.; otherwise: Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.)

Overwhelming Shadows

Rank 1: (with Shadow: Void Torrent deals 30% increased damage.; otherwise: Mind Blast deals 100% increased damage.)

Touch of the Void

Rank 1: Voidheart now persists for 8 sec after Entropic Rift ends.

Voidheart

Rank 1: While Entropic Rift is active, your (with Shadow: Shadow damage is increased by 5%; otherwise: Atonement healing is increased by 20%).

Unfolding Vision

Rank 1: (with Holy: When Prayer of Mending expires without healing, it jumps to a nearby injured ally and loses 2 stacks instead.; otherwise: When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.)

Words of the Wise

Rank 1: (with Holy Priest and ?Ultimate Serenity: Holy Word: Serenity healing increased by 10%.; otherwise: (with Holy: Holy Word: Serenity and Holy Word: Sanctify healing increased by 10%.; otherwise: Flash Heal, Shadow Mend, Plea, and Power Word: Radiance healing increased by 15%.))

Prophet's Insight

Rank 1: (with Holy: Reduces the cooldown of your Holy Words by 5 sec.; otherwise: Atonement healing from Holy spells is increased by 15%.)

Mass Dispel

Rank 1: Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effects from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.

Body and Soul

Rank 1: (with Holy: Prayer of Mending; otherwise: Power Word: Shield) and Leap of Faith increase your target's movement speed by 40% for 3 sec.

Mental Fortitude

Rank 1: Healing from Vampiric Touch and Shadow Word: Madness when you are at maximum health will shield you for the same amount. The shield cannot exceed 10% of your maximum health.

Entropic Rift

Rank 1: (with Shadow: Tear open a rift; otherwise: Mind Blast tears open an Entropic Rift) that follows the enemy for 8 sec. Enemies caught in its path suffer (0.6 × spell power) Shadow damage every 1 sec while within its reach.

Heightened Alteration

Rank 1: (with Holy Priest: Increases the duration of Spirit of Redemption by 5 sec.; otherwise: Increases the duration of Dispersion by 2 sec.)

Spiritwell

Rank 1: (with Holy: Surge of Light can now be consumed by Prayer of Healing in addition to Flash Heal. Surge of Light Your healing spells and Smite have a 8% chance to make your next (with Discipline: Flash Heal or Shadow Mend; otherwise: Flash Heal)(with Spiritwell: or Prayer of Healing; otherwise: ) instant and cost 50% less mana. Stacks to 2.; otherwise: Increases Shadowy Apparition damage by 10%.)

Invoked Nightmare

Rank 1: Shadow Word: Pain deals 150% increased damage.

Death's Torment

Rank 1: Shadow Word: Death deals damage 2 additional times at 15% effectiveness.

Mindbender

Rank 1: Evangelism summons a Mindbender to attack a nearby target for 12 sec. Generates 0.2% Mana each time the Mindbender attacks.

Inescapable Torment

Rank 1: (with Discipline Priest: Penance,; otherwise: )Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for ((1.9 × spell power) × (with Discipline Priest: 0.478; otherwise: 0.442)) Shadow damage and extending their durations by 0.7 sec.

Void Apparitions

Rank 1: Tentacle Slam has a 100% chance to activate an effect from one of your Idols. Idol of Y'Shaarj Summons a Shadowfiend. Idol of N'Zoth Your target witnesses a nightmare or vision of N'Zoth. Idol of Yogg-Saron Summons a Thing From Beyond. Idol of C'Thun Summons a Void Tendril or Void Lasher.

Void Apparitions

Rank 1: Shadowy Apparitions have a 15% chance to spawn as Void Apparitions that release a Void Bolt at their target and deal 50% increased damage. Void Bolt Sends a bolt of pure void energy at your target, dealing (1.5 × spell power) Shadow damage.

Rank 2: Shadowy Apparitions have a 30% chance to spawn as Void Apparitions that release a Void Bolt at their target and deal 50% increased damage. Void Bolt Sends a bolt of pure void energy at your target, dealing (1.5 × spell power) Shadow damage.

Void Apparitions

Rank 1: When an effect from an Idol is activated, conjure Shadowy Apparitions.

Benediction

Rank 1: Each pulse of Divine Hymn emits a Cosmic Ripple at 75% effectiveness. Holy Word: Serenity now has a 100% chance to upgrade your next Flash Heal to Benediction.

Benediction

Rank 1: Cosmic Ripple healing increased by 15%. All healing done increased by 6%.

Rank 2: Cosmic Ripple healing increased by 30%. All healing done increased by 12%.

Benediction

Rank 1: Prayer of Mending healing has a chance to upgrade your next Flash Heal to Benediction, healing the target for 30% more and causing a Cosmic Ripple.

Master the Darkness

Rank 1: Casting Mind Blast upgrades your next Power Word: Shield to Void Shield. Void Shield now reflects 10% of damage taken to enemies, causing Atonement healing.

Master the Darkness

Rank 1: Shadow damage and Atonement healing increased by 3%.

Rank 2: Shadow damage and Atonement healing increased by 6%.

Master the Darkness

Rank 1: Penance has a 25% chance to upgrade Power Word: Shield into Void Shield. Void Shield: Shields 3 allies for 15 sec, absorbing (4.638 × spell power) damage.

Grim Deliverance

Rank 1: Shadow Mend heals for 40% more and applies Atonement for an additional 4 sec, but its cast time is increased by 0.3 sec.